Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Supplementary
Element: Wind (Helium)
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: Ace fully stretches his arms to the sides and jumps. As he takes off he shoots a jet of helium down from the soles of his feet to supply that initial thrust he needs to rise. He also pumps excessive amounts of helium through his body to help him elevate through the resistance of friction and gravity. He can go up to 5 meters in total. The user lingers in the air for a few seconds before he shoots back down. The Helium has a faint green tint to it.
Name: Art of Abundance: Silent Blades of The Wind
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Offensive
Element: Wind (Oxygen)
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: Ace holds his hands over each other as if he was holding a ball right in front of him, and pulls them back towards either sides of his hips. This pressure gap is where the current of oxygen will be flowing out. Using the abundant gases in the environment (but mostly oxygen), Ace creates a vicious cycle of concentrated oxygen blades which slip past each other in a synchronized manner. A green aura starts to form between his hands as he pushes the stream of shredding oxygen blades forward. It has a diameter of 25 cm and takes the form of a shooting stream of five meters long. The blades deal D-rank cutting damage.
Name: Nitro Shot
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Offensive
Element: Wind (Nitrogen)
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user cocks back and throws a punch/kick into the air in front of him. A thin layer of nitrogen forms around the outside of the hand or foot and is shot forward when Ace punches/kicks the air. This releases the energy from the punch onto the nitrogen casing and hurls it forward with a crescent shape. The resulting shot can travel up to five meters, is neon green in color, and has a length of 25 cm. Nitrogen is an active energetic gas which heats up very quickly with friction. Deals D rank bludgeoning damage.
Name: Art of Abundance: Gravity Bender
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Supplementary
Element: Wind
Range: -
Cooldown: 1 Post
Duration: Sustain
Effect: The user guides the abundant gases in the atmosphere around him with either both or one hand. This creates a faint green aura around the user where the gases are moving. The present gases aid Ace in walking on objects and obstacles by pushing him onto a surface and applying pressure in that given direction using wind currents. They compress against each other and flow in certain directions and speeds to carry his weight and push him. He requires at least one point of contact with an object for this to work (Ace cannot float). This allows him to walk on walls, ceilings, trees, buildings etc... The spell needs to be sustained to work continuously.
Name: Chlorine Poisoning
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Endurance Debuff
Element: Wind (Chlorine)
Range: 5 meters
Cooldown: 1 Post
Duration: Sustain
Effect: Ace opens his hand so that his palm is facing his target and shoots a small pellet of chlorine. It has a diameter of 8 mm and is yellowish green in color. The pellet is capable of slipping past articles of clothing and targets the skin. Then it makes it's way through the skin and mixes with the blood of the target without leaving a trace. The person only feels a small thump when the pellet lands. The poisonous chlorine lowers the endurance of the victim. It remains in the target's system until it is called off or the user's mana is depleted.
Last edited by Ace Brookes on Tue May 09, 2017 8:04 am; edited 3 times in total