Magic Name: Overheat Magic
Magic Element: Fire
Magic Description: Overheat Magic is a Fire-type magic that appears as blue flames exclusively. What sets it apart from other Fire-type magics is that it burns much fiercer. Due to this, it completely disregards its elemental weakness to Water-type spells.
Restrictions:
- The user must have a Fire-type magic to purchase this magic.
- The user must have a class capable of utilizing Offensive-type spells.
- Code:
[b]Name:[/b] Text
[b]Rank:[/b] X
[b]Mana Cost:[/b] 00
[b]Requirements:[/b] Text Magic
[b]Type:[/b] Text
[b]Element:[/b] Text
[b]Range:[/b] 00 Meters
[b]Cooldown:[/b] X Posts
[b]Duration:[/b] Instant or Sustain
[b]Effect:[/b] Text
Name: Cero Destello (Zero Flash)
Rank: A
Mana Cost: 200
Requirements: Overheat
Type: Offensive
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: Shura opens his mouth at a target and fires a high powered laser that moves in a straight line. The laser is eight meters in diameter. Moves forward for 20 meters before dissipating or hits an obstacle or target. Anyone caught in the laser will receive A rank burning damage all over their body.
Name: Berial’s Left
Rank: B
Mana Cost: 100
Requirements: Overheat
Type: Offensive
Element: Fire
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: Shura touches his left where his arm used to be. When pulling his hand away a arm composed of blue fire materializes and mimics the same length and size of his arm. The finger tips are clawed. It gives off an unnatural blue glow. He can control the heat of the arm depending on it’s usage. He can increase the heat to do B rank burning damage per post. Or he can cool the arm so he can grab or touch other people. When striking it does B rank burning damage. He can stretch the flames giving him a reach of fifteen meters. The arm stays active until destroyed by a B rank or higher. Or if Shura stops sustaining the arm. He can also use this arm to cast spells from.
Name: Mark of the Beast
Rank: B
Mana Cost: 100
Requirements: Overheat
Type: Offensive
Element: Fire
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: Shura flicks a small orb that he can manipulate with his index finger. Upon making contact with a target it brands them. Tribal tattoos covers the individual's body. Until dispelled or Shura stops sustaining it he causes B rank burns one time per post. The tattoos glow brightly and cause extreme pain on the individual.
Name: Ignition
Rank: B
Mana Cost: 100
Requirements: Overheat
Type: Offensive
Element: Fire
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: Shura snaps his fingers together causing a small red bolt to dash across the air. The bolt moves around and goes for the designated target. Upon reaching maximum range, hitting a target, or snapping his fingers a second time he can blow it up. This creates a four diameter explosion that does B rank fire damage.
Name: Crest of Want
Rank: B
Mana Cost: 100
Requirements: Overheat
Type: Defensive
Element: Fire
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: Shura opens a hand causing a 4 meter diameter shield to appear with a cross on it. It becomes a temporary defense for one post. Can block up to one A rank or two B ranks worth of damage before disappearing. He can keep it in front of him or fire it in a direction to meet a attack head on.
Name: Hellish Gift
Rank: B
Mana Cost: 100
Requirements: Overheat
Type: Supplementary
Element: Fire
Range: -
Cooldown: 3 Posts
Duration: Sustain
Effect: Shura clenches his fist causing overheat to flow through his body and empower his strength.. This gives him a B rank buff to his strength until he turns it off.
Last edited by Shura Ranzu on Wed Oct 11, 2017 9:00 am; edited 2 times in total