Rank: C
Mana Cost: 50
Requirements: God Takeover: Pluto
Type: Supplementary
Element: Darkness
Range: Self
Cooldown: 2 posts
Duration: Sustain
Effect: Maarschalk utilizes his darkness elements, he and his god, Pluto, exchange symbolic places. This allows Maarschalk to phase through objects such as buildings. The drawback being that he cannot inflict any damage during this mode, and that he'd have to keep in his breath during the phasing through of objects, and that anything that would normally damage him, will damage him (magic, physical damage), and cancel the spell. Activating this spell requires the user to clench his fist, the effects spreads to everything that the user wears, or holds.
Name: Eye-Can-See-You
Rank: B
Mana Cost: 100
Requirements: God Takeover: Pluto
Type: Supplementary
Element: Darkness
Range: Self
Cooldown: 3 posts
Duration: Sustain
Effect: Maarschalk clenches his fist to activate this spell while concentrating whenever he enters a location of darkness, be that in a forest at night, or a neighborhood -- he expands his element and utilizes it in a different way; sending particles out and in turn detect the amount of shadows, and where those shadows are, how fast they're moving towards or away from him. He will likely do this if he believes that he's about to enter combat, or passively do it when he's alone.
Name: Apostles
Rank: B
Mana Cost: 100
Requirements: God Takeover: Pluto
Type: Supplementary
Element: Darkness
Range: Self
Cooldown: 3 posts
Duration: Sustain
Effect: Maarschalk snaps his fingers to activate this spell; this spell allows him to fly off the ground and into the air -- while being restricted of not being able to fly higher than 5 meters off the ground. Once in the air, he can fly into whatever direction for however long he wishes, as long as it's not higher than 5 meters off the ground. Maarschalk can fly using his darkness element, it'll seem like a black smoke constantly streams from his body, or more accurately, his legs.
Name: Summon: Cerberus
Rank: A-Rank
Mana Cost: 200
Requirements: God Takeover: Pluto
Type: Summoning(Supplementary)
Element: Light
Range: 20 meters
Cooldown: 4 posts
Duration: Sustain
Effect: Maarschalk snaps his fingers, summoning Cerberus. A dark pentagram appears in front of his feet, and out comes Cerberus.
Type: Darkness
Health: A-rank
Mana: None
Height: 11'1" | 3.4 meters
Weight: 341 lbs. | 155 kg.
Personality: Cerberus is a noble server of his master, Hades -- while Maarschalk is in his takeover form, Cerberus will serve Maarschalk. When Maarschalk isn't, he won't obey his commands; but also won't attack him. He will sit down, and snarl regularly, unless Maarschalk is in his takeover transformation or in trouble, than he will attack anyone Maarschalk perceives as an enemy.
Physiology: Cerberus has three heads, all capable of biting Maarschalks enemy. They also have horns on their head, capable of inflicting piercing damage; as their teeth also do. It's scent is foul enough to water the eyes of hardened veterans.
Statistics:
Strength: 61 Strength
Speed: 61 Speed
Endurance: 1 x A- Rank
Last edited by Maarschalk on Sun Oct 01, 2017 7:08 am; edited 4 times in total