Magic Magic Name: Darkness Magic Magic Element: Darkness Magic Description: Control over the powers of darkness has always been one of the most enigmatic magics around, and for good reason. From sinking into the shadows, using shadows as a medium for casting, the applications are endless if one has a vivid enough imagination to effectively wield it. Through use of this magic, Odin is capable of buffing his endurance, de-buffing his opponent, casting offensive spells and using the magic for supplementary spells. |
Name: Whip
Rank: C
Mana Cost: 50
Requirements: Darkness Magic
Type: Offensive | Bludgeoning
Element: Darkness
Range: 10m
Cooldown: 2 Posts
Duration: Instant
Effect: By raising one, or both, of his hands, the user can activate this spell. Once activated, either one or two streams of dark magic will be released onto the opponent, as whips crashing down upon them. The whips are only 3m wide, but reach a total length of 10m. If two whips are created, the damage is split evenly between them. The number of whips created is proportional to the number of arms raised, and no more than two can be formed. This spell can originate from any shadow in the environment, provided it is naturally formed.
Name: Crash
Rank: C
Mana Cost: 50
Requirements: Darkness Magic
Type: Offensive | Cutting
Element: Darkness
Range: 10m
Cooldown: 2 Posts
Duration: Instant
Effect: By moving one, or both, of his arms down, the user can activate this spell. Once activated, either one or two waves of shadows move towards the target's location. The path the wave(s) take can be determined by the user, provided it does not exceed a total distance of 10m. If two waves form, the damage is evenly split, and the number of waves formed is proportional to the number of arms lowered, with two being the maximum. This spell can originate from any shadow in the environment, provided it is naturally formed.
Name: Snap
Rank: C
Mana Cost: 50
Requirements: Darkness Magic
Type: Offensive | Bludgeoning
Element: Darkness
Range: 10m
Cooldown: 2 Posts
Duration: Instant
Effect: By pointing at the opponent with any finger, the user can activate this spell. Once activated, an orb of darkness with diameter of 20mm, is fired towards the target. At any point during its path, the user can detonate the orb to create an explosion of diameter 2m by snapping his fingers, and the maximum range of the orb is 10m. If the orb comes into contact with its target without the user snapping his fingers, the orb will damage as a projectile, and no explosion will occur.
Name: Crackle
Rank: C
Mana Cost: 50
Requirements: Darkness Magic
Type: Offensive | Piercing
Element: Darkness
Range: 10m
Cooldown: 2 Posts
Duration: Sustain
Effect: By pointing at the opponent with any finger, the user can activate this spell. Once activated, a cylindrical beam of dark magic of diameter 5m will be shot out, either of the finger or from naturally occurring shadows within range, towards the target. The maximum range of the beam is 10m regardless of where it originates, and the damage output is C rank per post.
Name: Pop
Rank: C
Mana Cost: 50
Requirements: Darkness Magic
Type: Offensive | Bludgeoning
Element: Darkness
Range: 10m
Cooldown: 2 Posts
Duration: Instant
Effect: The user activates this spell by snapping his fingers, which causes an explosion of diameter 2m to form anywhere up to 10m away from the user, providing there are shadows there to create the explosion. If not, the user becomes the origin of the explosion, with the actual blast affecting everything 1mm away from his body, allowing the user to avoid any damage from naturally hitting him.
Last edited by Odin on Sun Oct 29, 2017 8:54 am; edited 1 time in total