Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Supp.
Element: Wind/light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: the user snaps their fingers and anklets of white wind will appear the casters ankles. This allows the caster to jump 5 meters instead of their normal height and length. Using this spell allows the caster to evade spells and reach heights that they couldn’t before.
Name: Air Cannon
Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Offensive
Element: Wind/light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user extends one hand and a sphere of white wind will appear. The sphere extends one inch out from the sides of the hand. The sphere will launch a six inch long by 2 inch in width shard of wind that’ll do D-rank piercing damage.
Name: Blood of a demon
Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Defensive
Element: Wind/light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: the user extends one hand and white wind will pour out of the hand like blood eventually forming a 1x1 meter shield of white wind that can sustain c-rank damage.
Name: Wind skating
Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Speed buff
Element: Wind/light
Range: N/A Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user naps their fingers and White wind will swirl around their feet granting them a D-rank speed buff
Name: Apheliotes
Rank: D
Mana Cost: 25
Requirements: Wind Demon Slayer Magic
Type: Supp
Element: Wind/light
Range: N/A Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user snaps their hands and then will have two white tendrils of air extend front their shoulder blades. The tendrils resemble clumps of thread. Each tendril is .5 meters long and 3 inches in diameter. Each one can sustain 1/2 D-rank damage.
Last edited by Varian on Tue Feb 20, 2018 2:59 pm; edited 6 times in total