Personal
Name: Vayle
Age: 18. April 1st, X768
Gender: Male
Sexuality: Straight
Class: Trickster
Race: N/A
Rank: D-rank
Guild: Guildless
Tattoo: Left hand, purple
Face: Kokichi Oma - Danganronpa V3
Appearance
Height: 5'6"
Weight: 140 lbs
Hair: Black
Eyes: Violet
Overall: Vayle is the kind of person with a relatively frail and short body, especially for his age. His eyes an odd violet, depending on his mood this can either be something concerning and mysterious or a sign of cheer and happiness.
Definitely not the first person one would want to pick to be on their side in a more straightforward fight, he doesn't have the muscle mass or weight to throw around physically.
In terms of clothes he likes to dress militaristic. Believing his uniqueness to be a gift from god, and his fashion needs to be radiant and dashing so as to drive that point home. Rarely does he adventure without his signature black cloak, tattered from adventures and combat. His mood can also turn foul if his hair isn't combed and styled the exact same way every morning, ready to be complimented by a military officer's hat at a moment's notice.
Extra: Around the area on his chest over his heart, the texture of his skin feels more like a hard plastic - like that of a mannequin more than a person.
Personality
Personality: Impulsive to a fault and impudent to boot, Vayle is driven by wants and desires over any kind of logic or method. While not stupid exactly, he understands the consequences of many of his actions (such as his penchant for thievery and underhanded tactics) but thinks it better to delve into that side of life more regardless. The freedom of allowing himself to embark on a fool's errand or fail at something and learn from it firsthand is more empowering for him than any kind of world logic he could ever hope to wrap his head around.
In battle he's instinctual, relying on reflexes, perception and prediction rather than carefully thought-out plans. Going solo with no one stopping him, he also tends to have tunnel vision as it pertains to environmental destruction and the injury of innocent bystanders; not out of any inherent malice for authority, but out of a complete inability to comprehend holding back for the sake of reducing destruction of property.
He's also very curious, with many years not being able to be considered "living as a human", he feels he has much to learn about others and himself. He therefore lacks restraint, especially if someone tells him not to touch a thing. If told not to touch a thing, he'll very likely touch the thing unless there's severe, lethal consequences.
Extending further, due to a lack of experience with serious emotional situations, he's very blunt and often says whatever he's thinking. Rank also tends to mean very little to him, so he'll talk the same way he would to a guildmaster or nobleman as he would to some street bum.
None of this is truly out of disrespect, but lack of understanding. Vayle well and truly wishes to learn enough to comprehend the proper way to speak to various individuals, but until he can manage to do so, will continue to treat everyone unnaturally equally to a fault.
He also tends to smile a lot, mostly when he has no idea what other emotions he should be displaying at a given time.
Likes:
- Playing pranks: Not very often can Vayle go days at a time without playing jokes on somebody. Not necessarily harmful, but more for his own amusement for a few seconds in his day. Though sometimes they can be harmful if he doesn't like the person.
- Curses: Once being subject to a curse and losing his father to a curse, one would think he'd be put off by them by now. Quite the opposite, they've piqued his interest ever since he was lifted from his. He wants to try to understand the corrupted minds that would create such dark and disturbing things.
Dislikes:
- Guilds: He understands they need to exist, but they aren't his thing personally. Large groupings of people all working towards a common goal is cool on paper, but he'd prefer to do his own thing and change his mind on the fly if he so desires rather than commit for life.
- Those umbrellas they serve on some drinks: Unlike guilds, he doesn't understand the need for these to exist. Do they add flair? Flair adds nothing to drinks. Just throw out the umbrella and drink the damn thing.
- Fish: Flopping around on land uselessly and tasting bland unless massively seasoned, fish are too situational for his tastes. They're only good in water and even then, can be removed from it easily. Just a worthless type of creature overall.
Motivations:
- Return his father's humanity: Vayle wants to return his father to his original state, as he believes the sacrifice was unfair trickery. To this, he's willing to either find a cure through magic or to find and kill the creator of the curse in hopes of breaking it that way.
- To learn everything there is to learn: A tall order, but one that Vayle is willing to dedicate his life to. Spending the majority of his life as an emotionless nothing, he wants to compensate for all the years spent useless and mindless by learning all of life's secrets. What that entails or how he'll do it, he doesn't yet know.
Fears:
- Returning to his old life: At no point does Vayle want to return to the world he saw in black and white. That curse was a fate worse than death, and he'll go to any length to avoid that fate if threatened with it or something similar.
- Dark magic: He associates dark magic with the curse placed on him as a young boy, and therefore not a curse he'd be interested in. Dark magic, as well as those who use it openly, unnerve him greatly to the point he'd rather be away from them and not interact with them for extended periods of time.
Magic
Magic Name: Plastic World
Magic Element: Non-elemental
Magic Description: Spell types that can be used are offensive, supplementary, self-buff speed, and defensive spells.
Vayle's eyes allow him to see the Plastic World - a place layered on top of the real world, existing simultaneously. This is a side-effect staying with him, a reminder of the curse he once had. Though his body no longer resides within the Plastic World fully, he can temporarily allow himself to re-integrate with it at the cost of also temporarily reverting to a more instinctual and reflexive, less emotional fighter during said integration.
To others it's as if his creations were conjured from nothing, but in actuality he's ripping pieces away from the Plastic World to use in the real world. He can form these into weapons, barriers, projectiles, physically alter his body in various ways, and even alter the physicality of the real world by altering the Plastic World, at higher levels of the magic.
History
History:
- Spoiler:
Long but not so long ago there lived a boy, who lacked the crucial emotion of joy. He sat in his father's workshop day in, day out, an emotionless doll - indeed his father did bawl.
Born the son of an inventor, painter and artifact collector, indeed life for him was expected to contain much splendor.
His mother stricken with the curse of a jealous witch during maternity, her magic promised the child suffering for eternity. A miracle occurred and the child lived through, for years healthy, and grew. Yet a strong body doesn't replace a soul most shoddy.
So years he spent, warming a chair, watching his father twist in despair. In his heart what was there? His soul, where? For something so important, was there a tear? His very essence thin air? Why did he have to be like this?
Those thoughts running rampant in his father's head as he lay in bed, the thoughts filled him with dread. So late one night, words unsaid, he fled. A former knight and friends with the Council, surely they would help his situation most tensile.
They gave him directions to an underground contact, somebody dancing the line of good and evil. Her humble hut appearing thick with rot, he knew the disgust hid the answers he sought. And right he was, to uncover the Devil's Vase.
A steep payment and he was on his way, to remove his son's world of grey. The hag cackled as she watched the man's joy, couldn't he see the ploy? She would never betray her sister's intent, causing this family its due torment.
The father wandered back to the house as quick as a mouse, as surely any father would - walking in to a surprise, the air around the house not the usual sour.
"Father, is today looking less... dour?
His son spoke, and it wasn't an illusion, dream or practical joke. The veil had been lifted, and the state of his son's life had been shifted.
Glee turned quickly to something he didn't foresee - his life felt as if it had been cut by a knife.
Holding the vase, he felt something sinister at work, something evil. While his son's curse had begun to suppress, his own humanity had been feeling less.
He smashed, and thrashed, and pleaded for help. Nobody outside could hear so much as a yelp.
Finally the moment had come, and the father's soul had succumb. In return for granting the son humanity, the father had to lose equal parts due to his own vanity. The father who couldn't accept a cursed son, tried everything believing it was the desperate who won.
If there were to be a lesson in this story, it would be not to seek glory. "The hero thwarted a curse" is nice and all, but only if you don't make things worse. Now a child has to make his way in the world, scared and alone, new and surging emotions abound. With his father an emotionless doll in front of him, how is a young boy to hold his ground?
Dedicated, the boy gained a talent - perception of a hidden reality, a world largely untouched. The common person can't see what they've never clutched. And so the boy ran from home, surviving as an urchin, a master of diversion.
Honing magic and learning his way in the world, he'd rather allow his life's sail to be unfurled.
This tale is not yet over, being written to this day. Of a boy whose life was once grey. Through sacrifice and pain, his life's path has become one of gain.
His life is a sail, one of a criminal - the good kind, who avoids jail. Who is aware that his life remains frail, and yet still tries to blaze his own trail even when authorities are on his tail. Whatever his adventure may entail, he's certain he'll prevail with regale. His name?
Vayle.
Reference: N/A
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