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Kazimir Seiryu's Starter Spells

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#1Kazimir Seiryu 

Kazimir Seiryu's Starter Spells  Empty Sun Dec 30, 2018 4:42 pm

Kazimir Seiryu
Name: Gale Slash
Rank: D
Mana Cost: 25
Requirements: Tempest Magic
Type: Offensive
Element: Wind
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user swipes his arm and a blade of wind slashes outward at the angle of the mage’s arm was in and stays along that trajectory toward the target. The blade is .25 meters long and .25 meters thick. The blade deals C-rank damage.

Name: Feel the Wind
Rank: D
Mana Cost: 25
Requirements: Tempest Magic
Type: Supplementary
Element: Wind
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The users reaches out with his magic to feel the wind around him within a 5-meter radius. This connection allows the user to detect any movement that happens within that area by feeling the vibrations in the wind. Upon casting the spell is immobile and stays at the place of casting. The spell is cast by the user clapping his hands together once that sends a ripple through the air.

Name: Whirlwind
Rank: D
Mana Cost: 25
Requirements: Tempest Magic
Type: Offensive
Element: Wind
Range: 5 meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user creates a wild rush of wind. The Whirlwind begins any place within 5 meters of the caster and whirls in a 1-meter diameter. The user creates a circle with his arms and thrust one hand outward where he wants the whirlwind to originate. A white seal appears under the caster and at the point that the whirlwind will appear. The whirlwind deals C-rank damage.

Name: Step of the wind
Rank: D
Mana Cost: 38
Requirements: Tempest Magic
Type: Supplemental
Element: Wind
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user concentrates magic around his legs or arms and forces a strong gust outward that propels the user 5 meters at the speed at which the user can lunge. The blast of wind can push the caster off the ground. It can also be used mid-air to change the course of the caster in another direction. If the blast of wind comes from his feet it pushes him in the opposite direction, I.e. if his feet are on the ground it pushes him off the ground and upward. The spell is activated by a thrust of one of his feet, on the ground it would be a stomp. He can thrust one of his hands in a direction and the wind will push him in the opposite, I.E a right-handed thrust to his right will send him to the left.



Last edited by Kazimir Seiryu on Mon Dec 31, 2018 8:07 pm; edited 3 times in total

#2Akira Shimada 

Kazimir Seiryu's Starter Spells  Empty Mon Dec 31, 2018 1:03 am

Akira Shimada

  • The class modifiers (such as the increased range and size, increased mana cost, increased cooldown) are applied when you cast the spell in a topic. Here, you can follow the usual mana cost, cooldown, ranges and sizes for the approval process. So, accordingly, I've noted the required changes for all the spells, where applicable. This is so that, in case you ever change class, the spells that are applicable to the new class need not be updated.

  • Gale Slash: Range must be 5 meters. Spell size must be a 0.25 meters.

  • Feel The Wind: "The blade deals C-rank damage." <- I think you meant to put this in the Gale Slash spell. Also, this spell needs a cast motion, the requirement must say 'Tempest Magic', cooldown must be 1 post, and the mana cost has to be 25. Note that this AoE effect does not move with you. Once cast, the effect remains in that area.

  • Whirlwind: This spell needs a cast motion. If the AoE explosion occurs from where you are, you will not be immune to it, as donut explosions where the user at the center is safe are not allowed.

  • Step of the Wind: The maximum range of the spell will still be 5 meters. But the dash will occur at the speed of your lunge. Mana cost must be 25. Element must be Wind. Text element OP. Cooldown must be 1 post.


Bump when edited.



Kazimir Seiryu's Starter Spells  Signature6
#3Kazimir Seiryu 

Kazimir Seiryu's Starter Spells  Empty Mon Dec 31, 2018 1:30 am

Kazimir Seiryu
Alright I think I got it.

#4Akira Shimada 

Kazimir Seiryu's Starter Spells  Empty Mon Dec 31, 2018 8:10 pm

Akira Shimada
These spells have been approved for use.



Kazimir Seiryu's Starter Spells  Signature6

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