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Ace Brookes - Starter Spells

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#1Ace Brookes 

Ace Brookes - Starter Spells Empty Sat Apr 27, 2019 6:42 am

Ace Brookes

Name: Gaseous Infection
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Debuff (Endurance)
Element: Wind (Chlorine)
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Effect: Ace flicks his index finger off his thumb sending a small 2 cm diameter pellet of condensed chlorine gas. It is yellowish green in color. When making contact with its target, the pellet will slip past all articles of clothing and seep into the target’s bloodstream to debuff their endurance attribute points. The target that gets hit by this gaseous pellet will feel a slight thump as it forces its way into their system. It will remain in the target’s system until called off by the user or the mana pool is depleted.

Name: Art of Abundance: Light Work
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Debuff (Strength)
Element: Wind (Helium)
Range: 1 Meter Diameter AoE
Cooldown: 1 Post
Duration:  Sustain
Effect: Ace will start by opening his hand and have his palm facing the sky, then proceed to lift it up. This utilizes the abundant gases in the air around him as it collects and concentrates the level of helium in the 1 meter diameter surrounding the user. The very faint light green helium will affect anyone that is inside the 1 meter diameter area by debuffing their strength attributes. The helium will penetrate their system and lighten their melee damage so long as they stay inside the area or until the spell is called off. The gas doesn’t restrict or distort the vision of opponents by any means.

Name: Nitro Shot
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Offensive
Element: Wind (Nitrogen)
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: Ace cocks back and throws a punch/kick into the air in front of him. A thin layer of nitrogen forms around the outside of his hand or foot and is shot forward when he punches/kicks the air. This releases the energy from the punch onto the nitrogen casing and hurls it forward in a crescent shape. The resulting shot can travel up to five meters, is neon green in color, and has a length of 0.25 m and is of 5 cm thickness. Only one shot can be fired per usage of the spell. Deals D-rank damage in total.

Name: Art of Abundance: Gravity Bender
Rank: D
Mana Cost: 25
Requirements: Delirious Gas Magic
Type: Supplementary
Element: Wind (Mix of Gases)
Range: -
Cooldown: 1 Post
Duration: Sustain
Effect: The user guides the abundant gases in the atmosphere around him with either both or one hand by drawing it towards his body as he clenches his fist. This creates a faint green aura around the user where the gas is present. The gas aids Ace in walking on objects and obstacles by literally creating currents of wind which push him onto a surface and applies pressure in that given direction. They compress against each other and flow in certain directions and speeds to carry his weight and push him. He requires at least one point of contact with an object for this to work (Ace cannot float or fly at any given point). This allows him to walk on walls, ceilings, trees, buildings etc... The spell needs to be sustained to work continuously. The spell is only active so long as the user is not exceeding a 5 meter height clearance from the horizontal ground or surface beneath him.

#2Kon 

Ace Brookes - Starter Spells Empty Sun Apr 28, 2019 6:34 am

Kon

These spells have been approved for use.

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