General Name: Beowulf's Axe
Slot: Weapon
Type: Axe
Handling: Two-Handed
Class: Mythic
Quantity: Limited
Element: Frost
Damage: +150 Strength
Durability: 3x S-Rank
General Description: The base of the hilt is improved for easier grip, with ridges allowing the user to hold onto their weapon even when drenched in the blood of their foes.
Lore: When the Seraphim and Demons once more returned to Earthland to continue their search for the Uldyssian, Earthland turned into a battlefield again. Many factions began to form to guarantee their survival after the departure of both sides. Seraphim promised protection to the nations devout to their cause while Demons whispered promises of power in return for supporting their side in the search. Not everyone heeded to their cause though. Among all the factions, one existed with the secretive cause to vanquish both sides from Earthland. Formed out of powerful adventurers from various regions, they carefully thwarted the efforts of both Seraphim and Demons. In the end, they succeeded in their endeavor and closed the pathways between Earthland, the Lucent, and the Abyss. Unfortunately, one among them had changed over the course of the ordeal. Unable to stop Morrigan, the group sealed her away in her own weapon in their last bout.
Measurements: The hilt of the axe reaches 1.5 meters in length. The two, symmetrical axe blades extend from the hilt for 40 centimeters, and are each 50 centimeters long.
Extra Requirements: None.
Effects
- Geatland's Cold: The harsh coldlands of their homeland offer the tribes little refuge from the elements. Constant prolonged exposure to the sun, wind, rain, and other elements has toughened their skin to the resilience of natural leather. The user receives a Moderate Resistance versus Frost-type damage.
- Geatland's Resilience: Through constant battle, Beowulf's skin became resilient to the blows of combat. The user receives a Minor Resistance versus Physical Damage.
Spells
- Name: Beowulf's Frenzy
Rank: S Mana Cost: 500 Requirements: Beowulf's Axe Type: Self-Buff (Strength) Element: Frost Range: - Cooldown: 5 Posts Duration: Sustain Effect: Although Beowulf was capable of calculated blows and tactical fighting techniques, it was his fierce passion for battles that distinguished him in combat. While using this spell, the user drives more and more force into each successive blow as their anger and bloodlust mounts. In order to activate the spell, the user must raise Beowulf's Axe into the air while letting out a wild and ferocious warcry.
- Name: Victor of Grendel's Massacre
Rank: S Mana Cost: 500 Requirements: Beowulf's Axe Type: Offensive, Debuff (Strength) Element: Frost Range: 20 Meters Cooldown: 5 Posts Duration: Sustain, at most 2 posts after activation Effect: With the invocation of this spell, entire hordes of enemies are left chilled. Wretched survivors of this wintry storm can do little but crawl and lament their fallen kin before they, too, succumb to the cold eventually. The user slams Beowulf's Axe into the ground causing it to expel an icy cold wing that lingers around the activation area. The cold creeps deep in the muscles of anyone standing within the icy storm, but it does not harm the wielder of Beowulf's Axe. As long as anyone stands within the range of the cold, they suffer damage per turn and a Strength debuff.
- Name: Victor of Grendel's Mother's Massacre
Rank: S Mana Cost: 500 Requirements: Beowulf's Axe Type: Supplementary Element: Arcane Range: - Cooldown: 5 Posts Duration: Instant Effect: Sometimes a series of blows is not nearly as effective as a single, concentrated strike. The user must let out a long and wild warcry while holding onto Beowulf's Axe to activate this spell. For the duration of the post, the size of Beowulf's Axe is quadrupled while weighing the same to the user. In addition, the damage of the weapon is doubled. Beowulf used this move to focus his strength into a single blow that cuts through the guard of an enemy and slices through their armor.
- Name: Victor of the Dragon's Massacre
Rank: S Mana Cost: 500 Requirements: Beowulf's Axe Type: Offensive Element: Wind Range: 30 Meters Cooldown: 5 Posts Duration: Instant Effect: Tornadoes would ravage the plains as summer turned to the harvest season. The shaman would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Observing the strength of the whirlwind, Beowulf learned to emulate the swirling melange of the cyclone in his attacks. In order to use this spell, the user holds onto Beowulf's Axe and swirls around once while extending the weapon in front of them. A tornado, with a height of 15 meters, then emerges around the user and extends outwards till it reaches a distance of 30 meters. Friends and foes caught by the tornado are blown away outside of the range of the tornado.
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