No other ghosts were present, so Noel figured the issue was resolved. He'd use his gravity powers to shift the furniture around in the church. Piling everything broken into a corner before compressing it with his strength. He'd step out of the guild, and headed into the forest. He'd chop down a several amount of trees, having found saws in the shed near the church, he'd have brought those in order to sculpt the trees into planks. And then create furniture out of them. When concentrating really hard, Noel could make a smooth bench in roughly ten minutes per bench. Who passed by, could have seen the master at work. Four saws taking apart the trees he'd have struck with his strength into planks. Smoothing them was quite difficult, he'd emit a constant stream of offensive gravity in front of him to smoothen the benches out. These were going to be better than the old benches found at the church. After having made eight benches, the male left the saws at this place and levitated the benches back towards the church, where he neatly placed them inside. He'd do one more trip before deciding it was time to quit and cash in the rewards.
Noel headed into the inn the bishop said he was going to stay at. He'd order one beer at the bar, and then look around for the bishop. He was talking to two people, they were civilians as far as Noel could see.
"Can I have a minute of your time, bishop?" Noel asked the man, standing at his table. The two guests looked at Noel, and then at the bishop.
"Yes, certainly. I'll talk to you two later," the bishop scooted off his chair and brought his wine along with him.
"Let's go some place more quiet." They went into the corner of the inn, where others couldn't overhear them as easily.
"Alright, so have you done it?" Noel took a large slug of his beer. Some of the allegations made by the ghosts were pretty impactful on him.
"When was the last time your church was met with a crisis, bishop?" Noel asked the older male, he'd lean back against his chair looking up into the walls as if to think.
"Everytime a crisis happens, people flock to faith. It saddens me to say this, but no crisis has ever been inflicted upon our church directly, unless you count one of our members dying? Not counting this strange phenomenon of course." Noels gut was right, the ghosts were just trying to play coy.
"I was simply curious. I've purged the ghosts, the benches fell as a result though - I went into the woods to supply your church with sixteen benches, so that should be covered." The bishop nodded slightly, stroking his chin curiously to the results of the onslaught. Noel was rewarded a bag of money, and took it home bathe with.
1832/1700
exit.- EQUIPMENT WORN
- [Rare] Gust Gauntlet
Name : Gust Gauntlet
Slot : Weapon
Type : Hand
Handling : One-Handed
Class : Rare
Quantity : Unlimited
Element : Wind
Damage : +40
Durability : 1x S-rank
Description : A superior Wind-enchanted gauntlet.
Details : The gauntlet covers the user's hand until their wrist.
Requirements : None
Bonus :
Ownership :
Purchase
- [Rare] Great Warrior Armor
Name : Great Warrior Armor
Slot : Armor
Type : Armor
Class : Rare
Weight : Heavy
Quantity : Unlimited
Element : None
Durability : 1x S-Rank
Description : A warrior armor made out of good metals.
Requirements : None
Bonus :
Drawbacks:
- Speed -20(-10 due to class)
Ownership :
Purchase
- [Rare] Raven Night Ring
Name : Raven Night Ring
Slot : Ring
Type : Ring
Class : Rare
Quantity : Unlimited
Element : Arcane
Durability : 1x S-Rank
Description : A ring which allows the user to cast the Raven Metamorphose spell to turn into a raven.
Requirements : None
Spell :
- Name: Raven Metamorphose
Rank: C
Mana Cost: 50
Requirements: Raven Night Ring
Type: Supplementary
Element: Arcane
Range: Self
Cooldown: 2 Posts
Duration: Sustain
Effect: The user changes their appearance into a raven. Their feather color is always black. The user can speak while in raven form. The user can't cast spells while being in raven form. The effects of items that were worn while in human form are still applied to the user in raven form but spells that are attached to items can't be used. The user can fly up to 15 meters without using extra mana.
Ownership :
Refund
- SPELLS PERFORMED
- [A] - Wingardium Leviosa ️
Name : Wingardium Leviosa
Rank : A
Mana Cost : 200
Requirements : Gravity Magic
Type : Offensive
Element : Wind
Range : 20 meters
Cooldown : 4 posts
Duration : Sustain
Effect : One of the grandest of telekinetic abilities, the user levitates many objects around himself that he may control at the direction of either one hand. These objects must remain within twenty meters of the user, and will deal damage upon impact upon another player. A white glow surrounds these objects, indicating that they have been enchanted. The amount of different objects that the user may levitate depends on the limitation of the rank. So that means that if the user levitates 2 objects they'd deal B ranked damage upon impact, 4 objects dealing C ranked damage and 8 objects dealing D ranked damage. If the user simply choses to empower one object, that object will deal A ranked damage upon impact. This spell is activated by the user raising both hands into the air with his palm facing upwards. The objects are moved by either one of the users hands giving figurative directions. This spell can output a maximum of A ranked damage each post it is sustained, the levitating effect doesn't stop after this threshold has been hit, the user can still direct the movements of the enchanted objects.
Ownership :
Link