Such power, how? Knuckles wondered as he flew about. The man had basically slapped him upside the head and had Knuckles in full panic for his life. He had never felt this way before. Granted he had never seen an arm like that before and was unsure what it was. Perhaps it was something like his hammer and the weapon and other items Kon had on his person? Something divine or god crafted in some way or perhaps the slender man just had that much natural strength. Knuckles knew that even if he had lifted his hammer towards the sky and had called down the powers of Lightning to enhance his body as he often had, he would not even come close to that level of strength. If he lived he would have to ask Kon just what that thing was and where Knuckles could get one from himself.
Looking back towards the armored white haired man, Knuckles was able to see him moving at speeds like his own. It was impressive that not only did that man have access to such strength but also their speed was something to make them note-worthy as well. It seemed no matter how he moved the man on the ground kept pace and a set distance from Knuckles. It was now that he recalled the bow. Knuckles felt like a fool for forgetting such a majestic weapon so soon, and after it had been the first thing Kon had used against him. It had not even registered to Knuckles that the first attack from Kon was still having effects on his gear. Had he truly had been so shocked by such a display of power that he lost focus on everything? Had his fight or flight response activated and his body picked flight this time around?
Surely Knuckles held some better chance of winning or lasting longer in this duel if he had remained close ranged. It was too late to, he had made his choice already and this was what he was going to have to deal with. It drove him crazy to even think about how he had unknowingly placed himself in a situation where it had gone from bad, to worse.
The heat rose from his gear, he could feel it brush his face as he flew through the air. As he turned back to face Kon, he noted the bow pointed towards him, several arrows launched followed by a special arrow. Knuckles had built up some speed by now and thought perhaps he could simply dodge the incoming attacks. It seemed like a good plan, with his speed and seeing the attack launched from the bow it seemed all but doable. If only he had known what a fool he was being.
When the arrows got close enough Knuckles would swerve his body, moving his body off its current course by 1 meter allowing the arrows to zip by him. He heard the wind being sliced by the arrowheads as they zoomed past.
Foolishly Knuckles thought he had found himself catching his second wind and about to catch Kon with their pants down and come in with a skull-splitting swing to even the fight and hopefully start to tip it in his favor. Knuckles had no idea about the power that Kon had within his items and the magic he had. This entire time Kon has a spell on Knuckles, a spell that was called Lock-On. It allowed Kon's arrows and even spells that were projectile like to follow Knuckles. Something the Daemon should have assumed a person with a bow might have since Knuckles himself had a spell with the hammer that did just that.
He was an absolute idiot, there was nothing more to be said about the actions he had taken. He felt several strikes hit him in the back as he flew toward Kon, the arrows he had dodged turned around and followed Knuckles no matter how he would have moved. The armor cracked further and then broke apart, pieces following from the sky as each arrow found its mark.
Red liquid started to be absorbed by the white cloth shirt he wore. His demon gifted transformation broke apart as the red-haired man slammed into the ground.
The arrows had found themselves in his back and Knuckles found himself slamming into the ground a loud thud being heard in the surrounding area as his hammer fell to the ground. The Daemon coughed as blood filled his mouth. This was it, he had lost.
It was true, since the last time he had been defeated he had grown three times as strong. He had trained well and rose to new heights. He had also learned in that defeat that there was more to fighting mages than just being stronger or faster than them. Their magic was not even often enough what was the gap between him and them had been wedged. It was often the magic that was forged into the gear or items they held. While Knuckles had done his best to find and attain his own to level the playing field when you compared him side by side to the mages who cast magic and had these items he would often be outclassed.
This loss was not against a mage though, it had been against a person like him, perhaps not fully since this person had once had unlocked magic for themselves but currently they were limited as he was. His loss today had been all because he had been foolish. Stupidly he had remained in the impact zone of the attack from the start when he could have safely dodged it with his armor's magic. While he had taken Kon off guard by doing so and closed the gap between them and landed a hit, a nice clean hit he noted he did not effectively judge the power Kon had. Knuckles had assumed because the womanly man had used a bow that his strength would be lacking. Kon had been clever having that arm as a trump card. Knuckles had effectively misjudged Kon, which Kon obviously had planned for when he had added the arm to his set up. Knuckles had played into that hand all too well, and because of that assumption, he had taken a blow to the head that had left him so instinctively terrified that he had flown off opened up the range for Kon to effectively cast magic from his bow, or fired arrows at him with ease.
He should have known upon meeting Kon when he did a look over and saw all the otherworldly items he behad. A literal fortune of items had been worn by Kon and Knuckles with his third rate shield and lack of a full proper set of gear though he had what it took or even a chance to win this duel. Knuckles was lucky that this was not a fight for his life. He was even luckier that he had not done or said something that might have made Kon a future enemy. Though perhaps this could be a start to something new, and even if not it was the dawn of Knuckles pledging himself to start using his head in his fights and not be bullheaded as he had been in this match. Losing was the ultimate teacher. And while winning was joyful, those who won often did not grow from it. It was only because of this bit of wisdom that Knuckles did not hate himself for taking two steps back from his dream with this fight. He had gained a bit of wisdom from this loss.
Knuckles did not get up, he did not move. He was unable to do either as his vision had gone from blurred to black. His body went heavy and numb, and the Demon's voice was silent.
Mana: 960/1450
- Daemon Transformation:
Name: Transformation: Daemon
Mana Cost: 10% of Total Base Mana
Requirements: 100 RP Posts as a Daemon; at Least B-Rank
Type: Transformation
Range: Self
Cooldown: 3 Posts
Duration: Sustain
Effect: The user starts to manifest their Obscura causing their eyes to turn into a bright red or purple color. In addition, they materialize black wings composed out of Obscura. The wings are 2 meters wide and allow the user to fly up to 15 meters above the ground without any mana cost. The user is partly shrouded in Obscura as well such as their arms and legs. While it may appear different per Daemon, their human appearance is always clearly visible. The attributes of the user are increased by 50% of their base amount. In addition, Daemons reduce the attributes of those that are ranked equal or one rank lower by 10%. Though, anyone that is two ranks lower or more than the Daemon will suffer a reduction of 20%. This only affects those within 25 meters of the Daemon. This is a transformation and not a spell. Therefore, it cannot be canceled by artifacts or magics that can cancel spells.
(since it is not a spell no double cost via head hindrance)
- Gear&Stats:
Stats:- Strength:61[Base]+120(WPN)+20(ARM)=211
- Speed:41[Base]+100(WPN)+20(ARM)=171
- Constitution:58[Base]+60[Earring]=118
- Endurance:61[Base]+40[Ring]=101
- Intelligence:1[Base]
EQUIPMENT Weapon: MjoinirHead: Warrior HelmetBody: Vanguard's HasteOffhand: Iron BucklerEarrings: Jaan EarringsRing: Tenacity RingRelic:Magnetite Stone
Name: Mjolnir
Slot: Weapon
Type: Hammer (Axe)
Handling: One-Handed
Class: Mythic
Quantity: Limited
Element: Lightning
Damage: +120 Strength
Durability: 3x S-Rank
Description: Mjolnir is made out of a rare ore which can't be found anymore. It is said that Odin placed an enchantment on it and thus the hammer's use became restricted to the worthy. The enchantment is represented by the appearance of a trefoil knot on the hilt. This results into only certain wielders being capable of raising Mjolnir from the ground. The better wielder can take it away easily from a wielder that is consider lesser.
Lore: There are many stories about Mjolnir. The most famous one tells the tale of an unimaginably powerful cosmic storm called the Tempest which approached the realm of Asgard. Odin, chief of the Sartri gods, battled the storm for many days when it threatened Asgard. Once the storm was weakened enough, Odin defeated Tempest by trapping it into a chunk of Uru that had been given to him by the Dwarves as a gift, after Odin saved them from an invasion of trolls.
From the Uru, Odin requested the Dwarves to forge Mjolnir. The blacksmiths needed to use the tremendous heat of a star to get the forge hot enough to manipulate the Uru. They moved to the outterlands of Iceberg to ensure that it would not escape. The hammer was completed in seventeen weeks. In the process the heat escaped causing an explosion, and almost took Iceberg with it.
When Odin first tried to wield Mjolnir, he couldn't control it due to Tempest still retaining its power. The hammer devastated Asgard as it flew out of control. Out of spite, Odin cast an enchantment on the hammer to prevent anyone else from wielding it. The hammer was stored away where it sat for untold ages where Tempest would eventually die, but its power would remain inside Mjolnir.
Much later, Mjolnir was bequeathed to his son Thor, after he proved himself worthy through several trials. Thor carried Mjolnir throughout his adventures. Thus, the history of Mjolnir follows that of Thor and the tales surrounding him. Though, at some point, there are some conflicting stories. Under different names, the stories mention the encounter of Thor, the Sartric God of Thunder, and Rhaen the Godslayer. Rhaen, a mortal, wielding Moryana, managed to defeat Thor in battle. Instead of murdering Thor, Rhaen brought shame upon the whole pantheon by letting Thor live and telling that the gods never cared about those on Earthland.
While Thor recovered physically from the battle, his mental state got affected tremendously unaware to him. On Earthland, Thor fell in love with a mortal woman. She was unaware of Thor's background and said the same thing to him. It consolidated the Thor's deepest belief, that of Rhaen being right about claiming the gods were selfish and uncaring for mortals. Thor lost his confidence about his godhood and consequently his ability to wield Mjolnir. Ever since, the hammer laid on Earthland, mostly untouched.
Details: The handle is 1.5 meters long and the hammer is 40 centimeters wide on both sides (80 centimeters in total width) and is 40 centimeters long.
Requirements:
- The user must have a Lightning-type magic should they be a mage.
Drawback:
Spells:
- Name: Mjolnir's Throw
Rank: S Mana Cost: 500 Requirements: None Type: Offensive Element: Lightning Range: 50 Meters Cooldown: 2 Posts Duration: Instant Effect: The user throws Mjolnir at a target, instead of chance, Mjolnir homes itself at its target and can even curve should the target move. Mjolnir will fly towards the target till it hits it, or hits something else, and then fall on the ground. Using this spell will result into a flat S-rank damage of damage.
- Name: Mjolnir's Return
Rank: B Mana Cost: 100 Requirements: None Type: Supplementary Element: None Range: 50 Meters Cooldown: - Duration: Sustain Effect: The user throws Mjolnir at a target, upon impact with the target, or something else, the user can use this spell to return Mjolnir into the palm of their hand again.
- Name: Tempest's Rage
Rank: S Mana Cost: 1000 Requirements: None Type: Self-Buff Element: Lightning Range: The entire topic, outdoors Cooldown: Once per topic Duration: Sustain Effect: The user raises Mjolnir in their hand and points it to the sky. The weather conditions of the topic suddenly changes into stormy. The user's Strength, Endurance, and Constitution is increased with +100 for the remainder of the topic.
- Name: Tempest's Revenge
Rank: S Mana Cost: 1000 Requirements: None Type: Offensive Element: Lightning Range: 50 Meters Cooldown: Once per topic Duration: Instant Effect: The user raises Mjolnir in their hand and points it to the sky. A few second later, a beam of lightning crashes down upon a single target. The lightning moves so fast that it cannot be evaded.
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OOC: TLDR Dodged arrows as they flew towards knuckles, they turned followed, and hit knuckles as per the effects of Lock on. Damage broke Armor and was enough to KO Knuckkles thus took out his transformation and left him to fall onto the ground mid-flight and become knocked out.
FIght WC:2068
TWC:2959