Yuurei’s outfit was his normal fighting clothing. It was relaxing and didn’t restrain him from moving the way he wanted. His gauntlet was on his right hand as he had yet to acquire a weapon for his left hand. The Nephilim was sure he would find one for him one day. Renji was sitting down on the side of the training dome. He wasn’t going to participate in this fight but watch everything unfold.
He wasn’t sure what Brone was capable of now, but he figured that their battle would allow him to understand what his friend had been doing. Yuurei was stretching before Brone’s arrival and once he was done, he would stare at the entrance.
“I wonder how long this fight is going to last. I’m sure he has better equipment than he did last time.” He said to Renji.
“Well whatever he has I wonder who will become the victor of this bout.” He said to Yuurei.
Yuurei had gotten fairly stronger, but was it enough to defeat one of his closest friends?
259
- Stats:
- Strength: 689 (499+30+160) on left hand 599 (499+30+128) 657 on right hand
Speed: 419 (369+40+50-40) Kami No Chikara, Midas Gauntlet, Gilded Centurion Armor
Constitution: 251
Endurance: 251
Intelligence: 255
Mana: 8,475 (6375+100+2000) Maraq's Ring, Sea Dragon King's Necklace
70% Spell reduction on magic due to Uriel's Grace and Intelligence
2xS-Rank Damage
Lunge Distance & Speed 17.5 m/s
Run Speed 35 m/s
5xS-Rank Hit Points
Run Duration 8 Posts
Lunge Frequency four times per Post
3xS-Rank Pain Tolerance
- Equipment:
- Kami No Chikara
+40 Speed
+128 Damage (80*60%) Gilded Centurion Armor, Master Fist
3x S rank Durability Master Fist
Divine Speed Kami no Chikara gives the wearer superhuman features. As long as the wearer is equipped with this they will be able to break off at full speed within 2 seconds instead of the normal 4 seconds.
Seraphim’s Retribution Kami no Chikara is able to phase through armor and equipment. This means they ignore armor and deal damage directly to the target’s constitution.
Midas' Gauntlet
+160 Damage (100*60%) Gilded Centurion Armor, Master Fist
+50 Speed
+4x S-Rank Durability
Midas' Touch: Should a limb become hindered as a result of being damaged by the Midas' Gauntlet, the limb will turn into gold for the remainder of the topic. The affected limb cannot be healed anymore.
Midas' Greed: The user receives an additional 20% jewels based on the Fight Regulations when defeating an opponent.
Iron Maiden
+2x S-Rank Durability
Head-On: The damage applied to the head of the user is also applied to the head of the person dealing the damage. Should the target wear a helmet, it will bypass their helmet and directly affect their head.
Gilded Centurion Armor
+30 Strength
-40 Speed
One-Handed Prowess: The damage of One-Handed weapons is increased by 40%. This only affects the damage output of the weapon. It does not affect the damage output of the user.
Sea Dragon King's Necklace
+3x S-Rank Durability
+2000 Mana
Balor's Might
+1x S-Rank Durability
Balor's Might Upon landing a physical hit, the user can decide whether they want to add 10 meters knock-back to the hit or not. This does not apply to hits that are purely magical. Should a landed hit be both magical and physical in nature, the effect can still be utilized e.g. coating a sword with a spell.
ELEMENTAL SYNERGY
If the element of the user and their item match, the spells of that item receive a cooldown reduction of 1 post and a mana cost decrease of 20%. The same applies to companions.
Maraq's Ring
+100 Mana
3x S rank Durability
- Companion:
Renji
Pocket Dimension Sack: The user can have their equipment stored inside the sack. In topics, the user can summon and equip their items immediately using this effect. Should the companion lose its Constitution before this effect is used, the items will all be automatically equipped.
- Uriel's Grace:
- Luminous Connection: The user unlocks the Hidden Perks listed on the Nephilim page.
Grace Connection: The user gets a mana reduction of 20% on Light-type spells.
Luminous Resistance: The user receives a Moderate Resistance to Light.
Enhanced Grace Synergy: The user receives a 3 post cooldown reduction on Light-type spells. This replaces Grace Synergy.