a dreamer.
Testy Test
Sat May 14, 2022 2:46 pm
a dreamer.
Sat May 14, 2022 5:39 pm
The Dragon's Dominion Once upon a time the presence of Dragons was considered a common fact on Earthland. However, a tragedy saw most of their kin leave Earthland behind in the hope of avoiding future bloodshed. However, among the few who remained a young child dreamed of a renewal of the Age of Dragons... Through the trials and efforts of her and her companions she saw her dream realized. Once known simply as Pergrande, events saw the rise of a new civilization within their lands. Having used her might to conquer a majority of the provinces in Pergrande under her banner, the Dragon Knight soon annexed the provinces from Pergrande and gave rise to the Dragon Dominion. However, the name is not merely for show, among their denizen are shapeshifting dragons who have taken the Monarch's ambitions to heart, and decided to attempt to coexist with the mortals that once made these provinces their home. Culture The Age of Dragons: A bit of a peculiar aspect of the dominion's culture. While dragons are considered akin to nobility, meaning that slights against them are generally ill-received, their desire to coexist among mortals is real, and as such most have a variety of relationships with the mortals of the dominion. Although their approach to these relationships is a bit awkward compared to the other races, Dragons are often prone to consider the mortals they care about as part of their 'hoard', and as such they are quite protective over them. This often leads to a dragon to function as a guardian for a particular group of citizen. The Monarch of Dragons: A source of fascination and admiration for the people of the Dragon Dominion, while there are countless tales of her cruel and tyrannical behavior during the conquest of Pergrande, there are just as many stories of her cheerfulness and kindness. As a result the people of Pergrande have come to consider her their ruler, although similar to the past there are some whispers of Ryuko having ties to a dark power... The Dragon Order: While the Magic Council has a presence in the dominion through a representative that works closely with the Dragon Empress, the true authority of the dominion belongs with the Dragon Order whose word is law, they are truly judge, jury and executioner and only answer to the Dragonborn who in kin are led by the Monarch herself. Not all is as it seems: While the dominion is occupying a majority of what had once been Pergrande. those who enter the dominion will frequently encounter the mysterious obsidian armor-clad knights of the Dragon Order, although unlike the Dragonborn these individuals seem more akin to automatons in nature. Domain The Dragon Dominion is under the protection of Ryuko, a mysterious dragon-like entity who has become considered the Dragon Empress of Pergrande. Locations
NPCs
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Last edited by Ryuko on Wed Jun 05, 2024 11:45 am; edited 10 times in total
Mon May 16, 2022 5:03 am
Conquer Bahamut's Tower People from all across Earthland have traveled in the hope to conquer the mysterious tower that is often thought to be the Tower Of Babel. A massive structure that rises all the way to the clouds above, the Tower of Bahamut is a magical dungeon that adventurers either try to tackle on their own or team up with to increase their chances of victory. However, to appeal to the adventurers that frequently try to climb the tower the administrators decided to host special events. And today is such a event. Eliot, a local adventurer of the island is hiring people to accompany him on the climbing endeavor of the tower and will explain the nature of today's special event. With the opportunity to earn a lot of jewels and experience some of the harsher trials of the tower at the same time this proves to be an excellent opportunities from people near and far to take their chance at climbing the tower! Quest Details
Challenges of the Monarch: Roll a dice in your quest to find out what challenge waits you during your climb of the Divine Tower.
Reputation Path (Optional)
Registration and completion
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Last edited by Ryuko on Fri May 17, 2024 7:50 pm; edited 5 times in total
Sun Jun 05, 2022 4:58 am
Quest: Mansion Guard For A Day Rank: D Type: Good Requirements:
Client:
Others:
Summary: While spending your time on the island a pamphlet on the job bulletin board suggests the Monarch's Mansion is recruiting staff due to a recent influx of troublemakers on the island. After receiving a short tour from Daewen around the mansion, your duty is to patrol around the place and prevent Alpha and his gang from upsetting the guests at the mansion. Excessive violence is frowned upon, but nobody will likely be bothered if one is to make a show out of those troublemakers... Once you have dealt with the troublemakers Alpha will arrive to take his minions home, ensuring they will be taught to be a proper menace next time. Enemies:
Objective: - Start a topic in the Monarch's Mansion - Under Daewen's guidance learn the general layout of the mansion and prepare for your work. - Beat up the thugs that came to disrupt the peace and get your reward for a job well done. Details:
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Quest: Teach them whose the boss. Rank: D Type: Bad Requirements:
Client:
Others: Summary: Alpha has been having some issues with some of his younger gang members getting a bit out of control. They been stirring up trouble at the Divine Tower, and to make matters worse it's starting to draw attention from the local authorities. Be a bro and help Alpha remind them newbies why they shouldn't bark too loudly. Enemies:
Objective: - Start a topic in the Dragon's Tower - Meet up with Alpha who will tell you about how some of his recruits have been getting overconfident and been planning to vandalize the Divine Tower. - Whether through violence or intimidation, make the recruits realize their place. - However, the local authorities will arrive, get away before they spot you! Details:
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Quest: A grandiose tale about... you? Rank: C Type: Good Requirements:
Client:
Others: Summary: The 'Adventurer's Daily' is a local newspaper that often tells about the exploits of various individuals that visit the island. On this particular day Hecate, who works part time as a journalist is looking for a potential candidate to interview and she is offering a free meal in exchange for a grand story! Tell her about one of your past adventures. Enemies: None Objective: - Start a topic in the Dragon's Retreat - Meet up with Hecate who has been looking for adventurers to interview for a local newspaper. - In exchange for your cooperation you'll receive a free meal and a payment, but make sure to tell her an amazing story! - Hecate will be listening very attentively and question you about various things that happened during the story. - Afterwards finish your meal, get your reward and carry on with your day. Details:
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Quest: Revenge best served hot! Rank: C Type: Bad Requirements:
Client:
Others: Summary: After your recent involvement with the Wild Wolves Gang you did your job a bit too well. The Wild Wolves mellowed down a bit too much to Alpha's liking and wants someone to show them how to be bad, the 'good' way. Take some of the Wild Wolves Gang with you and show them how to properly be a bad boy. However, during your time you draw the attention of Eliot, a local adventurer who challenges you to a duel. Perfect opportunity to show your company how wanna-be heroes are dealt with Enemies:
Objective: - Start a topic in Dragon's Tower - Meet up with Alpha who will ask you to take the aforementioned goons on a trip and show them how a bad guy should behave. - During your trip show them your personal brand of badassness - Upon causing enough trouble Eliot will appear, defeat him and get your reward from Alpha and the admiration of the newer gang members. [/list] |
Quest: Revenge of the Wild Wolf Gang Rank: B Type: Good Requirements:
Client:
Others:
Summary: During your time on the island, you end up being approached by one of the mercenaries from Frey's company. It seems you're being summoned by the local authorities for a mission! Meeting up with Frey, you learn that an undercover agent among the Wild Wolves Gang has discovered a most dastardly scheme: For some reason, the gang is planning to try to destroy the Dragon's Tower, an act which would be considered sacrilege to the people of the dominion. Alongside Frey and her company work on preventing a large-scale raid by the gang, before they incur the wrath of the being slumbering at the peak of the tower! Enemies:
Objective: - Start a topic at the Dragon's Tower - Meet up with Frey who will brief you on an upcoming raid by a large amount of gang members of the Wild Wolves gang. - With the aid of the mercenaries, hold the defense line and prevent any gang members from entering the Dragon's Tower. - At some point, the Wild Wolves will start to retreat and their leader Alpha will appear. Work alongside Frey to best the powerful werewolf! Details:
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Quest: Sniffing out a traitor Rank: B Type: Bad Requirements:
Client:
Others:
Summary: It seems your time with Alpha's gang is not yet at an end. In the aftermath of recent events Alpha secretly meets up with you to discuss the fact he believes a traitor is among his gang members. Someone has been making the Wild Wolves become so emboldened that they are planning to raid the Divine Tower, an event which would surely lead to a massive disaster, because even Alpha knows not to mess with the guardian of the island. As a result he asks for your help in sniffing out the traitor. Accompany the Wild Wolves on their raid to the Divine Tower. While at first the mercenaries of Frey are succeeding in defending the tower, Alpha's appearance causes the remaining wolves to retreat at his command. Work alongside Alpha to challenge Frey. However, during the fight you realize something is off, keeping in mind Alpha's warning, get yourself arrested alongside Alpha to discover the true nature of the traitor. Enemies:
Objective: - Start a topic at the Dragon's Tower - Meet up with Alpha who will reveal his thoughts about a traitor being in his crew. Work alongside Alpha to discover the true identity of the traitor. - With the aid of the Wild Wolves, raid the Dragon's Tower and try to beat the mercenaries defending the tower. - At some point Frey will appear to stop you, but Alpha will step in and fight alongside you, but in the end both of you will get arrested. Details:
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Quest: Justice for All ~Frey Path Rank: A Type: Good Requirements:
Client:
Others:
Summary: Someone has assassinated Alpha! The werewolf was taken into custody after a failed raid on the Dragon's Tower, and while he was awaiting a trial by the Overseer of the island, the werewolf was murdered the night prior to his trial. Alongside Frey work to investigate who killed Alpha. Enemies: N/A Objective: - Start a topic at the Arena of Justice - Meet up with Frey who will lead you to the holding cell of Alpha, and reveals the werewolf was killed by someone last night. - During your investigating, you will discover that alongside Alpha a fellow adventurer was arrested, and has gone missing after Alpha's body has been found. - Reveal this information to Frey who will pay you for your work and suggests you stick around the island a while longer to help solve this case. Details:
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Quest: Justice for All ~Alpha Path Rank: A Type: Bad Requirements:
Client:
Others:
Summary: Now arrested and awaiting your trial at the Arena of Justice, you are given the opportunity to carry out Alpha's plan. Using a hidden gem you were given by Alpha during your previous mission, you cause the arrested Alpha to be revealed to had been a disguised cultist! The cultist is a deranged madman who claims the Monarch the people of the island worship as their empress is in fact a monster tainted by the void. However, your path is clear: you were given the promise of high pay for murdering the cultist, and as such you will have to do so. After slaying the cultist you will find Alpha to have snuck inside the prison to free you: Work with him to escape while remaining unnoticed by anyone. Enemies: N/A Objective: - Start a topic at the Arena of Justice - During your time in jail think back on how Alpha secretly gave you a gem, and use it to reveal the imprisoned Alpha's true identity. - Slay the cultist and with the help of the real Alpha, escape from prison without anyone noticing you. - Once you escaped you get your promised pay, meanwhile Alpha suggests you go into hiding because you likely made yourself a target. Details:
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Quest: Trials and Tribulations Rank: S Type: Good or Bad Requirements:
Client:
or
Others: N/A Summary: Although the culprit of Alpha's assassination has been discovered, the fact remains that there is a certain delicate matter to be resolved. The cultist had some very sensitive information, and Frey wants to ensure that information does not become a threat to the island's peace. As such an investigation leads to both you and another person to be given an opportunity: While Frey wants to keep the information hidden, Alpha wants to reveal it to the public. Whatever cause you champion, for this mission you will have to fight for Frey or Alpha in the Arena of Justice. However, curiously enough a representative of the magic council will be overseeing your duel. After the duel, both of you get approached by the magic council representative and are offered a boon in exchange for losing the memory of the knowledge that was obtained. Enemies: N/A Objective: - Start a topic at the Arena of Justice - Decide to champion Frey (good) or Alpha (bad) their cause. - Fight your opponent in the arena - At the end you are approached by the representative of the magic council and a cloaked figure who offer you an additional reward in exchange for your memory of the information you attained. This reward is a +250 Mana Details:
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