It was why he decided to bring out his invitation to fight someone he had fought not too recently. He was disappointed in the fight as his friend had frozen up in the middle of it all. He hoped that this time it would be different. He had seen him use spears recently and he figured that they could train together. This would also let them know who had the better spears between the two of them right?
It didn’t matter to him as he figured that Brone would become a problem with those weapons as well in the future. His friend had mastered the way of the axe as he had become a god amongst men with them. Yuurei could only hope he would be able to do the same thing with spears.
Yuurei was within the training dome in the guild. He had started stretching as Brone was truly going to see what he could do and what his new gears were capable of. At the moment Yuurei was wearing his Berserker Suit and on top of the wore Lord Drakkon’s Helmet. Renji would be watching this fight from a distance. He didn’t remember the last two had fought and figured this was going to be something that would cause an insane amount of destruction.
“Do you think Brone can fight you the way you are now Yuurei?” He asked him.
Yuurei would hear his words and he would shrug his shoulder.
“I’m not sure, but have you seen his monstrous transformation? I think he is stronger than he looks.” He said to Renji as he was waiting for his friend to show up.
Still, he was preparing himself for the worst and he wasn’t going to hold back no matter the situation.
405
- Stats:
- Strength: 881 (801+40+40) (Lord Drakkon’s Helmet, Berserker’s Suit) 1001 (881+120) (Giant Fork), 1081 (881+150+50) (Gae Bolg, Hassan’s Cursed Arm)
Speed: 881 (1001-60-60) (Lord Drakkon’s Helmet, Berserker’s Suit)
Constitution: 843
Endurance: 801, 851 (801+50) (Hassan’s Cursed Arm)
Intelligence: 1001
Mana: 19,205 (17,205+2,000)
75% reduction on item spells due to Intelligence (30%), Drakkon’s Helmet (20%), Elemental synergy (20%), Berserker’s Suit (5%)
4xS-Rank Damage
Lunge Distance & Speed 22.5 m/s
Run Speed 50 m/s (Uriel's Ring)
7xS-Rank Hit Points
10 Run Duration Posts
Lunge Frequency Six times per Post
5xS-Rank Pain Tolerance
- Equipment:
- Kami No Chikara
5x S rank Durability Legendary Master Fist
Divine Calves: Kami no Chikara grants the user more power to their calves. This grant the user the ability to improve their jump and lunge by 5 meters.
Seraphim’s Retribution Kami no Chikara has a unique effect. While the user is wearing this item, they are able to ignore armor and deal damage straight to their target's constitution. The user is allowed to do this with anything physical that they attack with.
Monstrous Constitution Kami no Chikara grants the user the ability to last longer in doing things in combat. While they have this on them, this allows them to run for 1 post longer than usual.
Midas' Gauntlet
+6x S-Rank Durability Legendary Master Fist
Midas' Touch: Should a limb become hindered as a result of being damaged by the Midas' Gauntlet, the limb will turn into gold for the remainder of the topic. The affected limb cannot be healed anymore.
Midas' Greed: The user receives an additional 20% jewels based on the Fight Regulations when defeating an opponent.
Yin
+6x S-Rank Durability Legendary Master Fist
Yin Finesse: The precision of the Yin half allows the user to overcome obstacles such as armor and shields. This gives the user the ability to ignore armor when hitting a target.
Strength of Spirit: The user has found a balance between themselves and the spiritual side of Yin. This gives the user a minor resistance to Magical Damage.
Inner Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their magic by 20%.
Yang
+6x S-Rank Durability Legendary Master Fist
Yang Power: The sheer power of the Yang half allows the wielder to ignore the resistances on their target or their equipment
Strength of Body: The user has found a balance between themselves and the physical side of Yang. This gives the user a minor resistance to physical damage.
Outer Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their items by 20%.
Urdurain
Indestructible: The item is indestructible.
Vacuum Gun
2x S-Rank Durability
Giant Fork
2x S-Rank Durability
Gae Bolg
3x S-Rank Durability
Barbed Spear that Pierces with Death: Enemies stabbed by Gae Bolg are immediately afflicted by the hindered status on the damaged limb. This hindered status cannot be healed. Additionally, they take a Constitution debuff equivalent to the rank of the damage dealt. The debuff lasts for two turns and does not stack, however it can be refreshed with additional hits.
Physical Armor piercing: Gae Bolg's high piercing power allows it to ignore armor worn by opponents.
Zabimaru
3x S-Rank Durability
Roar: Zabimaru has a menacing aura, striking fear in its opponents and causing them to think twice before facing the user. Because of this, the target's attributes are lowered by 10% if the target is ranked equal to the user or lower and can only be used on one target.
Howl: The segments of Zabimaru can grow in length tremendously. The segments are connected by a stretchable thread, making Zabimaru more useful as a whip than an actual sword, however, it can serve as a regular sword just as easily. Upon swinging the sword, the user can extend the blade and make it serve as a cutting whip. It takes two seconds for the weapon to reach its maximum size. The cooldown and mana cost applied to this effect is based on the selected length increase. The user must clearly describe the selected length when using this spell.
Up to 2 Meters: 0 Post Cooldown (100 Mana)
Up to 4 Meters: 1 Post Cooldown (200 Mana)
Up to 6 Meters: 2 Post Cooldown (300 Mana)
Up to 7 or 8 Meters: 3 Post Cooldown (400 Mana)
Up to 9 or 10 Meters: 4 Post Cooldown (500 Mana)
Stormcaller
3x S-Rank
Thunderclap: When an arrow hits a target, it produces a loud thunder like sound. This sound is powerful enough to deafen the target and those around them equivalent to the area of the effect of the spell rank for three posts, with the exception of the user.
Monarch's Golden Guise
3x S-Rank
Cooldown Reduction: The user receives a cooldown reduction of 2 posts on their spells.
Increased Range: The receives has an increased range of 10 meters on their spells
AoE Boost: The user receives an increased AoE size of 10 meters on their spells.
Elemental Resistance: The user receives a Moderate Resistance to the elements that they possess with their magic.
Purchase Discount: The user receives a discount of 50% on purchasing spells instead of training them.
Aura Reading: The user can sense the aura of other people and determine if they are aligned with good, evil, or none based on the composition of their reputation.
Rat King’s Circlet
3x S-Rank Durability
Rat King's Tongue: The user can communicate with rats.
Rat King's Pestilence: The user is ridden with sickness. Thus, upon dealing physical damage to a target, damage over time is applied to the target on the same limb. The damage over time bypasses equipment and deals damage directly to the Constitution and Endurance of the target. The effect does not stack on the same limb, however, it does reset the additional damage back to B-rank if the same limb is hit again while the effect is running on a target.
In the first post, in addition to the physical damage, the target receives B-rank magical damage (Darkness) on the same limb.
In the second post, the target receives C-rank magical damage (Darkness) on the same limb.
Lastly, in the third post, the target receives D-rank magical damage (Darkness) on the same limb.
The damage over time can be stopped by applying a Healing-type spell that is one rank higher than the direct damage that is going to be applied in the next turn. The healing must either be applied to the limb or via an AoE. Should the target be affected by Rat King's Pestilence on multiple limbs, the AoE will only cancel the damage over time on a single limb. The target may choose which limb as long as the rank of the Healing-type spell is high enough to cancel it.
Wilds Cowl
2x S-Rank Durability
Dune Explorer: The user receives a Minor Resistance versus Earth-type moves.
Quick Draw: The user receives a 1 post cooldown reduction on Ranged-type weapons.
Long Shot: The user receives a 10 meters range increase to their Ranged-type weapons.
Explosive Shot: The user receives a 5 meter increase to the radius or diameter of the AoE-type spells on their Ranged-type weapons.
Lord Drakkon’s Helmet
4x S-Rank Durability
Photon Regeneration: The energy that comes from the helmet runs through the user wearing this helmet. The items that are being wielded by the user find themselves regenerating faster giving all light item spells to gain a cooldown reduction of 2 posts.
Hashashin's Creed
3x S rank Durability
Art of Assassination #12: The user is completely soundless when they move around.
Art of Assassination #34: The user cannot be detected by any sensory spells.
Art of Assassination #57: The user becomes unnaturally nimble, allowing them to jump up 5 meters high effortlessly and land gracefully from extreme heights without hurting themselves.
Berserker’s Suit
Berserker's Madness: While wearing the armor, the user feels as if they want to use their abilities more often than usual. Still, for some reason, it is in tune with light, which causes all light item spells to gain a cooldown reduction of 1 post.
Inner Tuning: While wearing the armor the user feels oddly more in tune with magical tools. It allows them to use things better than they could before. This allows them to have a 5% mana cost reduction on the spells attached to their items.
Shadowguile
2x S-Rank Durability
Shadowstep: The user receives a 10% increase to their Base Speed.
Smogstep: As long as Smogwalker is sustained, the user receives a 20% increase in their Base Speed. This replaces Shadowstep.
Dark Knight’s Cuirass
2x S-Rank Durability
Dark Knight's Movement: The user is full soundless.
Dark Knight's Movement: The user is near Half invisible. This can stack only with the "Dark Knight's Vengeance" spell listed below.
Arachnida
+2x S-Rank Durability
Spider-Sense: Spider-Sense presents a psychological awareness of the user's surroundings. The power itself originates as a tingling feeling in the back of the skull. The enhanced perception allows the user to foretell danger before it happens and warns the user of it in no time. The greater the danger or how close the danger increases the tingling sensation. The user is able to feel impending danger happening to them within 20 meters while they are conscious which allows them to pinpoint the source of the danger. Additionally, spider-sense gives them the ability to feel vibrations in the air up to 10 meters around them.
Sea Dragon King's Earrings
+3x S-Rank Durability
Uriel's Ring
+2 S-Rank
Uriel’s Speed: Uriel blesses those who wear this ring with a better acceleration than before. They can move at full speed within 2 seconds instead of the normal 4 seconds.
Uriel’s Rush: Uriel blesses the equipment of those who wear this ring. This allows the user to run 5 m/s faster than they normally can when wearing the ring.
Wyrd's Weaver Cape
2x S-Rank
Weaver: The cape can move on its own accord, is highly aware of its surroundings, and will always try to protect its wearer from incoming damage while worn. When its wearer is being attacked and is unable to defend themselves or is unaware of the attack, the cape can automatically move in such a way to block the incoming attack by taking the damage itself. This is not a mandatory action for the cape to perform though.
School Bag
2x S-Rank
Bound Items: If the School Bag is destroyed all items that were summoned through the bag of holding spell are also destroyed.
- Hassan's Cursed Arm:
- Cursed Strength: The arm has an increased Strength of 50.
Cursed Endurance: The arm has an increased Endurance of 50.
Greater Cursed Hand: The range of Cursed Hand changes to 10 meters when the user has done 200 roleplay posts after obtaining Hassan's Cursed Arm and used it at least 6 times in combat in which they won against someone ranked equal or higher than themselves. The posts and battles from Great Cursed Hand count towards the requirement of Greater Cursed Hand.
- Shinigami's Red Eye:
- When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.