'Dice 100' : 36, 9
Don't Know How to Stop
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Fri Jul 21, 2023 4:55 pm
Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game
"Would you like a glimpse of real beauty, Guest?"
Main theme ~ Serious Fight!
Sat Jul 22, 2023 1:09 pm
Last Phase Everyone was attacking her companion; someone she didn't see at the same level as herself. Gods weren't supposed to. She heard the white-haired man speak her actual name. She sneered in annoyance, "How dare you speak to me with my name, you fake Demigod,", she was about to say more till she saw that Meinu finally stopped moving. Her blood dripping and flooding the cold stone arena like a lake. Slowly it pooled over the edges and creating a waterfall. Meinu's head turned towards the Shogun and gave a light smile, "J-just... remember, no matter what anyone tells you, you were always enough, always important and ... I-" her body glowed into glittering dust as it floated towards the heavens and her soul was no more. The only body left was her humanoid one that was obviously laying there cold. It was just the Shogun who stood there. Her eyes didn't blink, her facial expression didn't falter nor moved, but her arms slide down and now her head tilted to look at the ground. "M-meinu...?", she spoke. She felt lost and alone. She never had anyone, everyone left her and even now? Meinu left her alone too. These people took her away, she felt betrayed and humiliated by the Kami. They didn't want her to have anything and even sent their sibling and daughter to punish her, the one she originally tried to frame. Her eyes dimmed into stones of onyx as she dropped her gun. Ayame cupped some of Meinu's blood into her hands and stood up. Clapping her hands she let her own blood and Meinu's blood drip down. It wasn't dripping like normal liquid though, it was now forming into a sword. "Everyone will parish..." she muttered in Joyan. As the handle turned solid, she picked it up and pointed it at them. Her eyes turned into Kanji symbols, the area became darkened as the area was now in pure darkness. Anyone who could see, could see everything was turning into molten lava-like blood that stung like acid. The sun, earth and everything that once was, was not allowed to exist. The sword she was holding was still dripping blood. Her breathing was quick and heavy. "This world... does not deserve to exist anymore. I will ruin it and it will be reborn..." she chanted softly as she closed her eyes and a body forms out of the blood, appearing her physical clone. Slowly she picked up the gun and they stood by each other. The clone chuckled and pointed the gun at Yuurei, Ayame left a forshadow of herself where she once stood, teleporting forward and behind her target to stab them from behind. She was no longer playing... All hope was gone, all sanity ceased to exist and she'll take the light of everyone with her.
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Sat Jul 22, 2023 1:09 pm
#1 'Dice 100' : 83
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#2 'Dice 20' : 8
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#3 'Dice 20' : 13
Sat Jul 22, 2023 1:13 pm
Mishiko Hits Meinu, misses Shogun for 2S Shogun hates that a human called her by her actual name Renji hits Meinu for Srank damage. Meinu has died Jikan and Kaito miss Tempris failed to roll, they may roll during the next turn without using an action if they wish to use the same spell. Jin successfully healed for S rank damage The damage hits Shogun Alisa's attack against the Shogun was fired at herself as if attracted to her. (11 out of 100 is a 1) Newly Actions: Everyone who cannot see Magical Darkness is now blinded. (-5 to your hit,+5 to Ayame's) Ayame impaled Jin for 5S. This can be barriered/Shielded, but goes through Armor. Clone Ayame shoots Yuurei and Renji for 2S. Ignores all Defense. |
Sat Jul 22, 2023 2:00 pm
Her tired eyes suddenly saw the quick movement of Ayame's clone now shooting towards Yuurei and Ayame herself was even faster as they were now behind Jin, impaling him. Her eyes gazed at Meinu's body who was untouched by this, obviously respecting their owner's wishes to keep her intact. Mishiko on the other hand had different plans. She raised her hand with her free hand and sighed, "I'm sorry..." she whispered. Mishiko shoots forth a deathly Miasma that permeates into Meinu's body and it starts to rise up. Her body now hers to control which she brought her to herself. She felt the capabilities of the companion and now looked at Ayame.
"Ohta, do what you must to protect everyone," she told him and had Meinu lift her hand, creating a blade made of air. Her eyes shined and glowed, dashing forward towards the Shogun, she went to slice her armor. Ohta decided to do so and kept the barrier's up. Meanwhile, he decided to then send out a shockwave, that no one that was blinded could see as it erupted into colors of reds and black. Aura-like souls bursted through the ground and towards all enemies around him as it would normally send nature, etc. flying, but as this was towards Ayame, it was a warning to her.
- Spoiler:
- Actions:
Mishiko used "Impure World" 4,850 left- The spell:
- Name: Impure World Ressurection
Rank: S
Mana Cost: 1000 Mana
Requirements: Izanami, Ruler of the Underworld
Type: Supplementary
Element: Darkness
Range: 25 Meters
Cooldown: Once Per Month
Duration: Sustain
Effect: Raising one hand towards an unconscious or defeated opponent, the user shoots forth a deathly Miasma that permeates into that person's body and animates it, allowing the user to freely control that person with their commands. The victim's actions are written by the user, and they can freely use any spells or equipment from their arsenal. Affected by an undead-like curse regardless of whether they're dead or alive, their skin will show signs of decay while under the effect of the spell, and they'll be able to ignore any hindering effects. However, the target's Constitution is reduced to half their maximum amount. Should this spell be used on a recently deceased corpse, it will dissolve into dust once the spell ends. Should the spell be used on an unconscious foe, they cannot be killed or permanently maimed while under the effect of the curse, and can recover from inflicted wounds once the spell ends. This spell cannot be nullified.
Ohta is still shielding: 750 Mana left.
Attacked Meinu with warnings of the Kami
Meinu created a blade of crisp air and attacked Ayame. IF this hits, it'll destroy her armor/Helm.
Sat Jul 22, 2023 2:00 pm
#1 'Dice 20' : 19
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#2 'Dice 20' : 16
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#3 'Dice 20' : 7
Sat Jul 22, 2023 6:31 pm
It would seem like she wasn’t pleased with what had happened. This wasn’t great, but it also meant that she was getting serious. The Seraphim had a smirk on his face as he couldn’t wait to see how things would unfold. He wasn’t sure how messy things would get here, but he wouldn’t feel the fear in the change.
Still, the form he would see was new, and cool, but seeing a clone of her appearing would become a headache. They were trying to focus on the Shogun, but the appearance of a clone would just give him a headache. It was then that she would shoot at the two of them, and he was so preoccupied with how annoying it got that he decided to take the clone out first.
He saw Renji being hit by the attack as well, and he would laugh a bit as he was pissed now. Renji looked hurt and it wouldn’t seem like he could last another hit. He would change into his Exceed form and he would get close to Yuurei and he would activate his transformation alongside Yuurei. He would feel himself become durable, taller and ripper than he was before.
“You did your best Renji, I got it from here.” He said to his companion.
Renji would hear him as if they were one now.
“Yeah I’ll just leave the rest up you, and I will make sure things stay how they are right now.” He said to Yuurei.
It was then that Yuurei would bring out a second weapon now that Renji was holding the Jeweled Sword Zelretch. This was his Excalibur as it was invisible due to Yuurei activating the spell for it. He didn’t need to see in the darkness because he was able to feel the vibration of where the clone was located, but he did notice something before it had become dark. The world had change and it looked nasty, and dangerous. It was then he would use his cape to fly into the air, so he could avoid whatever might have been on the ground.
When the clone had attacked him, it had allowed him to know where she was. He would go for the clone first and he would swing Excalibur at the clone. The sword was invisible, so the clone would find it hard to know where the blade would end. Migi would stretch the sharpened blade by two meters to also attack the clone. The Gae Bolg didn’t seem to have had hit Ayame previously, which meant that it was still trying to land its mark. It was homed into her and it would continue until it landed a hit on its target and her chest.
- Combat Log:
- Yuurei was hit by Shogun’s attack on his stomach, but only takes 1x A rank damage due to being moderate Resistant to magic damage (Renji’s perk, Tarot Card) and now has 7x S rank 1x A rank health Remaining.
- 5x S rank, 1x A rank, and 1x B rank endurance onn his head, and 5x S rank, 1x A rank endurance on his stomach.
- Avalon heals Yuurei for B rank damage to his constitution first.
- Renji is hit with the shot, and only has 1x S rank health remaining. Decides its time to transform with Yuurei giving Yuurei added bonuses to his resistance.
- Yuurei brings out his Excalibur as his second weapon and turns it invisible.
- Yuurei flies into the air with his cape due to the change of the world become magma like.
- Yuurei Arachnida allows him to feel vibration in the air, and when the clone shot him and Renji he knew where she was and made his way to her.
- Yuurei uses his Excalibur to attack the clone hoping that Excalibur is invisible gives him an edge and attempts to deal 4x S Rank damage or 5+ S rank depending on how weak they are to light and 4x S rank damage from Migi's attack.
- Yuurei’s Gae Bolg is still attempting to hit Shogun. Attempting to deal 3x S rank damage or more if they are weak against light element.
- Renji is hit by Shongun’s clone's attack and now has 1x S rank remaining
- Yuurei's Excalibur attack is first (Clone) , Migi's sharpened blade attacks second (Clone), and then his Gae Bolg is third (Shogun).
- Yuurei was hit by Shogun’s attack on his stomach, but only takes 1x A rank damage due to being moderate Resistant to magic damage (Renji’s perk, Tarot Card) and now has 7x S rank 1x A rank health Remaining.
- Spells Used:
- Name: Bastet’s Blessing
Rank: S
Mana Cost: 5%
Requirements: Renji
Type: Transformation
Element: Light
Range: Self
Cooldown: 5
Duration: Sustain
Effect: Renji uses the magic elemental granted within him. He will be able to fuse with his partner to make them more durable than they currently are. This changes the appearance of the user as they will have cat ears on the top of their head, a tail on their lower back, and claws instead of fingernails. The user fusing with Renji will also find themselves with a minor resistance to magic resistance and a minor resistance to physical resistance. This is a transformation from Exceed’s latent power and cannot be dispelled. The mana is taken from the companion.
Name: Levitation
Rank: S
Mana Cost: 500 (125)
Requirements: Wyrd's Weaver Cape
Type: Supplementary
Range: 15 Meters
Cooldown: -
Duration: Sustain
Effect: While wearing Wyrd's Weaver Cape, the user can levitate and fly around.
Name: Invisible Air
Rank: S
Mana Cost: 500 (125)
Requirements: Excalibur
Type: Supplementary
Element: Light
Range: 25 meters
Cooldown: 5 posts
Duration: Sustain
Effect: The user enshrouds the blade with a magical coating that bends the light around it, applying invisibility to the sword and making it impossible to identify the weapon or gauge its full length. However, this magical coating also prevents the user from applying anti sensory passives to it. The invisibility coating is also temporarily lifted when the user deals magic damage with the sword or casts spells through it.
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EFFECTS
Barbed Spear that Pierces with Death: Enemies stabbed by Gae Bolg are immediately afflicted by the hindered status on the damaged limb. This hindered status cannot be healed. Additionally, they take a Constitution debuff equivalent to the rank of the damage dealt. The debuff lasts for two turns and does not stack, however it can be refreshed with additional hits.
Physical Armor piercing: Gae Bolg's high piercing power allows it to ignore armor worn by opponents.
Name: Soaring Spear that Strikes with Death
Rank: S
Mana Cost: 500 (125)
Requirements: Gae Bolg
Type: Offensive
Element: None (light)
Range: 50 Meters
Cooldown: 5 posts
Duration: Sustain
Effect: The user takes aim at a target and throws Gae Bolg in the air, causing it to glow in a blood red light as it instantly homes in on the chosen enemy at spell speed. The spear can only move in straight lines and sharp turns as it beelines for the chosen enemy. This spell cannot be deactivated by the user and the target cannot be changed once thrown, as Gae Bolg will not stop until it has struck its foe or has been defended against. Damage dealt is equal to half the thrower's strength, is treated as physical damage, and is unaffected by modifiers to item spell damage. Once Gae Bolg has struck a target, it disappears and instantly reappears in the wielder's hand.
Name: Sharpened Migi
Rank: S
Mana Cost: 500
Requirements: Migi, Migi Spell cast
Type: Self-Buff
Range: -
Cooldown: 5 Posts
Duration: Sustain
Effect: Migi may create two blade-like appendages which increase their overall strength of them whilst in this form while causing any physical damage dealt to said appendages to be received for two ranks lower than their equivalent amount.
- Cooldown:
3/4
Name: Sprengen
Rank: S
Mana Cost: 500
Requirements: Jeweled Sword Zelretch
Type: Offensive
Element: Earth (light)
Range: 25 meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user thrusts Zelretch out at a target, shooting out a wide, devastating pulse of pure mana that spreads out in a cone up to 16 meters wide at the peak range of 25 meters away, dealing 2S-rank damage to anything caught in its path.
- Stats:
- Strength: 1001, 1151 (1001+150) (Gae Bolg), 1101 (1001+100) (Excalibur
Speed: 1119
Constitution: 1001
Endurance: 1001
Intelligence: 1001
Mana: 875/23,105 (21,105+2,000)
Renji Mana: 150/3000
75% reduction on item spells due to Intelligence (30%), Drakkon’s Helmet (20%), Elemental synergy (20%), Berserker’s Suit (5%)
4xS-Rank Damage
Lunge Distance & Speed 25 m/s
Run Speed 55 m/s (Uriel's Ring)
8xS-Rank Hit Points
11 Run Duration Posts
Lunge Frequency Seven times per Post
6xS-Rank Pain Tolerance
- Equipment:
- Kami No Chikara
5x S rank Durability Legendary Master Fist
Divine Calves: Kami no Chikara grants the user more power to their calves. This grant the user the ability to improve their jump and lunge by 5 meters.
Seraphim’s Retribution Kami no Chikara has a unique effect. While the user is wearing this item, they are able to ignore armor and deal damage straight to their target's constitution. The user is allowed to do this with anything physical that they attack with.
Monstrous Constitution Kami no Chikara grants the user the ability to last longer in doing things in combat. While they have this on them, this allows them to run for 1 post longer than usual.
Midas' Gauntlet
+6x S-Rank Durability Legendary Master Fist
Midas' Touch: Should a limb become hindered as a result of being damaged by the Midas' Gauntlet, the limb will turn into gold for the remainder of the topic. The affected limb cannot be healed anymore.
Midas' Greed: The user receives an additional 20% jewels based on the Fight Regulations when defeating an opponent.
Yin
+6x S-Rank Durability Legendary Master Fist
Yin Finesse: The precision of the Yin half allows the user to overcome obstacles such as armor and shields. This gives the user the ability to ignore armor when hitting a target.
Strength of Spirit: The user has found a balance between themselves and the spiritual side of Yin. This gives the user a minor resistance to Magical Damage.
Inner Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their magic by 20%.
Yang
+6x S-Rank Durability Legendary Master Fist
Yang Power: The sheer power of the Yang half allows the wielder to ignore the resistances on their target or their equipment
Strength of Body: The user has found a balance between themselves and the physical side of Yang. This gives the user a minor resistance to physical damage.
Outer Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their items by 20%.
Urdurain
Indestructible: The item is indestructible.
Vacuum Gun
2x S-Rank Durability
Giant Fork
2x S-Rank Durability
Gae Bolg
3x S-Rank Durability
Barbed Spear that Pierces with Death: Enemies stabbed by Gae Bolg are immediately afflicted by the hindered status on the damaged limb. This hindered status cannot be healed. Additionally, they take a Constitution debuff equivalent to the rank of the damage dealt. The debuff lasts for two turns and does not stack, however it can be refreshed with additional hits.
Physical Armor piercing: Gae Bolg's high piercing power allows it to ignore armor worn by opponents.
Zabimaru
3x S-Rank Durability
Roar: Zabimaru has a menacing aura, striking fear in its opponents and causing them to think twice before facing the user. Because of this, the target's attributes are lowered by 10% if the target is ranked equal to the user or lower and can only be used on one target.
Howl: The segments of Zabimaru can grow in length tremendously. The segments are connected by a stretchable thread, making Zabimaru more useful as a whip than an actual sword, however, it can serve as a regular sword just as easily. Upon swinging the sword, the user can extend the blade and make it serve as a cutting whip. It takes two seconds for the weapon to reach its maximum size. The cooldown and mana cost applied to this effect is based on the selected length increase. The user must clearly describe the selected length when using this spell.
Up to 2 Meters: 0 Post Cooldown (100 Mana)
Up to 4 Meters: 1 Post Cooldown (200 Mana)
Up to 6 Meters: 2 Post Cooldown (300 Mana)
Up to 7 or 8 Meters: 3 Post Cooldown (400 Mana)
Up to 9 or 10 Meters: 4 Post Cooldown (500 Mana)
Stormcaller
3x S-Rank
Thunderclap: When an arrow hits a target, it produces a loud thunder like sound. This sound is powerful enough to deafen the target and those around them equivalent to the area of the effect of the spell rank for three posts, with the exception of the user.
Excalibur
3x S-Rank
Mana blade: When dealing damage, the user can choose whether to deal magical damage instead of physical, causing the blade to light up.
Avalon: Excalibur's scabbard is almost as famous as the blade itself, with its powerful mana providing partial immortality to the wielder, slowing their aging and recovering injuries. This recovers B-rank damage per turn, prioritizing life threatening wounds.
Jeweled Sword Zelretch
Kaleidoscope: Zelretch was famed for his ability to draw mana from parallel worlds through his crystals, and the staff allows a wielder to use a fraction of this power. Every turn, they may spend up to bonus 400 bonus Mana from Jeweled Sword Zelretch. This mana can only be used on spells cast through the staff. If the mana is not used it disappears.
Monarch's Golden Guise
3x S-Rank
Cooldown Reduction: The user receives a cooldown reduction of 2 posts on their spells.
Increased Range: The receives has an increased range of 10 meters on their spells
AoE Boost: The user receives an increased AoE size of 10 meters on their spells.
Elemental Resistance: The user receives a Moderate Resistance to the elements that they possess with their magic.
Purchase Discount: The user receives a discount of 50% on purchasing spells instead of training them.
Aura Reading: The user can sense the aura of other people and determine if they are aligned with good, evil, or none based on the composition of their reputation.
Rat King’s Circlet
3x S-Rank Durability
Rat King's Tongue: The user can communicate with rats.
Rat King's Pestilence: The user is ridden with sickness. Thus, upon dealing physical damage to a target, damage over time is applied to the target on the same limb. The damage over time bypasses equipment and deals damage directly to the Constitution and Endurance of the target. The effect does not stack on the same limb, however, it does reset the additional damage back to B-rank if the same limb is hit again while the effect is running on a target.
In the first post, in addition to the physical damage, the target receives B-rank magical damage (Darkness) on the same limb.
In the second post, the target receives C-rank magical damage (Darkness) on the same limb.
Lastly, in the third post, the target receives D-rank magical damage (Darkness) on the same limb.
The damage over time can be stopped by applying a Healing-type spell that is one rank higher than the direct damage that is going to be applied in the next turn. The healing must either be applied to the limb or via an AoE. Should the target be affected by Rat King's Pestilence on multiple limbs, the AoE will only cancel the damage over time on a single limb. The target may choose which limb as long as the rank of the Healing-type spell is high enough to cancel it.
Wilds Cowl
2x S-Rank Durability
Dune Explorer: The user receives a Minor Resistance versus Earth-type moves.
Quick Draw: The user receives a 1 post cooldown reduction on Ranged-type weapons.
Long Shot: The user receives a 10 meters range increase to their Ranged-type weapons.
Explosive Shot: The user receives a 5 meter increase to the radius or diameter of the AoE-type spells on their Ranged-type weapons.
Lord Drakkon’s Helmet
4x S-Rank Durability
Photon Regeneration: The energy that comes from the helmet runs through the user wearing this helmet. The items that are being wielded by the user find themselves regenerating faster giving all light item spells to gain a cooldown reduction of 2 posts.
Lerzar's Dreadwatcher
3x S Rank Durability
Hashashin's Creed
3x S rank Durability
Art of Assassination #12: The user is completely soundless when they move around.
Art of Assassination #34: The user cannot be detected by any sensory spells.
Art of Assassination #57: The user becomes unnaturally nimble, allowing them to jump up 5 meters high effortlessly and land gracefully from extreme heights without hurting themselves.
Berserker’s Suit
Berserker's Madness: While wearing the armor, the user feels as if they want to use their abilities more often than usual. Still, for some reason, it is in tune with light, which causes all light item spells to gain a cooldown reduction of 1 post.
Inner Tuning: While wearing the armor the user feels oddly more in tune with magical tools. It allows them to use things better than they could before. This allows them to have a 5% mana cost reduction on the spells attached to their items.
Shadowguile
2x S-Rank Durability
Shadowstep: The user receives a 10% increase to their Base Speed.
Smogstep: As long as Smogwalker is sustained, the user receives a 20% increase in their Base Speed. This replaces Shadowstep.
Dark Knight’s Cuirass
2x S-Rank Durability
Dark Knight's Movement: The user is full soundless.
Dark Knight's Movement: The user is near Half invisible. This can stack only with the "Dark Knight's Vengeance" spell listed below.
Arachnida
+2x S-Rank Durability
Spider-Sense: Spider-Sense presents a psychological awareness of the user's surroundings. The power itself originates as a tingling feeling in the back of the skull. The enhanced perception allows the user to foretell danger before it happens and warns the user of it in no time. The greater the danger or how close the danger increases the tingling sensation. The user is able to feel impending danger happening to them within 20 meters while they are conscious which allows them to pinpoint the source of the danger. Additionally, spider-sense gives them the ability to feel vibrations in the air up to 10 meters around them.
Sea Dragon King's Earrings
+3x S-Rank Durability
Uriel's Ring
+2 S-Rank
Uriel’s Speed: Uriel blesses those who wear this ring with a better acceleration than before. They can move at full speed within 2 seconds instead of the normal 4 seconds.
Uriel’s Rush: Uriel blesses the equipment of those who wear this ring. This allows the user to run 5 m/s faster than they normally can when wearing the ring.
Wyrd's Weaver Cape
2x S-Rank
Weaver: The cape can move on its own accord, is highly aware of its surroundings, and will always try to protect its wearer from incoming damage while worn. When its wearer is being attacked and is unable to defend themselves or is unaware of the attack, the cape can automatically move in such a way to block the incoming attack by taking the damage itself. This is not a mandatory action for the cape to perform though.
School Bag
2x S-Rank
Bound Items: If the School Bag is destroyed all items that were summoned through the bag of holding spell are also destroyed.
- Migi's Arm:
- Flexible Flesh: Capable of manipulating the affected hand like it were clay, Migi can create an assortment of appendages and converse with the user, these appendages give the user extended to reach up to 2 meters away from them.
Double Life: The arm of the user with the modification is considered as having its own durability and as a consequence must be knocked out or maimed separately for the user to be knocked out in the topic.
Spongy Core: The impacted arm received a minor physical and magical resistance, this effect does not stack with other instances of resistance instead the higher one will override it.
- Shinigami's Red Eye:
- When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.
Sat Jul 22, 2023 6:31 pm
#1 'Dice 20' : 20
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#2 'Dice 20' : 4
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#3 'Dice 20' : 18
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#4 'Dice 20' : 18
Tue Jul 25, 2023 6:57 pm
Or perhaps a reminder for the demon the shogun was. The Kanju symbols forming in her eyes before a pitch darkness filled the area like an all consuming nothingness. Vision lost to Jikan and only the lingering scent and sounds are the tools for her senses. She would still suffer from this environmental change, it would be a challenge to pinpoint her in these conditions! The ground seemed as if it was breaking apart on itself; bubbling and spilling in a continuous approach. Hearing her voice still and movement, she dashed forward. Charging in a sprint before sliding to a stop. The sounds of a sound swinging tickling her ears and the smell of the demonic god. Jikan widened her stance.
Taking a deep breath as she focused before letting her hands hang to her side. A weak glow flowing from the ground as dozens of pink glimmering blades made out of mana extended out of the ground. Shining before bursting as they broke apart as the extended exertion of Jikan’s mana was brought to the world. The new, stronger flock of petals charged towards the moving body attacking Jin, his body becoming more visible as she neared him. The razor sharp blades sliced from the side, hoping to separate Jin from his attacker. If this separation attack was successful, the shogun would suffer 3xS damage. But this was not all, for from above a second strike would come, the smaller petals from Jikan’s previous attacks continued to flare with life. Attempting to hammer into the shogun from above for 2xS damage.
- Stats :
Str:
Main: 424 + 21 (race) + 42 (mod) + 80 (Mero) + 16 (WM) +40 (Helm)= 583, 2xS
off: 424 + 21 (race) + 42 (mod) + 80 (160 if Vampires, Werewolves, Daemons, Liches and Nephilims) (Senbonzakura) +40 (helm)= 567, 2xS
rest: 424 + 21 (race) + 42 (mod) +40 (helm)= 487, 3xA
Spe: 126 + 6.3 (race) +12.6 (mod) + 40 (Mero)-60 (Helm)+40(Calamity Robe) = 225, run: 30 m/s (15 m/s, 30 m/s) lunge: 15 m/s + 5 (Calamity robe)= 20 meters
Con: 168 + 60 (Jaan) + 16.8 (mod) + 8.4 (race) = 253.2
health: 5xS
Run duration: 8 posts
Lunge frequency: 4 times per post limit
Ed: 121 + 60 (Ghisla) + 12 (mod) + 6 (race) = 199, 2xS-Rank
Int: 581 + 58 (mod) + 29 (race) = 668, 50% mana reduction
- Gear:
Weapon Mastery: Master [Gauntlet]
Weapon: Mero Gauntlet
Off-hand Weapon: Senbonzakura
Head: Goblin Slayer's Helm not equipped right now
Body: Calamity Robe
Ring: Ghalisa's Ring
Necklace: Millennium Puzzle
Earings: Jaam earrings
Relic: The Truth
Companion: Mia, the Exceed
Mod: Shinigami's Red Eye
Mod: Extinctas
Cape: Nihlatak's Corpsemourn not equiped right now
Pouche: Lucky Clover
- Abilities / Perks:
Item Spells(Mana): 10% Mana Cost Reduction to Item Spells
Item Spells(Cooldown): 1 Post Cooldown Reduction to Item Spells
Elvish Dexterity: Half-elves may equip an extra dagger in their Main Hand slot as a back-up weapon. They may only equip a Dagger of Unique Rarity as their back-up weapon. The rarity limit increases to Legendary after achieving Master Level Weapon Mastery.
Half-Elvish Physique: Half-elves inhertit the stronger physiques of their human parent, recieving a 5% increase to all attributes.
Soft Step: Half-elves inherit from the Wood Elven parent the ability to move half-soundlessly.
Enchantments: Armor Pierce, Damage Over Time
Magic: Sanguine Dragon Slayer (3rd Gen)
Weapon Master:
Fist (Master): Weapon Durability: +S-Rank
Melee Weapons: +20% Weapon Damage (Rounded Up)
Sword (Beginner): None
Death Tarot:
the user may stand up again with a Constitution and Endurance two tiers lower than their current ones. The user cannot be healed anymore after standing up and using this effect. The hindered body parts remain hindered when standing up again.
Class: Hunter
Fearless Hunter: Fear, as used by Daemons, Nephilims, and Liches, for example, does not affect the user.
Shinigami's Red eye: When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.
Goblin Slayer Helm: Goblin Slayer's Rage: The helmet receives one rank lower Physical Damage from anyone that isn't human (including Demi-Humans).
Goblin Slayer's Wrath: The user deals one rank higher Physical Damage versus anyone that isn't human (including Demi-Humans), however, they deal one rank lower Physical Damage versus humans.
Millennium puzzle: Puzzler's Fate: The user may roll one more time in case they are not satisfied with their first roll in any IC-related dice rolls. The last number rolled counts, not the best roll.
Senbonzakura:
Byakuya: By paying double the mana cost for any of the spells, the user can cause them to home in on their enemies, allowing them to use the spells without occupying one hand.
Shinigami: The damage of the weapon increases by +80 against Vampires, Werewolves, Daemons, Liches and Nephilims.
Extinctas + mags sub section Perks:
The user receives an increase of 10% to all their attributes.
The user does not lose momentum when breaking out of bind spells.
The user is unaffected by knockbacks.
The user receives a Minor Physical Resistance.
Calamity robe:
Them legs: The user does not need to halt after lunging. This does not allow them to dash more times than they are able according to their constitution.
Elevated Running Speed: The user may reach full running speed within 2 seconds instead of the normal 4 seconds. This effect can not be stacked
Mobility Improvement: The user has an improved jump and lunge up to 5 meters.
Sanguine Dragon Slayer (3rd Gen) : Major Arcane resistance
- Spells used:
- Name: Senbonzakura Kageyoshi
Rank: S
Mana Cost: 1000 (400, 60% 0ff)
Requirements: Senbonzakura
Type: Offensive
Element: Light
Range: 50 Meters
Cooldown: 5 posts
Duration: Sustain
Effect: The user disperses the sword into a mass of sharp, glimmering pink flower petals made of Mana. These petals flock together and move in streams of razor sharp blades, up to 4 meters wide. This deals 2S rank damage when it hits a target, and can deal damage for multiple turns as long as the user sustains it. If the user wishes, instead of employing a single stream of petals, they can split the spell up in two or four, etc; down to a minium of D-rank damage per stream. Alternatively, they can coalesce all the petals together in a 16 meter wide mass of razor sharp blades spiralling around a fixed location. They can control the trajectory of the spell by moving their hand. When this spell is destroyed or cancelled, the sword reforms in the user's hand. Damage dealt to the spell is not reflected on the sword.
Name: Scatter
Rank: D-S
Mana Cost: 25-500 (200, 60% off)
Requirements:[/b] Senbonzakura
Type: Offensive
Element: Light
Range:5-25 Meters
Cooldown: 1-5 posts
Duration: Sustain
Effect: The user disperses the sword into a mass of sharp, glimmering pink flower petals made of Mana. These petals flock together and move in streams of razor sharp blades. The actual size of the stream of petals varies depending on the rank of the spell, and can be up to the maximum single target spell size for that rank. This deals rank damage when it hits a target, and can deal damage for multiple turns as long as the user sustains it. If the user wishes, instead of employing a single stream of petals, they can split the spell up in two or four, and so on, down to a minium of D-rank damage per stream. They can control the trajectory of the spell by moving their hand. When this spell is destroyed or cancelled, the sword reforms in the user's hand. Damage dealt to the spell is not reflected on the sword.
- Summary :
1. If effected by environment, Ohta shield goes from 2xS to 3xA
2. Moved towards Jin, feeling out where the Shogun is now
Scatter spell that was on standby towards Shogun for 1xS if not weak to light
3. Used Senbonzakura Kageyoshi, 3xS if Shogun not weak to light (flavor separating Jin and Shogun)
4. Sustained and attacked with Scatter for 2xS if Shogun not weak to light
372
Order: attack 1, attack 2, see if effected by enviroment
Main Theme | Battle Theme | Defending Theme | Evil 1 | Evil 2
Minstrelian ffff33
Fiorian 33ff33
Boscian 3399cc
Joyan ff99cc
Voice
Tue Jul 25, 2023 6:57 pm
'Dice 20' : 10, 17, 19
Wed Jul 26, 2023 5:28 pm
Revy move
Revy wonders what was going on as the darkness covered the area after the shogun had her melt down and she knows she is basically on her own here so she was going to have to strike as well, so she ran forward and takes her swings at the clone that was still there not knowing that the real one had taken off to try and kill off someone from the team but Revy knows that all she has to do is hit and if she can do that then they will be one step closer to them making it out of here and onto the next adventure but she was not feeling very confident in herself after all the misses that she had had going up to this point but now was as good as anytime to get a lucky hit and help take down something and not be a total weight on the team.
- Kaito's spread:
- Stats:
Mana: 15,570/15,820 ( 13,820+1,750)-125=15,420/15,820 (13,820+1,625)
Strength: 1002 (771+30%) 4xS damage bare handed
Speed: 1,016 (751+30%)+50+50-60) Lunge Distance & Speed 25 m/s Run Speed 50 m/s
Constitution: 1002 (771+30%) 8xS/6xS Seven Times Per Post Lunge Frequency Run Duration 11 Posts
Endurance: 451 (347+30%) 3xS-Rank Pain
Intelligence:1,201 (1001+30%) 60% (up to 75% from the +20% Div) mana reduction
- Equipment:
Icarus' Damocles
+150 Strength
3x S-Rank(+2xS from necklace makes 5xS)
Everchanging: Damocles always shifts its element temporarily upon impact to whatever is necessary. This results into Damocles constantly changing during clashes and taking on the properties from whatever element is dominant in that scenario. Such shifts result into Damocles always dealing more damage during clashes e.g. versus a Fire-type move, Icarus' Damocles would naturally shift into a Water-type weapon instantly.
Urdurain
Indestructible
Speed: -60
Luffy's Straw Hat
3x S-Rank
Speed: +50
Stupid, Not Scared: The user is unaffected by Fear modifiers.
Fool's Tenacity: The potential of Debuff-type spells is reduced by two ranks against the user.
Conqueror's Haki: The user decreases the attributes of every foe in the topic by 1% per 1000 reputation that they have up to a maximum of 20%.
Dimensional Wander's Armor
3x S-Rank durability
Speed: +50
Raegerys' Draconic Cape
Durability: This item is indestructible.
Draconic Cooldown Reduction: The user receives a cooldown reduction of 1 post on their Dragon Slayer spells.
Draconic Range Increase: The user receives a range increase of 10 meters on their Dragon Slayer spells.
Second Soul of Twuzh
Indestructible
Strange Goo: The user receives an additional 2x S-rank durability to their weapon.
Mystical Revival: When the user is killed in a topic, they must roll the D100 dice to determine how long they may not roleplay. 0-10 means 1 day, 11-20 means 2 days, and so on. The user may still roleplay ongoing topics but may not create new topics or enter new topics during that time. When they are killed with their phylactery present in the topic, the user is considered permanently destroyed. The user will always be resurrected in the same location where they were killed.
Call Second Soul: The user can summon their second Soul into the topic. This restores their mana pool back to maximum, however, the danger level of the topic is changed to Red for the user.
The Great Consumption: Spells cast by the user burns the opponent's mana of an equivalent amount to one rank lower than the spell's rank. This stacks with other mana burn effects.
Amarther
2x S-rank
Luchador's Belt
3x S-rank
Lucha Libre: The user cannot be knocked back.
Steel Skin: The user does not receive damage to their Endurance while still receiving damage to their Constitution. The skin of the user cannot be pierced, slashed, burned etc. While they do still receive damage, it makes them impervious to the additional damage that might come into play from such hits.
Demi-God
Item Spells (Mana): Humans receive a 20% mana reduction on spells attached to items.
Item Spells (Cooldown): Humans receive a 2 post cooldown reduction on spells attached to items.
Limitless Potential: The user receives an increase of 20% to all their attributes.
Debuff Decay: Debuffing effects may only be sustained on the user for up to three turns, after which the target must reapply the debuff on the user. Each turn after the initial post the potency of the debuff is reduced by one rank. If the debuff cannot decay further, it will be canceled.
Flesh of the Gods: The user receives a Minor Magic Resistance.
Element spell
If the element of the user and their item match, the spells of that item receive a cooldown reduction of 1 post and a mana cost decrease of 20%.
DS
The user has an enhanced smell that allows them to smell anyone within a 25-meter radius. They can only associate the smell with someone if they have smelled them before in a topic. The user can't pinpoint their location to fight blindly. It simply tells them that whoever they are smelling is within a 25-meter radius.
Enhancements
Invisible Magic Circles
Spells cast no longer create magic circles on the caster or on the target location.
Dual-Element Mode
Name: Dual-Element Mode
Mana Cost: 10% of Total Base Mana
Requirements: The user must have the Dual-Element Mode Enhancement
Type: Transformation
Range: Self
Cooldown: Once per Topic
Duration: Sustain
Effect: When using Dual-Element Mode, the user will grow scales across their body and develop an aura around them of the color of their element and their selected element. Their features will look more like that of a dragon, while they still retain their humanoid appearance. In addition, the user's spells are considered both elements with their offensive spells dealing rank equivalent amounts of damage for both elements. Users also receive a moderate resistance to their select element while this mode is active. This is not a spell but a biological capability. Therefore it cannot be canceled by artifacts or magics that can cancel spells.
Spell Overcharge-Offensive
The user selects a certain type (Offensive, Defensive etc.) which will increase its potency by one rank higher i.e A S-Rank Offensive spell with Overcharge deals 2x S-Rank Damage, this does not impact any other variable of the spell. This enhancement cannot be purchased for a particular spell-type if the magic already has a Spell Overcharge on it via the shop nor if a class is already increasing the rank.
- Mod:
Divinitas
The user receives an increase of 10% to all their attributes.
The user receives a Minor Physical Resistance.
The user receives a 20% mana cost reduction and cooldown reduction of 1 post to their spells.
The user receives a range increase of 10 meters to their spells.
Shinigami's Red Eye
When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.
- Revy's appearance:
- "Active" effects:
Conqueror's Haki: The user decreases the attributes of every foe in the topic by 1% per 1000 reputation that they have up to a maximum of 20%. (-20% to opponents stats)
- Spell used:
Name: Dimensional Dragon's Quick Phasing
Rank: S
Mana Cost: 500(125)
Requirements: Dimensional Dragon Slayer Magic
Type: Supplementary
Element: Arcane
Range: -
Cooldown: 5 Posts (2)
Duration: Instant
Effect: The user can quickly turn their body "intangible", automatically transferring body parts that otherwise would have been in contact with the overlapping matter into their personal dimension. Everything they are touching, including their clothes, weapons, and even other people will become intangible too. The spell can be used defensively, making all attacks pass through the user harmlessly.
- Spell cooldown:
Name: Dimensional Dragon's: Dimensional Slash.
Rank: S
Mana Cost: 500 (125)
Requirements: Dimensional Dragon Slayer magic
Type: offensive
Element: Arcane
Range: 25 Meters
Cooldown: 5 Posts (1)
Duration: Instant
Effect: The user casts this spell by swinging their weapon or with a pointed hand, the weapon or hand starts to glow with dimensional energy, a grey magic circle appearing with the movement of the slash rather with weapon or with pointed hand at any angle of slash. The 4-Meter Diameter slash of dimensional energy flies forward in the movement of the slashes angle and upon contact deals S-rank damage.
- Action log:
Kaito having a bad feeling about the way the woman was acting he had taken a survey of the area to know where his team mates are and which looked at the weakest in the moment.
The darkness rolled out and Kaito sped to Jin and used his Dimensional Dragon's Quick Phasing spell to protect the healer.
Revy took a swing in the dark to try and take out the one in front of her (clone)
(First dice is Revy, Second is if affected)
Wed Jul 26, 2023 5:28 pm
#1 'Dice 20' : 8
--------------------------------
#2 'Dice 20' : 19
Fri Jul 28, 2023 12:32 am
There was a pool of blood, a horrible fate for a loyal sheep. Tempris wished the woman was alive so that she could be a prisoner but it was not her fate. The shrieks of the shogun fell on deaf ears for the girl. Her voice, her will and fate had been damned by his cold unloving judgement. Meinu was suffering under the cold shadow. If only... she could have experience warmth... If only she could have be... Tempris felt her mind fritz as her broken memory and experience failed to pull up something that should have been natural.
It made her feel so much colder. Tempris stood up and then made a diagonal swinging motion as if she was holding a weapon and activated her second spell, Forgive all Sin. Fire would erupt under both her and the shogun which would burn the shogun and purifying Tempris from her injuries and the sinful damage from the shogun.
(Total healing for tempris because of two spells is S.)
(damage to shogun is 1 S)
Roll 1: Healing Tempris
Roll 2: Healing Tempris
Roll 3: Damaging Shogun
Name: Forgive All Sin
Rank: S
Mana Cost: 500
Requirements: Holy Flames of Illumin, Double Element (fire)
Type: Healing/AOE
Element: Fire
Range: 25 Meters
Cooldown:5 Posts
Duration: Instant
Effect:
The user makes a Diagonal swinging motion as if holding a weapon or a Diagonal swinging motion with a weapon. This creates a magical circle 4-Meter Diameter magic circle under the user. A 16-Meter Diameter magic circle is created at the target location. When the spell activates an 16 diameter explosion of white and red holy flames purify all who are inside the magic circle cleansing them of their sin and heresy. This Heals everyone in the area by 1 S-Rank.
"Illumin forgives all who are misguided. Let this baptism of fire seal our pack and envelope his children under his brilliance."
Fri Jul 28, 2023 12:32 am
'Dice 20' : 20, 7, 13
Sun Jul 30, 2023 9:25 am
As soon as the darkness began to overtake the area, Jin concentrated on the solar disk above his head and let it radiate an immense light as the woman's sword was dripping with blood. On some level, he could understand her rage. Losing what you cared about can put things in a desperate light.
With the solar disk flaring to life. It cast bright light around the area, attempting to counteract some if not all of the woman's power. Perhaps the dominion of the God of Light could overcome the dark turmoil. "RA," his eyes flashed white. "Lend us Light."
The next thing he knew, was an ally's voice yelling for him not to move. He didn't really know the man, personally. But he was a fairy tail mage and had already used his defensive abilities to protect them all. It was a bold request, but Jin had no reason not to trust his ally in arms for this fight.
The paladin stood still with his light radiating and the man's hand fell on his shoulder and shimmered them into a transdimensional existence as a sword pierced through where Jin's body had been. "Whoa...Holy...Thanks," he replied. Jin would take a step to the side away from the woman and her blade as the attacks from his allies rained in.
- Actions:
Mana mana: 2350/2950
Activated Solar Storm to cast light in the area and counteract the darkness.
Phased by Kaito
Stepped away from the angry sword lady.
roll 1 for impacted by lava.
Wed Aug 02, 2023 3:34 pm
"Tch...!!", Alisa gasped as despite her best aim, her spell mysteriously detonated the moment she launched it. To think that she'd just ended up casting her barrier to protect herself against her own attacks... In any case, her powerful defenses were able to endure the destructive power of her attack. When it came to unstoppable force versus immovable object, Alisa clearly fell into the latter category first and foremost, "Why you... That's an awfully impressive array of trickery you have there."
Nonetheless, she couldn't really see whether or not her actual attack had managed to hit her target, considering the shogun's diplomat perished soon afterwards from the endless barrage of attacks. Even as the Shogun covered the entire area in darkness, her powerful left eye could still see as clearly as day... Well, not see per se, instead she could simply sense her environment:
"HAAA!!", without wasting a breath, she simply shouted in the direction of their foe, making it quite clear she still had many ways of sensing her even if her sight was somehow taken away.
- Spoiler:
Using White eye for 3D sensing
Ohta shield took 2xS rank damage, destroyed
Attack will deal S-rank damage to Shogun.
Used 140 Mana
Used 740 Mana total
Name: Vajrakālikā (वज्रकालिका)
Rank: S
Mana Cost: 500
Requirements: Crystal Demon Slayer
Type: Defensive
Element: Earth/Light
Range: Self
Cooldown: 5 Posts
Duration: Sustain
Effect: Alisa taps her foot and coats herself with a hardened layer of nigh impenetrable diamond, making it appear as though her whole body has turned to pure white crystal. It applies over Alisa's skin and equipment, protecting her completely until destroyed by 2S-rank damage.
Name: Crystal Demon's Rage (晶魔の激昂 Shōma no Gekikō)
Rank: A
Mana Cost: 200
Requirements: Earth Demon Slayer
Type: Offensive
Element: Earth
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustained
Effect: Alisa casts this spell by opening her mouth. When cast, she can shoot a cone shaped, whirling vortex of sharp rock fragments that spreads out up to eight meters wide at peak range. The high impact can easily push people back one meter along the direction of the spin while they take damage. If she has others rocks in this spells trajectory, they will be sucked and rolled along the vortex. It deals A-rank cutting damage.
Last edited by Alisa on Wed Aug 02, 2023 3:35 pm; edited 1 time in total
Sheet | Relationship Plotter | GFX
Fortune Wheel | Victory Road | Dice Game
"Would you like a glimpse of real beauty, Guest?"
Main theme ~ Serious Fight!
Thu Aug 03, 2023 8:26 pm
"Tsk," she was about to speak till she noticed one of the people that attacked her. "Meinu...?" she whispered and then looked over to Mishiko who was doing something to her. What was she doing? Did she really become the true Goddess of Death? One who can make someone come back? To control them? The blood in this world her sword created was healing her slowly. There were too many people gazing at her, crowding her. Something in her was creating something. Something rather sinister, something that belonged to the depths of the abyss. If anyone can literally see in this darkness, they can see eyes and a large body. Her breathing became heavier, and she gripped her bleeding sword tightly. Those who cannot see can hear a growling sound, a deep, dark growling. Their large hands swipe towards the party, hand large enough to hit them all. It will only effect the chosen to actually be hit as it'll phase through the rest of the party. The Shogun ignored this phenomenon as if it was their inner demon or beast, whatever it was. She disappeared into a mist of blood, zooming from one person to another, stabbing them all at least once before appearing away from everyone. "I hope you all suffer..." she speaks as she watches the large hand swipe up whomever.
|
Thu Aug 03, 2023 8:26 pm
#1 'Dice 100' : 2, 87, 82, 46, 71, 52
--------------------------------
#2 'Dice 20' : 3, 14, 6, 8
Thu Aug 03, 2023 8:39 pm
Mishiko took control of Meinu's body and everything they owned. Undead Meinu sliced Ayame, destroying her armor and Helmet and giving 1S rank damage. Ohta keeps shields up, attacked Shogun with Kami, but missed. Mishiko is harmed by the damage of the permanant DoT A rank. Yuurei hit the clone for 4S rank damage, Yuurei receives 2S rank damage back from damage return, this ignores resistances. (Damage Return by hitting the Clone is discovered) Migi Missed Gae Bolg hit the Shogun for 2S damage (Immunity to Hinder is discovered) 1S is shot back at Yuurei, ignoring resistances. (Damage Return from physical is discovered) Yuurei is not harmed by the damage of the permanant DoT A rank. Jikan Missed due to being blinded (-5) from 17. Jikan is not harmed by the DoT damage this round. Kaito protected Jin Revy Missed against the Clone Revy and Kaito were not hit by the DoT damage. Tempris Crit healed for a 1 rank up Tempris missed their 2nd healing. Tempris was hit for 1 A rank damage by the DoT. (Solar Storm does not work with Magical Darkness Blindness, as the Shogun's ability is a spell) Jin was hit for 1 A rank damage Alisa hit Shogun for A rank damage Boss's Results She feels herself in danger and becomes desperate. Her Sword Soul becomes a physical being and 'erases' a few of her problems. The Clone has vanished. The reverse psychology Spell: Cannot be nulled Yuurei, Tempris and Alisa were hit by the spell, teleported or 'erased' by a mysterious palm. They were teleported to the refugee camp safely. Posting Order: Mishiko, Jikan, Kaito, Jin Jikan has been hit by Blade Waltz for 5S damage. |
Sat Aug 05, 2023 6:58 pm
Action: Prepared a spell since Shogun is untargetable this round.
Sun Aug 06, 2023 8:37 pm
He was not alone, no, there in this place he could suddenly tell it was the refugee camp. He could see people hurt and being taken care of.
“Did they take me out of the fight?” He asked himself and Renji as well.
Renji was there as if they were one, and he would shake his head.
“Yeah and it seems like they didn’t take you out only. It seems your old guild master and the little girl were thrown out of the fight.” He said to Yuurei.
He would look back to Alisa and Tempris and he would only shake his head. He didn’t expect that to happen, but he wasn’t going to stay out of this fight. He went through hell to find out about his past and learned what the Shogun had done to his family.
Still, the damage he felt from the battle made him remember that he was not invulnerable. That was interesting and he couldn’t wait to see what would transpire there.
“I’m not staying here and waiting for the results to come back to us. I said I would help Mishiko and well the Shogun deserves what’s coming to her.” He said to Renji.
He would feel Excalibur healing him for the damage that he had taken from the previous attacks. He didn’t even get hit but he had been harmed every time he damaged that clone. It was something that was similar to Brone’s old armor. He didn’t mind it, but now it was time to leave the refugee camp.
Yuurei would touch the Paradise Dawn Insignia that was on him, and it would start to glow. It was then a magical circle that would appear in the area where the Shogun and everybody else was fighting, and the other one, well that would be under him. He had two allies in that fight against the Shogun, and he wasn’t going to let them fight this on their own. He would be teleported from the refugee camp and would return to the battlefield.
Those who could see in the darkness would see Yuurei return to the field as he himself couldn’t see in the darkness. Still, he would shake his head as he would crack his neck.
“You really piss me off, but I’m back. Did you say something about me Mishiko?” He said as was looking around in the darkness.
He placed his Excalibur into his right hand and he would change his Gae Bolg out for his Ynag Gaunlet.
- Combat Log:
- Yuurei was hurt by the damage return from the clone being hit and now has 4x S rank 1x A rank 1x B rank health Remaining.
- 5x S rank, 1x A rank, and 1x B rank endurance onn his head, and 5x S rank, 1x A rank endurance on his stomach. 5x S rank endurance on his right arm, 5x S rank endurance on his left arm, and 5x S rank on his left leg.
- Avalon heals Yuurei for B rank damage to his constitution first.
- Yuurei’sExcalibur is still invisible.
- Renji 1x S rank remaining
- Yuurei reenters the fight with the Shogun and the group, using his Entering Dawn Spell.
- Yuurei switches Gae Bolg out for his Yang Gauntlet.
- Yuurei was hurt by the damage return from the clone being hit and now has 4x S rank 1x A rank 1x B rank health Remaining.
- Spells Used:
- Name: Entering Dawn
Rank: S
Mana Cost: 1000
Requirements: Paradise Dawn
Type: Supplementary
Element: Arcane
Range: -
Cooldown: Once Per Month
Duration: Instant
Effect: The guild, known for its ability to monster hunt for other countries, alongside doing various hidden things within the countries, and even their own, need to be able to get to specific locations to help their allies, and even get out of a difficult situation. The user touches their guild insignia and a magical circle representing their color will appear in two different locations. This will grant the person using this spell two things. It will either allow them to be able to locate anybody that they consider an ally and teleport to them if they are in need of help, no matter where in the world they are, or it allows them to bring forth an ally into the topic if willing no matter where they are. This is not a means of traveling, and they will still be in the region they were in when using this spell, and the same for the person entering topics. When joining a combat topic, whatever durability on their items, mana they had and spells that were on cooldown in that topic will be transferred over to the combat topic as is. This cannot be used to flee a topic.
Name: Bastet’s Blessing
Rank: S
Mana Cost: 5%
Requirements: Renji
Type: Transformation
Element: Light
Range: Self
Cooldown: 5
Duration: Sustain
Effect: Renji uses the magic elemental granted within him. He will be able to fuse with his partner to make them more durable than they currently are. This changes the appearance of the user as they will have cat ears on the top of their head, a tail on their lower back, and claws instead of fingernails. The user fusing with Renji will also find themselves with a minor resistance to magic resistance and a minor resistance to physical resistance. This is a transformation from Exceed’s latent power and cannot be dispelled. The mana is taken from the companion.
Name: Invisible Air
Rank: S
Mana Cost: 500 (125)
Requirements: Excalibur
Type: Supplementary
Element: Light
Range: 25 meters
Cooldown: 5 posts
Duration: Sustain
Effect: The user enshrouds the blade with a magical coating that bends the light around it, applying invisibility to the sword and making it impossible to identify the weapon or gauge its full length. However, this magical coating also prevents the user from applying anti sensory passives to it. The invisibility coating is also temporarily lifted when the user deals magic damage with the sword or casts spells through it.
Name: Sharpened Migi
Rank: S
Mana Cost: 500
Requirements: Migi, Migi Spell cast
Type: Self-Buff
Range: -
Cooldown: 5 Posts
Duration: Sustain
Effect: Migi may create two blade-like appendages which increase their overall strength of them whilst in this form while causing any physical damage dealt to said appendages to be received for two ranks lower than their equivalent amount.
- Cooldown:
- Name: Soaring Spear that Strikes with Death
Rank: S
Mana Cost: 500 (125)
Requirements: Gae Bolg
Type: Offensive
Element: None (light)
Range: 50 Meters
Cooldown: 5 posts
Duration: Sustain
Effect: The user takes aim at a target and throws Gae Bolg in the air, causing it to glow in a blood red light as it instantly homes in on the chosen enemy at spell speed. The spear can only move in straight lines and sharp turns as it beelines for the chosen enemy. This spell cannot be deactivated by the user and the target cannot be changed once thrown, as Gae Bolg will not stop until it has struck its foe or has been defended against. Damage dealt is equal to half the thrower's strength, is treated as physical damage, and is unaffected by modifiers to item spell damage. Once Gae Bolg has struck a target, it disappears and instantly reappears in the wielder's hand.
1/3
4/4
Name: Sprengen
Rank: S
Mana Cost: 500
Requirements: Jeweled Sword Zelretch
Type: Offensive
Element: Earth (light)
Range: 25 meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user thrusts Zelretch out at a target, shooting out a wide, devastating pulse of pure mana that spreads out in a cone up to 16 meters wide at the peak range of 25 meters away, dealing 2S-rank damage to anything caught in its path.
- Stats:
- Strength: 1001, 1151 (1001+150) (Gae Bolg), 1101 (1001+100) (Excalibur
Speed: 1119
Constitution: 1001
Endurance: 1001
Intelligence: 1001
Mana: 2000/23,105 (21,105+2,000)
Renji Mana: 300/3000
75% reduction on item spells due to Intelligence (30%), Drakkon’s Helmet (20%), Elemental synergy (20%), Berserker’s Suit (5%)
4xS-Rank Damage
Lunge Distance & Speed 25 m/s
Run Speed 55 m/s (Uriel's Ring)
8xS-Rank Hit Points
11 Run Duration Posts
Lunge Frequency Seven times per Post
6xS-Rank Pain Tolerance
- Equipment:
- Kami No Chikara
5x S rank Durability Legendary Master Fist
Divine Calves: Kami no Chikara grants the user more power to their calves. This grant the user the ability to improve their jump and lunge by 5 meters.
Seraphim’s Retribution Kami no Chikara has a unique effect. While the user is wearing this item, they are able to ignore armor and deal damage straight to their target's constitution. The user is allowed to do this with anything physical that they attack with.
Monstrous Constitution Kami no Chikara grants the user the ability to last longer in doing things in combat. While they have this on them, this allows them to run for 1 post longer than usual.
Midas' Gauntlet
+6x S-Rank Durability Legendary Master Fist
Midas' Touch: Should a limb become hindered as a result of being damaged by the Midas' Gauntlet, the limb will turn into gold for the remainder of the topic. The affected limb cannot be healed anymore.
Midas' Greed: The user receives an additional 20% jewels based on the Fight Regulations when defeating an opponent.
Yin
+6x S-Rank Durability Legendary Master Fist
Yin Finesse: The precision of the Yin half allows the user to overcome obstacles such as armor and shields. This gives the user the ability to ignore armor when hitting a target.
Strength of Spirit: The user has found a balance between themselves and the spiritual side of Yin. This gives the user a minor resistance to Magical Damage.
Inner Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their magic by 20%.
Yang
+6x S-Rank Durability Legendary Master Fist
Yang Power: The sheer power of the Yang half allows the wielder to ignore the resistances on their target or their equipment
Strength of Body: The user has found a balance between themselves and the physical side of Yang. This gives the user a minor resistance to physical damage.
Outer Chi Flow: The wielder has reached tranquility while they have the gauntlets equipped. This will allow them to feel calmness within themselves and the use of mana. This allows the user to reduce the mana cost of their spells from their items by 20%.
Urdurain
Indestructible: The item is indestructible.
Vacuum Gun
2x S-Rank Durability
Giant Fork
2x S-Rank Durability
Gae Bolg
3x S-Rank Durability
Barbed Spear that Pierces with Death: Enemies stabbed by Gae Bolg are immediately afflicted by the hindered status on the damaged limb. This hindered status cannot be healed. Additionally, they take a Constitution debuff equivalent to the rank of the damage dealt. The debuff lasts for two turns and does not stack, however it can be refreshed with additional hits.
Physical Armor piercing: Gae Bolg's high piercing power allows it to ignore armor worn by opponents.
Zabimaru
3x S-Rank Durability
Roar: Zabimaru has a menacing aura, striking fear in its opponents and causing them to think twice before facing the user. Because of this, the target's attributes are lowered by 10% if the target is ranked equal to the user or lower and can only be used on one target.
Howl: The segments of Zabimaru can grow in length tremendously. The segments are connected by a stretchable thread, making Zabimaru more useful as a whip than an actual sword, however, it can serve as a regular sword just as easily. Upon swinging the sword, the user can extend the blade and make it serve as a cutting whip. It takes two seconds for the weapon to reach its maximum size. The cooldown and mana cost applied to this effect is based on the selected length increase. The user must clearly describe the selected length when using this spell.
Up to 2 Meters: 0 Post Cooldown (100 Mana)
Up to 4 Meters: 1 Post Cooldown (200 Mana)
Up to 6 Meters: 2 Post Cooldown (300 Mana)
Up to 7 or 8 Meters: 3 Post Cooldown (400 Mana)
Up to 9 or 10 Meters: 4 Post Cooldown (500 Mana)
Stormcaller
3x S-Rank
Thunderclap: When an arrow hits a target, it produces a loud thunder like sound. This sound is powerful enough to deafen the target and those around them equivalent to the area of the effect of the spell rank for three posts, with the exception of the user.
Excalibur
3x S-Rank
Mana blade: When dealing damage, the user can choose whether to deal magical damage instead of physical, causing the blade to light up.
Avalon: Excalibur's scabbard is almost as famous as the blade itself, with its powerful mana providing partial immortality to the wielder, slowing their aging and recovering injuries. This recovers B-rank damage per turn, prioritizing life threatening wounds.
Jeweled Sword Zelretch
Kaleidoscope: Zelretch was famed for his ability to draw mana from parallel worlds through his crystals, and the staff allows a wielder to use a fraction of this power. Every turn, they may spend up to bonus 400 bonus Mana from Jeweled Sword Zelretch. This mana can only be used on spells cast through the staff. If the mana is not used it disappears.
Monarch's Golden Guise
3x S-Rank
Cooldown Reduction: The user receives a cooldown reduction of 2 posts on their spells.
Increased Range: The receives has an increased range of 10 meters on their spells
AoE Boost: The user receives an increased AoE size of 10 meters on their spells.
Elemental Resistance: The user receives a Moderate Resistance to the elements that they possess with their magic.
Purchase Discount: The user receives a discount of 50% on purchasing spells instead of training them.
Aura Reading: The user can sense the aura of other people and determine if they are aligned with good, evil, or none based on the composition of their reputation.
Rat King’s Circlet
3x S-Rank Durability
Rat King's Tongue: The user can communicate with rats.
Rat King's Pestilence: The user is ridden with sickness. Thus, upon dealing physical damage to a target, damage over time is applied to the target on the same limb. The damage over time bypasses equipment and deals damage directly to the Constitution and Endurance of the target. The effect does not stack on the same limb, however, it does reset the additional damage back to B-rank if the same limb is hit again while the effect is running on a target.
In the first post, in addition to the physical damage, the target receives B-rank magical damage (Darkness) on the same limb.
In the second post, the target receives C-rank magical damage (Darkness) on the same limb.
Lastly, in the third post, the target receives D-rank magical damage (Darkness) on the same limb.
The damage over time can be stopped by applying a Healing-type spell that is one rank higher than the direct damage that is going to be applied in the next turn. The healing must either be applied to the limb or via an AoE. Should the target be affected by Rat King's Pestilence on multiple limbs, the AoE will only cancel the damage over time on a single limb. The target may choose which limb as long as the rank of the Healing-type spell is high enough to cancel it.
Wilds Cowl
2x S-Rank Durability
Dune Explorer: The user receives a Minor Resistance versus Earth-type moves.
Quick Draw: The user receives a 1 post cooldown reduction on Ranged-type weapons.
Long Shot: The user receives a 10 meters range increase to their Ranged-type weapons.
Explosive Shot: The user receives a 5 meter increase to the radius or diameter of the AoE-type spells on their Ranged-type weapons.
Lord Drakkon’s Helmet
4x S-Rank Durability
Photon Regeneration: The energy that comes from the helmet runs through the user wearing this helmet. The items that are being wielded by the user find themselves regenerating faster giving all light item spells to gain a cooldown reduction of 2 posts.
Lerzar's Dreadwatcher
3x S Rank Durability
Hashashin's Creed
3x S rank Durability
Art of Assassination #12: The user is completely soundless when they move around.
Art of Assassination #34: The user cannot be detected by any sensory spells.
Art of Assassination #57: The user becomes unnaturally nimble, allowing them to jump up 5 meters high effortlessly and land gracefully from extreme heights without hurting themselves.
Berserker’s Suit
Berserker's Madness: While wearing the armor, the user feels as if they want to use their abilities more often than usual. Still, for some reason, it is in tune with light, which causes all light item spells to gain a cooldown reduction of 1 post.
Inner Tuning: While wearing the armor the user feels oddly more in tune with magical tools. It allows them to use things better than they could before. This allows them to have a 5% mana cost reduction on the spells attached to their items.
Shadowguile
2x S-Rank Durability
Shadowstep: The user receives a 10% increase to their Base Speed.
Smogstep: As long as Smogwalker is sustained, the user receives a 20% increase in their Base Speed. This replaces Shadowstep.
Dark Knight’s Cuirass
2x S-Rank Durability
Dark Knight's Movement: The user is full soundless.
Dark Knight's Movement: The user is near Half invisible. This can stack only with the "Dark Knight's Vengeance" spell listed below.
Arachnida
+2x S-Rank Durability
Spider-Sense: Spider-Sense presents a psychological awareness of the user's surroundings. The power itself originates as a tingling feeling in the back of the skull. The enhanced perception allows the user to foretell danger before it happens and warns the user of it in no time. The greater the danger or how close the danger increases the tingling sensation. The user is able to feel impending danger happening to them within 20 meters while they are conscious which allows them to pinpoint the source of the danger. Additionally, spider-sense gives them the ability to feel vibrations in the air up to 10 meters around them.
Sea Dragon King's Earrings
+3x S-Rank Durability
Uriel's Ring
+2 S-Rank
Uriel’s Speed: Uriel blesses those who wear this ring with a better acceleration than before. They can move at full speed within 2 seconds instead of the normal 4 seconds.
Uriel’s Rush: Uriel blesses the equipment of those who wear this ring. This allows the user to run 5 m/s faster than they normally can when wearing the ring.
Wyrd's Weaver Cape
2x S-Rank
Weaver: The cape can move on its own accord, is highly aware of its surroundings, and will always try to protect its wearer from incoming damage while worn. When its wearer is being attacked and is unable to defend themselves or is unaware of the attack, the cape can automatically move in such a way to block the incoming attack by taking the damage itself. This is not a mandatory action for the cape to perform though.
School Bag
2x S-Rank
Bound Items: If the School Bag is destroyed all items that were summoned through the bag of holding spell are also destroyed.
- Migi's Arm:
- Flexible Flesh: Capable of manipulating the affected hand like it were clay, Migi can create an assortment of appendages and converse with the user, these appendages give the user extended to reach up to 2 meters away from them.
Double Life: The arm of the user with the modification is considered as having its own durability and as a consequence must be knocked out or maimed separately for the user to be knocked out in the topic.
Spongy Core: The impacted arm received a minor physical and magical resistance, this effect does not stack with other instances of resistance instead the higher one will override it.
- Shinigami's Red Eye:
- When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.
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