Fractured Diabolos Absolute power corrupts absolutely. That is the tenet of Fractured Diabolos, a loosely-aligned group of seven rogue Mages, sociopathic, mercenary in nature, and above all else power hungry. At first created in the memory of a once-legendary Dragon Slaying Guild, the allure of power that came from their wicked experiments have irreversibly corrupted the guild. Now what was a guild that sought to leave a legacy has become willing to do anything in further pursuit of power, further embracing their warped experiments, regardless of the cost. Imbued with volatile and dangerous enhancements created by infusing sickening experiments with vile Magics, those within Fractured Diabolos venture as close as they can to sacrificing their humanity in order to achieve their goals, whatever they may be. That is the price of violating the laws of nature, to become something of a hybrid - the fusion of one's person and weapons of cruel destruction - as only then can full power be achieved. Despite their collective desire for power, Fractured Diabolos is true to its name, fractured. With no actual master, the guild exists more as a collective group, with each of their members having joined, sacrificed a part of themselves, and utilized that power all to pursue their own agenda. As a result, members operate independently of one another, favoring their own objectives and personal alliances before that of anyone else, including other members. Thus, how much or little aid a Fractured Diabolos member provides another is irrelevant. The closest thing to sort of bylaws within the group is an unspoken rule of not directing interfering in another's operation. Not to say that it can't happen, but their sacrifices were made to pursue their own agenda, not hinder others. Regulations
Limitations
Building Fractured Diabolos operates out of a forgotten military facility located at the base of one of the numerous mountain ranges in the frozen lands of Iceberg. Although situated in a theoritically advantageous position to combat the attempted annexation by the Sevese Empire, the brutality of the snowstorms plaguing the area and its relative isolation from the more populated parts of Iceberg made the facility impossible to sustain in the long term. Eventually it was abandoned, expected to be consumed by the elements and forever forgotten behind an endless amount of snow. How Fractured Diabolos not only happened to locate the facility, but manage to get it operational enough to adequately function remains a mystery. Nonetheless, from within it serves as the ideal base of operation for the guild. The snowstorms provide a natural deterrent from those seeking it out outside of the most motivated individuals - the kind that would be drawn to Fractured Diabolos in the first place. Beyond that, the facility has an almost haunting nature to it, the exterior being intimidating while the interior of the base is similarly cold in its aesthetic. Within the facility are the resources required for Fractured Diabolos to not only survive, but thrive within. With power restored to the key parts of the facility, members of the guild have full access to the living quarters, research lab, engineering workshop, armory, training quarters, and medical lab. Large supply depots are kept under limited access to ensure long-term sustainability within the facility for near indefinite periods. Perks Level 1:
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Fractured Diabolos [Guild Concept]
Tue Aug 29, 2023 12:33 pm
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