The Angel assured her that it wasn't really an issue. He sent messengers to inform them just as he sent them to gather those still within the halls. Everyone should know about the challenge by now, and if they don't, they will soon enough.
The Demon pressed on further, curious as to how it would matter to include them if they were gone. Although it wouldn't be a proper tournament for ranks without them. This left her confused as to how it would all work.
In the end, it seemed it would only be a matter of getting in touch with them herself. They knew just as much about her as she did them. Her best bet was to send the messengers that met with them herself. This time with a letter of her official challenge. Lumikki would sigh heavily, but this wouldn't be so bad. She had hopes of meeting with her Uncle in her Motherland for the fight all the same. She might as well invite the others there as well and get all things settled nice and neatly.
She ran over to the mailing offices from there to get the matter sorted. Drafting her letters for all to whom it would apply.
Greeting members of Paradise Dawn,
It is lovely to finally reach out to others in the guild. Although I wish we had more time to do more than fight on the first meeting. All the same, if you did decide to heed Guild Master Yuurie's invitation to the tournament. You could find me in the Aegir Sea of Iceberg. I will assign a raven of mine to escort you shortly after the messenger hands you my letter. So you choose to accept my challenge, they will take you exactly to where I reside. Good luck on your travels and may the fight be glorious.
Lumikki Hrútr, Revna of the Frigid Dawn
She slipped her letters in lavender envelopes with black wax seals fashion in a crest of a raven. The messengers who took on the task before and were being to do so again were assigned deliverance. They were also informed of ravens joining them in their mission.
After which, Lumikki got to work herself. Sending another raven of hers to alert her Uncle of her plan. She went into her room and got all things settled and packed. Reveling in the excuse to meet her country once again.
Once she was all done sorting her things she went and fought Yuurei once more. Just to get the encounter done with. She wanted as many points as she could muster.
After the girl recovered from her encounter. It was time to get the plan in motion. She had set out for Asger her Levait mount. Trygve was tasked with aiding her Uncle on her plans while Tenevi joined her in preparing Asger. Gunvalt, a more rambunctious raven of hers, wanting to join in on the fun had invited himself to the festivities and flew off to get Lonu to join in.
When her challenger comes at last to meet her, they would find her atop a crag softly strumming at her harp and playing old songs of her people. Asger would be within the waters below enjoying his swim and hunt. Tenevi, Lumikki's harpy companion would be circling the skies. Hungrily taking watch for all those who may approach.
Tenevi is a harpy with multiple cool colors for her feathers. The base is a deep gray and bluish plumage that gives into mint green to lavender to purple and then black. She has four wings in total. Her first two sprout from her arms, and she has talons for her hands. The second set sits around her waist and sprouts from her lower back. Her legs also give way to another set of talons. Her face is one of a girl and she has a short and slanted bob cut. Her body is adorned with a dark blue wing cape, a sheer top tied in a blue ribbon, and a deep blue midpiece. She had anklets as well.
Meanwhile, Lumikki was a short-statured girl with brown skill and black stained hands and legs, though it appeared like a living shadow would coil around her legs and jut into feathers. One eye was blue, the other golden and her hair was long and blue-purple. She wore a white and black dress and a mask of a raven that covered half her face. She sits atop a chair made of ice as she plays.