Name: Helping Hand
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Summon
Element: Arcane
Range: 5m
Cooldown: 1 Posts
Duration: Sustain
Size: 1m Diameter
Strength: 15
Speed: 45
Effect: The user lifts their hand up and after saying the spell, one grey string extends from each of their fingers at the end of the strings the summons appears within 5 meters of them. The Helping Hand can break off of the strings and is moved by simple hand gestures or verbal commands. It floats in the air, but no higher than 6.5ft off the ground (so it will crash like anything else if it falls from a greater height without a spell to help it) follows the same rules when climbing and can move no faster than it's speed. It's considered grounded outside of flavour purposes. It's usually used by its master as a means of transportation (usually getting on chairs or ledges) and grabbing things out of their reach.
Physiology: The Helping Hand is a simple ball-jointed doll hand, very similar looking to the summoner's own hand with light-painted skin. When moving its fingers it makes the faintest sound of porcelain grinding against each other.
Helping Hand Spells
Name: Protect The Master
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Defensive
Element: Arcane
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The Helping Hand curls their fingers in a bit then suddenly stretches them out. A near-translucent grey bubble appears as the fingers stretch out, creating a 5-meter shield around itself. It and any who are in the shield, usually because the helping hand is carrying them, are protected from 2x D-Rank in damage or 1x B rank in damage. The user must continue to sustain this spell for the effect to be maintained, paying for each person impacted by this spell.
Name: Puppet Hand
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Summon
Element: Arcane
Range: 5m
Cooldown: 1 Posts
Duration: Sustain
Size: 1m Diameter
Strength: 45
Speed: 15
Effect: The user lifts their hand up and after saying the spell, one grey string extends from each of their fingers at the end of the strings the summons appears within 5 meters of them. The Puppet Hand must be attached to the strings and is moved by the summoners controlling the strings. It floats in the air, but no higher than 6.5ft off the ground (so it will crash like anything else if it falls from a greater height without a spell to help it) follows the same rules when climbing and can move no faster than it's range. It's considered grounded outside of flavour purposes. It's used by the summoner for offensive purposes, usually via offensive spells or simply beating around its master enemies.
Physiology: The Puppet Hand is a simple ball-jointed wooden puppet hand made out of light brown wood. When moving its fingers it makes the faintest sound of wood clacking against each other.
Puppet Hand Spells
Name: Finger Beam
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Offensive
Element: Arcane
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The Puppet Hand is controlled by its summoner to create a finger gun gesture. Once this gesture is made a grey magic sigil of formed around the end of its finger, and a 1-meter diameter beam of grey arcane magic erupts from it. Upon hitting the target they will receive 1x D-Ranks worth of damage.[/center]