QUEST Quest: The Order's Call Rank: B Type: Good Requirements:
Client:
Summary: The military division of the Church is called the Holy Knights. The Church recruits members for the Holy Knights within the ranks of the Rune Knights. Those that become a Holy Knight are no longer under the authority of the Rune Knights but the Church. They are often assigned to tasks that require them to battle the occult and take out monstrous beings. Lately, the Order has been recruiting new members again. This time they've set their eyes on a Rune Knight who raced through the rank of the Rune Knights faster than most of his peers. While this person's sense of justice might be considered wicked, or perhaps the ends justifies the means, they have more issues with his magic. After discussing the matter for a while, most members of the Order agreed that this person would be unfit to be recruited within the ranks of the Holy Knights. A few came up with a solution to use the Heavenly Cleansing Ritual spell. In the past a few members have underwent this ritual, but it was highly uncommon since it was never sure whether the person would survive it. The Order agreed that they'd take the risk if the person was indeed interested in becoming a member of the Holy Knights. A month later, Midas, a member of the Order was sent out to take care of a beast and stumbled upon the person some of them were interested in. Midas decided not to wait much longer and put Konstantin under a sleep spell to take him with him. When he'd wake up, he'd be in for a surprise. Others: None Objective: Survive the ritual and become a member of the Holy Knights. Extra Rewards:
Details:
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The Order's Call [Kon]
Sat Jun 17, 2017 5:26 pm
Sun Jun 18, 2017 10:05 am
SUMMONING SPELL: Name: Summon: Cassiel Rank: C Mana Cost: 50 Requirements: Redemption Magic Type: Summoning Element: Light Range: 10 Meters Cooldown: 2 Posts Duration: Sustain Effect: The user raises their hand as white light crashes down from the skies summoning Cassiel. Cassiel hovers one meter above the ground. DESCRIPTION: Type: Light Health: 1x S-rank Mana: None Height: 9.8" | 3 m Weight: 220 lbs. | 100 kg Personality: Cassiel has no personality and simply does the bidding of its summoner. Physiology: It appears as a shining white knight in armor. Its back is attached with wings, a halo glows behind its head. Cassiel is proficient in melee combat. With its shining wings, it is able to fly around a battlefield, striking foes with swords of holy light. Statistics:
SPELLS: Name: Cassiel's Sword Rank: C Mana Cost: 50 Requirements: Redemption Magic Type: Offensive Element: Light Range: ~ Cooldown: 3 Posts Duration: Sustain Effect: Cassiel holds out his hand in front of him and opens his palm after which he materializes a sword made out light. The sword is two meters long. Name: Cassiel's Cut Rank: C Mana Cost: 50 Requirements: Redemption Magic, Cassiel's Sword sustained Type: Offensive Element: Light Range: 10 Meters Cooldown: 2 Posts Duration: Instant Effect: Cassiel cuts with its sword which is 2 meters and sends out a wave of 2 meters in width and 5 centimeters thick towards a target. Name: Cassiel's Dominion Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Supplementary Element: Light Range: 5 Meters Cooldown: 3 Posts Duration: Sustain Effect: Cassiel can fly up to 5 meters as long as Cassiel's Dominion is sustained. |
Sun Jun 18, 2017 10:05 am
SUMMONING SPELL: Name: Summon: Adriel Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Summoning Element: Light Range: 15 Meters Cooldown: 3 Posts Duration: Sustain Effect: The user raises their hand as white light crashes down from the skies summoning Adriel. Adriel hovers one meter above the ground. DESCRIPTION: Type: Light Health: 2x S-rank Mana: None Height: 9.8" | 3 m Weight: 330 lbs. | 150 kg Personality: Adriel has no personality and simply does the bidding of its summoner. Physiology: Adriel is embodied in armor with a long robe covering up its legs. It wields a huge mace made of divine power and equips a round shield with an image of the sun on its left arm. Compared to Cassiel, it has four wings, given its rank is higher than the former. Statistics:
SPELLS: Name: Adriel's Magic Pummel Rank: B Mana Cost: 100 Requirements: Redemption Magic, Adriel's Shield first Type: Offensive Element: ??? Range: ~ Cooldown: 3 Posts Duration: Sustain Effect: Adriel's Magic Pummel can only be used after Adriel's Shield has been used successfully. Adriel swings his 1 meter long mace at a target. The mace itself is 0.5 by 0.5 meter. The elemental-type of this damage depends on the elemental-damage Adriel defended against with Adriel's Shield. In order to use this spell again, Adriel must use Adriel's Shield successfully again first. Name: Adriel's Shield Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Defensive Element: Light Range: ~ Cooldown: 3 Posts Duration: Sustain Effect: Adriel imbues his shield with magic and uses it to defend against an attack, depending on the elemental damage of the attack, Adriel's Pummel spell will be affected. Name: Adriel's Dominion Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Supplementary Element: Light Range: 5 Meters Cooldown: 3 Posts Duration: Sustain Effect: Adriel can fly up to 5 meters as long as Adriel's Dominion is sustained. |
Sun Jun 18, 2017 10:06 am
SUMMONING SPELL: Name: Summon: Seraphiel Rank: A Mana Cost: 200 Requirements: Redemption Magic Type: Summoning Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Sustain Effect: The user raises their hand as white light crashes down from the skies summoning Seraphiel. Seraphiel hovers one meter above the ground. DESCRIPTION: Type: Light Health: 3x S-rank Mana: None Height: 13"1' | 4 m Weight: 440 lbs. | 200 kg Personality: Seraphiel has no personality and simply does the bidding of its summoner. Physiology: When it is summoned, it bathes the area in holy white-blue light and brings a slight fragrance to the air. While its head and body are obscured it is covered with numerous glowing feathered wings and is decorated with royal tablets. At the front of its head, a glowing divine magic circle is emitted. Statistics:
SPELLS: Name: Seraphiel's Staff Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Offensive Element: Light Range: 15 Meters Cooldown: 3 Posts Duration: Instant Effect: Seraphiel points its staff which is 2 meters long at a target and releases a beam of white light from its tip a target. The beam has a diameter of 1 meter, this beam deals b rank cutting damage. Name: Seraphiel's Dominion Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Supplementary Element: Light Range: 5 Meters Cooldown: 3 Posts Duration: Sustain Effect: Seraphiel can fly up to 5 meters as long as Seraphiel's Dominion is sustained. Name: Seraphiel's Devotion Rank: A Mana Cost: 200 Requirements: Redemption Magic Type: Offensive Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: Seraphiel imbues its staff with light and hits a target with it, blowing them 10 meters backwards regardless of their defenses and armor, all the while dealing A rank Bludgeoning damage. Name: Seraphiel's Lightbringer Rank: A Mana Cost: 200 Requirements: Redemption Magic Type: Offensive Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: Seraphiel points its staff in the air and as a circle with a diameter of 3 meters within a range of 20 meters begins to light up on the ground for 3 seconds after which a light crashes down from the skies instantly causing A rank cutting damage. |
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