Can my character be a celestial wizard?
Wed Apr 19, 2017 6:57 pm
Wed Apr 19, 2017 7:23 pm
In extension, neither is summoning magic (barring one limited magic a member had earned within an event), so as such the only option near something is companions, which can be found in the companion shop.
If you're interested in Companions a lot, I'd reccomend beastmaster class as it will let you both start off with one and earn more slots for companions as you rank up.
Wed Apr 19, 2017 7:49 pm
Wed Apr 19, 2017 7:54 pm
Wed Apr 19, 2017 7:59 pm
As for a magic for a character defined as "smart", why not Plant or possibly Darkness based magics? I've always associated those with "strategic" or "tricky" kind of characters.
Wed Apr 19, 2017 8:02 pm
Wed Apr 19, 2017 8:03 pm
Wed Apr 19, 2017 8:06 pm
Wed Apr 19, 2017 8:09 pm
For example, you could make a magic that is Solid Script in concept, but is focused on only one element (Example: Wind)
Because magics can only have one element Solid Script cannot be used but other variations can. As an example I will use a magic from the member Raphael
- Raph's Magic:
- Magic Name: The Sacred Language
Magic Element: Light
Magic Description: Users of this magic have gained knowledge of a magical language. Through the use of this language, they are able to use spells that are formed via the letters from it. These spells have quite a bit of versatility, as each letter can employ it's own unique effects. In fact, at higher levels, the user might even be able to mix letters together in order to generate combined effects! This does not mean multi-function spells, but rather, spells which have different attributes from different letters. For example, the letter alpha repulses, and the letter theta creates an orb of light around the user to defend them. A spell using both of these letters together could create a wave of energy emanating from the user in an orb that repulses an enemy. It would be a unique spell that would have to be created separately from the original two letters, but would take aspects from both spells.
However, there are some obvious limitations to the magic. For one, despite the varied and unique functions of the magic's letters, they all share the same element of light, obviously. This means that there is a certain weakness to nature based powers, along with the added strength against darkness. Another restriction is the fact that the letters have specific effects, which means that the user's ability to make up spells can be hampered.
The magic allows for offensive, defensive, supplementary, and self-strength buffing spells.
Wed Apr 19, 2017 8:16 pm
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