His cause was true and pure, Holy Knight against the
demon of Era town, this would essentially be his first test against what could be seen as real evil in the eyes of the Church and even the public at large. Not foolish to just jump into a fight and rely on his abilities alone without gathering information, he spent the time hours prior to finally meeting the
demon, researching further on demons and their capabilities. He had done briefly studied such beings as someone who would be fighting them as bitter foes as well as other evil beings such as vampire and lycans with him already having met a member of the latter in a conflict.
Rather than just relying on old books that could only show him parts of what the
demon could do, he had also been learning from the public that had been interacting with him, such as his bug-like appearance with many of them also talking about the huge greatsword he carried which would be unwieldy and otherwise take a long time to swing around even for those with vast amounts of strength.
According to the members of the community that dared to speak to the
demon, it seemed that it did not seek to kill anyone merely test the metal of man for what reason it was unknown, though the actions of the
demon had shown this to be true. He cared not for the fancies of such beings and would only question the
demon to understand the cause not out of interest but out of necessity.
This fight would be a challenge to say the least and a feat he would likely not be able to complete on his own while he would likely have his beloved Alice at some point to support him. Unfortunately for the time being at least her capabilities would be that similar to one of his own summons and purely something to absorb the damage. A cruel thing to think about her in such a way but it was partially true though he would never mention something like this to anyone even her.
Even with the sheer number of summons he could muster and the aid of both her and his companion it would still be a challenging, if not impossible opponent to take on. Recognising the power in numbers, Kon took upon himself to create papers the night before the conflict requesting the aid for others to help him out against the
demon which he plastered throughout the town, whilst he was listed as the client referring himself as just Kon he made a direct comment in the mission statement that this would be a fight of glory not for profit with only the spoils from defeating the
demon being the reward.
The papers themselves would not call for the individuals to meet up with Kon directly at the
demon, instead they would initial meet at a cafe nearby deciding such affairs like the time of day they’d attack, what each of them would do such as their positions and roles but not matters like their magic as it would merely distract them. In this instance Kon would overlook all prior relationships he had with others recognising the
demon who actively took upon himself to stand around in public to be far more of a threat something he also acknowledged in his poster.
He would greet all of them in a civil, formal fashion including those he knew wanting them to understand that this would be a walk in the park. He, himself would refrain from direct physical interaction against the
demon instead choosing to use his summons which would be aided with the introduction of a newly acquired staff that provided him with greater stamina with his spells. Because of this he would request for one of the others in the group to be doing so, “If possible I’d recommend having one preferably two individuals fighting the
demon heads on, I’ll provide cover from above.” Remembering other conflicts he spoke to group reminding them of the need to scatter and not group up to avoid crossfire while also reminding them of the potential to friendly fire so they will need to be position to avoid such an issue.
Though the discussion would be likely be extensive, Kon ensured that they would have the freedom to change their plans in case shit hit the fan just as it was did. Once a rough plan of sorts had been established with all the participants, consisting of the tanks to be tanking, the fighters to deal damage and any supports to heal the tanks, the injured and buffing the aforementioned tanks and fighters should any come in the meantime.
He would move to the
Demon preferably with the rest of the team coming along at around about the same time. Coming from the town itself, numerous merchants occupied the area around him concealing his presence and his companions from the
Demon who was casually sitting down a great distance of 43 meters from him in a vast grassy plain which was roughly 30 meters wide and 50 meters long or about half the size of a football field, next to the stone slab road that entered the town.
While it was hiding his presence was unneeded he had started doing it instinctive. Already wielding his staff he couldn’t help but clench up and grit his teeth as the demonic presence of the unseen being. This aura left him weakened but it affecting the citizens of Era town even more so. Before reaching or even interacting with the
demon himself personally he would ensure that most of the team had arrived at the entrance of the town.
Having regrouped he would enter the field that had the
demon, who was otherwise uninterested simply choosing to look at his surroundings in the hopes to soak in all of everything for what reason he didn’t know. He moved silently onto the field placing himself in the halfway point of the field he looked at the
demon who was roughly 37 meters away from him now meanwhile recognising the potential for crossfire he had his companion distance himself vast.
Noting his unmistakeable appearance, he would take it upon himself to summon down the angels of his arsenal, glorious in appearance and dangerous to all that clung to the darkness. As the Angels came down from the skies with astounding speed, their flight spells came into action. The largest of his summons Seraphiel came down in front of him a mere 4 meters allowing him to jump up on top of the construct using just his left hand and feet with his right holding onto the staff, meanwhile Adriel will also reduce in altitude as well to allow another climb on it as well.
With the
demon now growing interested with his actions but otherwise not leaving the chair, Kon grew to suspect that the
demon would take his time and wasn’t looking to just crush his foes before they had a chance to ready themselves. Kon was yet to even speak to the
demon nor had anyone else before completing his efforts. Taking his time because of this he had his summon which he now stood upon rise up to its maximum flight height along with Adriel paralleling his other construct, Cassiel in that regard. These two angels were in front and to the side of him with Adriel being to the left and Cassiel to the right with 5 meters of space separating them from himself and 12.5 meter from those two summons, both ready to move in any direction in an attempt to dodge harm.
Standing atop the summon, kon struck down upon it with his staff twice covering not just himself but also a portion of his construct in a bubble of magical energy capable of blocking an astounding amount of damage. Once he as well as the rest of the group had finally prepared themselves for the conflict, he roared out to the
demon. “Being of Evil, Blight on the world the time is nigh for your demise. Hear me and fear me, for I will be the bringer of your end.” His words finally drew the attention of the bug-like figure, rising from it’s former seating position he gripped with his right hand the rumored greatsword which even from this distance has similar traits to his own aesthetics.
Standing proudly with his greatsword in front of him, he replied in kind though with a monstrous tinge to his words disturbing not just Kon but also his companion that stood beneath and to the left of him over 20 meters away and the community who were otherwise doing their daily activities. “You seek to destroy me, alone?! Ha-ha, So be it, You look like an excellent specimen for your people, though you don’t seem to be human yourself? It wouldn’t matter in the end...”
While he and his Zebstrika stood their ground the citizens ran to the town without concern for all of their goods, ignoring the cries of the fleeing civilians he continued to listen as the
demon spoke further. “Oh I didn’t see your party down there, you humans in crowds all look the same, I guess this will make things more interesting...” Scratching his chin with his right hand while holding his sword with his left hand. “Now I’m an honourable individual despite being a
demon so i’ll give you a tip don’t go all out too quickly, you’ll just waste your energy…”
Surprisingly civil in his response he chose to believe the
demon’s response perhaps foolishly. The trust he had instilled upon came from aged appearance of the
Demon shown through the difficulty he had rising from his chair. Still Acknowledging the
demon as a threat, Kon moved towards him at a speed that all others regardless of their own abilities would be able to keep up, the reason for his slow pace towards the monster stemmed from the previously mentioned plan where in by he would not be the first individual to attack the
demon in the first place. Once the battle had finally begun from one of the other team members he would respond until then he would continue going towards it from above with his defensive spell being sustained the whole way.
- Stats, Spells used and Mana used
Strength: 14 + 26 - 8 = 32, B rank damage
Endurance: 34 - 6 = 28, 2 x S rank endurance
Speed: 14 - 2 = 12, 6 m/s dash, 15 m/s run
Intelligence: 64 = 30% mana reduction + 20% mana reduction from staff total 50% mana reduction
Spells used: Cassiel, Cassiel's Dominion, Adriel, Adriel's Dominion, Seraphiel, Seraphiel's Domonion, Ageless Defense Mana used without modifiers: 850 MP
Mana used after: 425
Mana remaining: 1800/2250
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- SPELLS
C Ranks
- Cassiel
Name: Summon: Cassiel Rank: C Mana Cost: 50 Requirements: Redemption Magic Type: Summoning Element: Light Range: 10 Meters Cooldown: 2 Posts Duration: Sustain Effect: The user raises their hand as white light crashes down from the skies summoning Cassiel. Cassiel hovers one meter above the ground.
DESCRIPTION:
Type: Light Health: 1x S-rank Mana: None Height: 9.8" | 3 m Weight: 220 lbs. | 100 kg Personality: Cassiel has no personality and simply does the bidding of its summoner. Physiology: It appears as a shining white knight in armor. Its back is attached with wings, a halo glows behind its head. Cassiel is proficient in melee combat. With its shining wings, it is able to fly around a battlefield, striking foes with swords of holy light. Statistics:
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- Strength: 15
- Speed: 25
- Endurance: 5
SPELLS: Name: Cassiel's Sword Rank: C Mana Cost: 50 Requirements: Redemption Magic Type: Offensive Element: Light Range: ~ Cooldown: 3 Posts Duration: Sustain Effect: Cassiel holds out his hand in front of him and opens his palm after which he materializes a sword made out light. The sword is two meters long.
Name: Cassiel's Cut Rank: C Mana Cost: 50 Requirements: Redemption Magic, Cassiel's Sword sustained Type: Offensive Element: Light Range: 10 Meters Cooldown: 2 Posts Duration: Instant Effect: Cassiel cuts with its sword which is 2 meters and sends out a wave of 2 meters in width and 5 centimeters thick towards a target.
Name: Cassiel's Dominion Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Supplementary Element: Light Range: 5 Meters Cooldown: 3 Posts Duration: Sustain Effect: Cassiel can fly up to 5 meters as long as Cassiel's Dominion is sustained.
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B Ranks
- Adriel
Name: Summon: Adriel Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Summoning Element: Light Range: 15 Meters Cooldown: 3 Posts Duration: Sustain Effect: The user raises their hand as white light crashes down from the skies summoning Adriel. Adriel hovers one meter above the ground.
DESCRIPTION:
Type: Light Health: 2x S-rank Mana: None Height: 9.8" | 3 m Weight: 330 lbs. | 150 kg Personality: Adriel has no personality and simply does the bidding of its summoner. Physiology: Adriel is embodied in armor with a long robe covering up its legs. It wields a huge mace made of divine power and equips a round shield with an image of the sun on its left arm. Compared to Cassiel, it has four wings, given its rank is higher than the former. Statistics:
- Strength: 35
- Speed: 20
- Endurance: 15
SPELLS: Name: Adriel's Magic Pummel Rank: B Mana Cost: 100 Requirements: Redemption Magic, Adriel's Shield first Type: Offensive Element: ??? Range: ~ Cooldown: 3 Posts Duration: Sustain Effect: Adriel's Magic Pummel can only be used after Adriel's Shield has been used successfully. Adriel swings his 1 meter long mace at a target. The mace itself is 0.5 by 0.5 meter. The elemental-type of this damage depends on the elemental-damage Adriel defended against with Adriel's Shield. In order to use this spell again, Adriel must use Adriel's Shield successfully again first.
Name: Adriel's Shield Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Defensive Element: Light Range: ~ Cooldown: 3 Posts Duration: Sustain Effect: Adriel imbues his shield with magic and uses it to defend against an attack, depending on the elemental damage of the attack, Adriel's Pummel spell will be affected.
Name: Adriel's Dominion Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Supplementary Element: Light Range: 5 Meters Cooldown: 3 Posts Duration: Sustain Effect: Adriel can fly up to 5 meters as long as Adriel's Dominion is sustained.
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A Ranks
- Seraphiel
Name: Summon: Seraphiel Rank: A Mana Cost: 200 Requirements: Redemption Magic Type: Summoning Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Sustain Effect: The user raises their hand as white light crashes down from the skies summoning Seraphiel. Seraphiel hovers one meter above the ground.
DESCRIPTION:
Type: Light Health: 3x S-rank Mana: None Height: 13"1' | 4 m Weight: 440 lbs. | 200 kg Personality: Seraphiel has no personality and simply does the bidding of its summoner. Physiology: When it is summoned, it bathes the area in holy white-blue light and brings a slight fragrance to the air. While its head and body are obscured it is covered with numerous glowing feathered wings and is decorated with royal tablets. At the front of its head, a glowing divine magic circle is emitted. Statistics:
- Strength: 40
- Speed: 25
- Endurance: 40
SPELLS:
Name: Seraphiel's Staff Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Offensive Element: Light Range: 15 Meters Cooldown: 3 Posts Duration: Instant Effect: Seraphiel points its staff which is 2 meters long at a target and releases a beam of white light from its tip a target. The beam has a diameter of 1 meter, this beam deals b rank cutting damage.
Name: Seraphiel's Dominion Rank: B Mana Cost: 100 Requirements: Redemption Magic Type: Supplementary Element: Light Range: 5 Meters Cooldown: 3 Posts Duration: Sustain Effect: Seraphiel can fly up to 5 meters as long as Seraphiel's Dominion is sustained.
Name: Seraphiel's Devotion Rank: A Mana Cost: 200 Requirements: Redemption Magic Type: Offensive Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: Seraphiel imbues its staff with light and hits a target with it, blowing them 10 meters backwards regardless of their defenses and armor, all the while dealing A rank Bludgeoning damage.
Name: Seraphiel's Lightbringer Rank: A Mana Cost: 200 Requirements: Redemption Magic Type: Offensive Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: Seraphiel points its staff in the air and as a circle with a diameter of 3 meters within a range of 20 meters begins to light up on the ground for 3 seconds after which a light crashes down from the skies instantly causing A rank cutting damage.
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- EQUIPMENT
- WEAPON: STAFF OF COUNTLESS AGES
Name: Staff of Countless Ages Slot: Weapon Type: Staff Class: Unique Set: Onyx Archmage Damage: Base Strength + 26 Durability: 2x S-rank Details:
- Length: 2 Meters
- Handling: 1 Hand
- Description: This ancient magical staff allows the user whilst using it as a medium to cast spells far easier. It is sinister in appearance with a dark themes and sharp tones.
Requirements:
Abilities:
- Decreases the cost of spells channeled and cast through the Staff of Countless Ages by 20%.
Moves:
- Name: Ageless Offense
Rank: A Mana Cost: 200 Requirements: Staff of Countless Ages Type: Offensive Element: None Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: The wielder of the Staff of Ages infuses a portion of their magical energies into the weapon, then pointing the head of the staff in a particular direction. From it, there materializes a small orb of magical energy no larger than a baseball which travels at spell speed in the direction fired, inflicting magical burning damage to whomever is hit by it.
- Name: Ageless Defense
Rank: A Mana Cost: 200 Requirements: Staff of Countless Ages Type: Defensive Element: None Range: 1 Meter Cooldown: 4 Posts Duration: Sustain Effect: The wielder of the Staff of Ages infuses a portion of their magical energies into the weapon, then taps the butt of the staff into the ground twice, causing a magical barrier of magical energy to encase the user. The barrier is a dome with a diameter of 4 meters. While the dome is protecting the user, the user can't shoot spells through the dome either.
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- HELMET: NONE
- ARMOR: NONE
- COMPANION: ZEBSTRIKA
Name: Sparky Race: Zebstrika Gender: Male Type: Lightning Health: 2x S-rank Mana: 480 Height: 5'07" | 1.7 m Weight: 209.4 lbs. | 95.0 kg Evolution: None Personality: Sparky was once a timid and shy beast in regards to his master's abilities but after spending many months with Kon he has become unconcerned with his owner's talents and recognises that he has full control over his summons. His apathy goes further than that however with him willing to follow a majority of orders though still recognising his own safety as being an issue. Overall he isn't a cheerful beast in all aspects instead seeing himself as a noble beast deserving of praise.
Physiology: Zebstrika's coat is black with white, jagged stripes all over its body. There is one pointed stripe extending from its nose, two elaborate stripes on its neck and chest, one zigzag stripe each on its jaws, back, and hindquarters, one triangular stripe on each of its thighs, and two stripes banding each of its legs. Its ears are triangular with blue insides, while its eyes are blue with yellow sclera and white eyelashes. Its nose is black, and its hooves are gray. A white, spiked mane runs the length of its body, beginning with two horn-like extensions on its forehead and running down its back to end in a long tail with a starburst-shaped tip. This irritable creature fires lightning bolts from its mane when angry.
Extra: With the growth of Sparky as a result of his transition from Blitzle to becoming a Zebstrika, he has become able to support the weight of an individual and have them ride him for extended periods because of this Kon his owner has brought a number of things for this purpose. Firstly and most importantly perhaps is the hand crafted and moulded endurance saddle designed to suit both Kon and Sparky perfectly and to aid with directing the stead he also now dons a Halter bridle with bit guards when someone is riding him.
During circumstances when the rider is knowingly going to be involved in formal affairs, combat, or official duties Sparky will be seen wearing caparison, it is a cloth that has been richly dyed crimson to match the cape of the rider and draped over the front of the Zebstrika before breaking into another piece allowing the saddle to be worn directly on the back of the animal before the last piece covers the rest of the beast. Adorned upon the clothing roaring black dragons heads can be seen matching his cape which was a portion of his family sigil though he has long ago forsaken their family words.
- Caparison reference example:
Statistics:
- Strength: 15
- Endurance: 15
- Speed: 55
Notes:
- Zebstrika can be mounted and gives a 20% wordcount reduction on travels.
Spells:
- Name: Lightning Bolt
Rank: D Mana Cost: 25 Requirements: Blitzle Magic Type: Offensive Element: Lightning Range: 5 Meters Cooldown: 1 Posts Duration: Instant Effect: Blitzle opens its mouth after which a small lightning orb quickly forms inside of it, the lightning orb, roughly the size of an apple, is then shot at a target.
- Name: Little Lightning Arc
Rank: D Mana Cost: 25 Requirements: Blitzle Magic Type: Offensive Element: Lightning Range: 5 Meters Cooldown: 1 Posts Duration: Instant Effect: Blitzle shakes its head and shoots out an arc of lightning from the lightning bolt on top of its head at a target. The arc is incredibly thin and has a width of one meter.
- Name: Buzz Charge
Rank: C Mana Cost: 50 Requirements: Blitzle Magic Type: Offensive Element: Lightning Range: 10 Meters Cooldown: 2 Posts Duration: Instant Effect: Blitzle stomps its hooves and coats itself in lightning after which it charges forward for ten meters towards a target. While using this he can't change his direction anymore until he has ran ten meters or crashed against his target before that.
- Name: Lightning Cross
Rank: C Mana Cost: 50 Requirements: Zebstrika Magic Type: Offensive Element: Lightning Range: 10 Meters Cooldown: 2 Posts Duration: Instant Effect: Zebstrika stomps its hooves and shoots out a cross shaped arc of lightning in the shape of a "X" from the lightning manes on top of its head at a target. The crossed arcs are incredibly thin and have a width of one meter.
- Name: Charge Speed
Rank: C Mana Cost: 50 Requirements: Zebstrika Magic Type: Self-Buff [Speed] Element: Lightning Range: 0 Meters Cooldown: 2 Posts Duration: Sustain Effect: Zebstrika stomps its hooves and buffs its speed as long as it is sustained.
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