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Wind demon starters

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#1Varian 

Wind demon starters Empty Tue Jan 30, 2018 11:14 am

Varian
Name: Jets
Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Supp.
Element: Wind/light
Range: 5 Meters
Cooldown: 1 Posts
Duration:  Instant
Effect: the user snaps their fingers and anklets of white wind will appear the casters ankles. This allows the caster to jump 5 meters instead of their normal height and length. Using this spell allows the caster to evade spells and reach heights that they couldn’t before.

Name: Air Cannon
Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Offensive
Element: Wind/light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user extends one hand and a sphere of white wind will appear.  The sphere extends one inch out from the sides of the hand. The sphere will launch a six inch long by 2 inch in width shard of wind that’ll do D-rank piercing damage.

Name: Blood of a demon
Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Defensive
Element: Wind/light
Range: 5 Meters
Cooldown: 1 Posts
Duration:  Sustain
Effect: the user extends one hand and white wind will pour out of the hand like blood eventually forming a 1x1 meter shield of white wind that can sustain c-rank damage.

Name: Wind skating
Rank: D
Mana Cost: 25
Requirements: Wind demon slayer Magic
Type: Speed buff
Element: Wind/light
Range: N/A Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user naps their fingers and White wind will swirl around their feet granting them a D-rank speed buff

Name: Apheliotes
Rank: D
Mana Cost: 25
Requirements: Wind Demon Slayer Magic
Type: Supp
Element: Wind/light
Range: N/A Meters
Cooldown: 1 Posts
Duration:  Sustain
Effect:  The user snaps their hands and then will have two white tendrils of air extend front their shoulder blades. The tendrils resemble clumps of thread. Each tendril is .5 meters long and 3 inches in diameter. Each one can sustain 1/2 D-rank damage.



Last edited by Varian on Tue Feb 20, 2018 11:59 am; edited 6 times in total



Wind demon starters ULuOEQW
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#2Kon 
Online

Wind demon starters Empty Tue Jan 30, 2018 5:19 pm

Kon

Jets: Change to instant.

Air Cannon: Approved.

Blood of a demon: Approved.

Wind skating: Approved.

Decieve: Denied, while previously approved after clarification it is considered illusion magic and thus has been denied.

#3Varian 

Wind demon starters Empty Tue Jan 30, 2018 7:05 pm

Varian
I edited the spells, hope they are approvable



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#4Varian 

Wind demon starters Empty Tue Feb 06, 2018 5:00 pm

Varian
ima just bump this again



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#5Guest 

Wind demon starters Empty Tue Feb 13, 2018 7:53 pm

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Guest
Hello, I will be resuming the grading of these spells. I'm very sorry for the wait.

First of all, just a very small tidbit: please change all your ranges to simple '5' as opposed to '05', if you would. Thank you!

Jets: It is as Kon says, please change them to instant.

Aphelletos: Please change this spell to instant, and make sure to note it can only be used to glide the range of the spell up a surface. (So you'd only be able to glide 5 meters worth of wall, for example.)

#6Varian 

Wind demon starters Empty Wed Feb 14, 2018 5:48 pm

Varian
BUMP



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#7Guest 

Wind demon starters Empty Wed Feb 14, 2018 7:25 pm

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Guest
"The anklets grant 1 jump per active post." Remove the per active post part.

For the speed buff, please do not put the number. This is just in case the values are ever changed, it would mean your spell wouldn't have to be redone.

Bump once more and your spells will be approved (unless something is added)

#8Varian 

Wind demon starters Empty Thu Feb 15, 2018 1:32 pm

Varian
Bump I think these should work but one clarifying question, I’m pretty sure I miswordwd how I wanted jets to work. So before being bumped tell me if this edit would be allowed.


-the duration would be sustain
- the caster snaps their fingers creating anklets around their ankles. The anklets are made of white wind. The anklets allow the caster to jump 5 meters instead of the normal height and length of their jump, this spell alters every jump that it is active unless the caster wills it not to.



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#9Guest 

Wind demon starters Empty Thu Feb 15, 2018 1:43 pm

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Guest
The edit would not be allowed, as per this piece in the rules:


Spells that involve movement can not be sustained. Besides that, spells that involve movement do not use spell speed but the speed statistic of the user to determine how fast the user moves. An example is infusing the feet with magic to dash into a direction.

#10Varian 

Wind demon starters Empty Thu Feb 15, 2018 5:58 pm

Varian
Okay, thanks for the clarification, I changed apheliotes to make it so I didn’t have two spells that did similar things.



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#11Guest 

Wind demon starters Empty Sat Feb 17, 2018 8:36 am

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Guest
Walking on any surface is too advanced for a D-rank spell, I advise you change it back to the previous spell.

#12Varian 

Wind demon starters Empty Sat Feb 17, 2018 9:40 am

Varian
Could I change it to walls and ceilings?



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#13Guest 

Wind demon starters Empty Mon Feb 19, 2018 6:32 pm

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Guest
All you have to do is change each leg to half a meter long (as 1 meter is the max size for D-rank) and that last spell is all good.

#14Varian 

Wind demon starters Empty Tue Feb 20, 2018 12:00 pm

Varian
I’m gonna McBumo this

Cringes



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#15Guest 

Wind demon starters Empty Tue Feb 20, 2018 12:11 pm

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Guest
These spells have been approved.

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