SPIRIT OF THE MANJI "God's power is in your dark soul." Name: Spirit of The Manji Element: Spirit (Light) Description: Spirit of the Manji (만지의 정신 Manjiui jJongsin) is the parental magic to "Spirit of The Samurai." This magic is vastly different to its offspring magic type. rather than harnessing the power of a user's ancestry and lineage, this magic relies heavily on the environment of the caster. As it is an elder form of Spirit of the Samurai, it has only one ancestor to call upon, Yoshimitsu, the First Manji.. Only the direct son of Yoshimitsu and his immediate children were able to preform this magic. It was from teachings and through other mixed bloods that Spirit of the Samurai was stemmed from this original magic. Usage: Users of this magic can only learn spells via watching other spells be preformed. They can only replicate a spell that they have seen three times, or a single time with a increased training thread. (Starter spells may only be selected from one of three volumes: I, II, III) Limitations: No spell may be purchased, all spells must be trained. If a spell that was only observed once is being trained, the word count of the spell is tripled. Spells replicated may not be altered in any way shape or form, with exceptions to rank and element. Only in the case that the user observes a spell from the "Spirit of the Samurai" magic, can the user train the magic at one observation at the standard training word count. Inheritance/Teaching: This magic can be passed on to other users at the cost of replacing their current magic. The student must be able to learn a magic. In the case that the owner of this magic replaces it with another, they will still be able to pass on this magic, however the following requirements for the teacher will be doubled. To pass on this magic, the teacher must make a thread training their student. The teacher must reach a minimum of 5,000 words, and the student must reach a minimum of 2,000 words. There is no requirement on posts, as long as the word count minimums are met. |
Name: Gwon-wi
Rank: D
Mana Cost: 25
Requirements: Spirit of The Manji
Type: Buff
Element: Light
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Effect: The caster clenches their fist and calls upon the dark spirit of Gwon-wi. A red ring with symbols surrounds the user, illuminating anything around them. The ring is 1m wide. The light itself gives away the caster's location and reveals what they are doing. The caster then points at their target. Their target's strength is increased by 5 points. The ring will be around them as long as the spell is sustained, as well as their target will emit a red aura which will also create light.
Name: Gamjag
Rank: D
Mana Cost: 25
Requirements: Spirit of The Manji
Type: Supplementary
Element: Spirit (Light)
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user closes their eyes and focuses on their own magical energy. By entering a near meditation-like state,
they are able to sense collections of mana around them. They can only sense that a presence is near. They are unable to find out mana pools, nor rank. When the caster opens their eyes, the user will be able to see targets within the area, and the spell will be cancelled.
Name: Mogsum
Rank: D
Mana Cost: 25
Requirements: Spirit of The Manji
Type: Heal
Element: Spirit (Light)
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant or Sustain
Effect: Visually, this spell is quite conventional, and has its problems. Unlike other healing spells, this spell takes the appearance of an offense spell. The caster points their palm at their target and a large beam 1m in diameter is cast in their direction. The beam itself will heal the user, rather than deal damage. The spell reaches its target instantly at a speed of 20m/s and can be held up as long as the caster has mana. The caster resorts to the evil spirit of Mogsum who often was a trickster making nothing seem what they appeared.
Name: Mugu
Rank: D
Mana Cost: 25
Requirements: Spirit of The Manji
Type: Buff
Element: Spirit (Light)
Range: Self
Cooldown: 1 Post
Duration: Sustain
Effect: The caster calls upon the spirit of Mugu, a great large armored samurai. The user's Endurance is increased by 5 points and at the time of casting, their body glows a purple aura for a few seconds. While sustained the aura will fade away. This cannot be cast one anyone else besides the caster themselves.
Name: Chilyo
Rank: D
Mana Cost: 25
Requirements: Spirit of The Manji
Type: Heal
Element: Spirit (Light)
Range: 5 Meters (Targeting)
Cooldown: 1 Post
Duration: Sustain
Effect: The caster raises both of their hands above their head,
leaving them vulnerable for an attack. The caster begins to call upon the spirit of Chilyo, whose name must be mentioned for the spell to work. The spell will only be instantaneous if the spirit's name is mentioned, if not, the spell will be delayed for a second. An aura around the user in a green color will emit from the ground. Anyone in the radius will be healed, excluding the caster. (The caster must pay additional Mana for each individual effected within range.)