Rank: B
Mana Cost: 100
Requirements: Necromancer Magic
Type: Offensive
Element: Darkness
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user points into a direct and causes the ground in a 3 meter radius to tremble within their spell range. After 2 seconds, bone spikes shoot out of the ground in that radius. The spikes are 3 meters long.
Name: Bone Spear
Rank: A
Mana Cost: 200
Requirements: Necromancer Magic
Type: Offensive
Element: Darkness
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user holds out their hand in front of them and summons a long shaft of bone issuing forth from their hand and piercing any opponents in its path. Since the force of this projectile is mystical as well as physical it can pass through one opponent and carry on to the next, rending and tearing through whatever is in its path. It does not stop on impact when it hits a person, but it does stop when it hits another spell or something else. The bone spear is 2 meters long.
Name: Nightmare Suffocation
Rank: C
Mana Cost: 50
Requirements: Necromancer Magic
Type: Debuff
Element: Darkness
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustain
Effect: The user causes the target to experience a suffocating feeling as if they're trying to wake up from a terrible nightmare but are unable to do so. The target suffers a debuff in their endurance.
Name: Nightmare Decrepify
Rank: B
Mana Cost: 100
Requirements: Necromancer Magic
Type: Debuff
Element: Darkness
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: The user gives the victim a glimpse of their own mortality, briefly aging the victim. Imagining itself with an infirm body of advanced age, the afflicted believes it is no longer capable of youthful exertions and debuffs the speed of the target.
Name: Nightmare Breakdown
Rank: A
Mana Cost: 200
Requirements: Necromancer Magic
Type: Debuff
Element: Darkness
Range: 20 Meters
Cooldown: 4 Posts
Duration: Sustain
Effect: The user infects the target with malevolent spirits that feast upon the target's sanity and causes them to suffer a debuff in strength.