Amaforth Academy
General
- Ever since the end of the Demonic Invasions, the number of Mages in Earthland has been increasing exponentially. More and more people are born as natural mages, blessed by the ability to use magic without any of the gruelling training many mages endure to open their magic circuits. Faced with an ever-growing number of Mages lacking proper Guidance, the Magic Council reached out to one of the most prestigious Magic Schools, Amaforth Academy, to fund and develop their institution in exchange for their admittance of any mage who desired knowledge.
- A school that welcomed any mages who displayed the ability to reach the Island, no matter their means. The island's ancient tradition said that any who accomplished this was free to train at the island and seek mentorship from its elders. Even if they lacked any innate ability to use magic, they would find masters who, like them, lacked this ability and instead focused on Magical Artifacts and Martial arts. They have maintained this tradition even now that access to the Island has been massively facilitated by the installation of Teleporters by the Magic Council, scattered across most Guilds, Council Buildings and smaller Magic Academies.
- Despite being funded by the Magic Council, Amaforth is an independently governed territory. Guild affiliations, Country allegiance or even Bounties hold no sway here, where knowledge is the only pursuit and its reward. However, its Headmaster and Senior Teaching body are mages of unparalleled power, capable of evicting even the most unruly of students, after which they would be at the mercy of whichever authorities await them on the other side.
Rules
- Students: People of all ages, Mages and Adventurers alike, are welcome to enrol in Amaforth Academy. Characters of A-rank or below may enrol for free and are considered automatically Enrolled without needing to apply for their first college. S-rank, X-rank and Z-rank characters must pay a one-time tuition fee of 500,000J, 1,000,000J or 2,500,000J respectively. To join a College, players must submit a topic with their intention to join. This can be any roleplay topic, which users can then submit here for staff to review. A template below can be found for users to make their claims.
- Teachers: Characters of S-rank or higher may choose to become Teachers at Amaforth Academy. Characters younger than 20 years old will become Teacher's Assistants instead. This allows them to mentor one additional character. To be eligible, they must have mentored 3 characters for at least 2 ranks up to A-rank or had a significant character achievement. Characters can be Teachers without being students of the college, however, they will not receive their college's benefits.
- Professors: Z-rank characters, however, may choose to become Professors or Assistant Professors if they're younger than 30 years old. This allows them to mentor 2 additional characters simultaneously. To be eligible, they must have mentored 5 characters for at least 2 ranks up to S-rank or had a significant character achievement. Characters can be Professors without being a students of the college, however, they will not receive their college's benefits.
- Academy Regulations: Characters will not be treated differently depending on race, guild affiliation or country. Bounties cannot be collected in Amaforth. However, crimes committed inside the premises such as stealing or killing can result in suspension or even immediate expulsion depending on gravity.
- Fighting: Unsanctioned brawls are prohibited on Academy Grounds. However, students and teachers alike may freely engage in sparring matches and even duels to test their prowess, during which outside interference is forbidden. Students may also claim Arena Fighting Modifiers when fighting against Teachers and Professors from the same college as them within the academy, this counts towards the overall number of Arena fight claims each month.
- Colleges: Amaforth is primarily divided into five distinct colleges, each specializing in a distinct aspect of magic. However, though teachers and students alike choose and primarily focus on one of the Colleges, it's encouraged for them to also study with at least one of the other colleges to ensure a full-fledged curriculum, however can only be in up to 3 Colleges at a time.
Colleges & Staff
| College of Destruction: The most remotely located of Colleges and perhaps the most feared among the student body, the high propensity for accidents when wielding magic is shown with no greater emphasis than in the College of Destruction, where the raw power of magic frequently damages the facilities and requires rebuilding. College of Destruction Students receive a 20% Discount and Wordcount Reduction on training Offensive Spells and Debuff Spells.
College of Destruction Professors: None College of Destruction Teachers: None |
| College of Restoration: Located in vast green fields, the College of Restoration has a relatively central location in Amaforth, evidencing the much-needed role of its faculty in providing healing for those injured in practice, sparring bouts or even sports. College of Restoration Students receive a 20% Discount and Wordcount Reduction on training Healing Spells and Other Buff Spells.
College of Restoration Professors: None College of Restoration Teachers: None |
| College of Invocation: One of the oldest and most traditionally minded in Amaforth, its more central location evidences the long history of the College of Invocation, nurturers of a style of magic requiring an attentive study and keen understanding of the entity they wish to conjure and control. College of Invocation Students receive a 20% Discount and Wordcount Reduction on training Summoning and Defensive Spells.
College of Invocation Professors: None College of Invocation Teachers: None |
| College of Obscuration: Perhaps the most secluded College in Amaforth Academy, the College of Obscuration makes its home in the vast, twisting woodlands of the island, a place where Rangers, Hunters and Beastmasters feel it home. College of Obscuration Students receive a 20% Discount and Wordcount Reduction on training Supplementary Spells and Ranged Weapon Mastery.
College of Obscuration Professors: None College of Obscuration Teachers: None |
| College of Augmentation: Located on rugged canyon on a more sparsely populated part of the Island, the College of Augmentation is the one primarily composed of non mages, specializing in the usage and creation of magic weapons, as well as the use of self buffing and defensive magics. College of Augmentation Students receive a 20% Discount and Wordcount Reduction on Self Buffs, Melee Weapon Mastery.
College of Augmentation Professors: None College of Augmentation Teachers: None |
Sign Up Template
Name: Enter Name of Character. College: What College you are looking at joining? Rank: What rank are you? Member Type: Are you joining as a Student, Teacher or Professor? Sign up Topic: Link the topic which you are joining the college. Members Mentored: Link the topics which you have applied to mentor other members, delete if not applicable Significant In-Character Achievements: Link the topics about in-character achievements that you have made, delete if not applicable |
- Sign up Template:
- Code:
<table class="blackbox"><tr><td> [b]Name:[/b] Enter Name of Character. [b]College:[/b] What College you are looking at joining? [b]Rank:[/b] What rank are you? [b]Member Type:[/b] Are you joining as a Student, Teacher or Professor? [b]Sign up Topic:[/b] Link the topic which you are joining the college. [b]Members Mentored:[/b] Link the topics which you have applied to mentor other members, delete if not applicable [b]Significant In-Character Achievements:[/b] Link the topics about in-character achievements that you have made, delete if not applicable</td></tr></table>
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