Rank: B-Rank
Mana Cost: 100
Requirements: Density Magic
Type: Healing
Element: Non-Elemental
Cooldown: 3 Posts
Range: 15 Meters
Duration: Instantaneous
Effect: By controlling the density of the bone, flesh or blood, the user can heal some wounds that a comrade has endured. There are two ways to activate this. The user must either touch the target or hit the target with a magical orb. If the user chooses to heal using the magical orb, they must clench and open one of their fist and then point the palm towards the target, after which a blue orb flies out towards the target, healing a B-rank damage instantly. The orb has a 100 cm diameter and the user can control its trajectory by moving his extended hand in the desired direction. The orb will travel only up to the maximum range of 15 m, beyond which, it will fade out rapidly.
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Name: Density-Mapping
Rank: A-Rank
Mana Cost: 200
Requirements: Density Magic
Type: Supplementary
Element: Non-Elemental
Cooldown: 4 Posts
Range: 20 Meters
Duration: Sustained
Effect: To activate this spell, the user clenches and opens one of their fist, after which a purple orb of 100 cm diameter is formed from the center of their palm. The user can then shoot this orb out and can control its trajectory using the extended palm. When the user clenches their fist again, the purple orb explodes into a 20-m diameter sphere. The explosion has no force behind it and will do no damage. However, once the orb explodes, the user obtains a sense that allows them to track the density variations in the affected area so long as they are sustaining the spell. The orb will travel only up to the maximum range of 20 m, beyond which, it will fade out rapidly. (Logistically, this is a detection spell and will follow the sensory percentages in the regulations.)
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Will be training these.