Magic Element: Light Magic
Magic Description: Astral Manipulation is a magic form that allows the caster to form astral energy into spells. The appearance of the magic is a deep bluish-purple and is filled with glimmering dust that resemble the stars in a night sky. This form of magic is among a more rare type of energy and is rather spectacular to watch. The appearance of the magic is so flashy and intriguing that many casters with this type of magic perform for audiences rather then using it any any sort of combat. But when channeled correctly and controlled by a devoted mage the power of Astral energy is immense.
(Can use Offensive, Self-buff, and Supplementary spells)
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Name: Ochita Hoshi (Fallen star)
Rank: D
Mana Cost: 25
Requirements: Astral Manipulation
Type: Offensive
Element: Light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The caster raises their hand to the sky summoning a beaming ball of light about the size of a fist. The user then swiftly swings their arm in a circular motion guiding the burning light into the direction of their target. If the target is hit by the "fallen star" they take light damage equal to a D-rank offensive spell.
Name: Jupiter's Kiss
Rank: D
Mana Cost: 25
Requirements: Astral Manipulation
Type: Offensive
Element: Light
Range: Personal
Cooldown: 1 Posts
Duration: Instant
Effect: The caster raises their pointer and middle finger to their lips kissing their two fingers to create a bright glow that remains on the tips of their fingers. The caster then must quickly touch their target with their glowing fingers causing the target to pulsate with bright light for a moment while taking damage equal to a D-rank offensive spell.
Name: Pluto's Pulse
Rank: D
Mana Cost: 25
Requirements: Astral Manipulation
Type: Offensive
Element: Light
Range: 1 Meter Diameter
Cooldown: 1 Posts
Duration: Instant
Effect: The caster embraces themselves tightly and then shoots both arms out to either side while turning their gaze to the heavens. A bright pulse of light energy pulsates from the casters feet doing damage equal to a D-rank offensive spell to everyone in its radius.
Name: Kagayaku Hoshi (Bright Star)
Rank: D
Mana Cost: 25
Requirements: Astral Manipulation
Type: Supplementary
Element: Light
Range: 1 Meter Diameter
Cooldown: 1 Posts
Duration: Sustain
Effect: The caster raises their hand to the heavens summoning three beaming balls of light, each about the size of a small fist. These lights are not threatening but rather emit a very bright light that can light up the dark. The caster must sustain the spell to keep the area brightly lit. On top of being able to emit a bright light, the caster can also transform the balls of light into very small creatures or things and make them move and dance for entertainment. This spell is also capable of cutting through darkness spells cast by other wizards as long as they are the same rank or lower.
Name: Venus' Embrace
Rank: D
Mana Cost: 25
Requirements: Astral Manipulation
Type: Supplementary
Element: Light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The caster points their pointer and middle finger in the direction of the target and blasts two fist sized balls of light at the target. If both balls hit the target then the light surges through the targets body and down to their feet and tethers itself to the ground, locking the targets feet in place until the target either breaks free, or the caster drops the spell. This spell has the durability of a D-rank spell.
Last edited by Emon on Wed Apr 18, 2018 12:32 am; edited 3 times in total