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Angelo's Starting spells

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#1Angelo 

Angelo's Starting spells Empty Sun Jan 06, 2019 8:53 pm

Angelo
Name: Phantom bullet
Rank: D
Mana Cost: 25
Requirements: Astral Magic
Type: Offensive
Element: Arcane
Range: 5 meters
Cooldown:1 post
Duration: Instant
Effect: Angelo starts by extending his arm out and his palm flat summoning a magic seal hovering just a few centimeters away from his palm. The spell shoots out a small purple colored almost transparent projectile that is about 9 inches in diameter shoots out in a straight forward path making it a good option for angel to use a quick fire range attack. This spell also does a D rank level of Magic damage.

Name: Astral Vision
Rank: D
Mana Cost: 25
Requirements: Astral magic
Type: Supplementary
Element: Arcane
Range: 5 up meters sight
Cooldown: 1 post
Duration: Sustain
Effect: Angelo taps the temples of his head and creates magic seal around his eyes that blast a coat of astral energy on his eyes. The energy gives him almost a night vision like ability where he can see in dark areas making traversal through dark caves or similar location seem as if he's in pure daylight for himself.

Name: Astral Wall
Rank: D
Mana Cost: 25
Requirements: Astral magic
Type: Defense
Element: Acrane
Range: 30 centimes to any direction of the user
Cooldown: 1 Post
Duration: Sustain
Effect: Angelo makes a seal from any of by tapping one of four areas on his body: The chest, the head, the arms, or the back. The seal then summons a purple colored almost transparent wall that is 1 meter height by 1 meter width that has enough durability to block up to a c rank of damage. The shield is stationary meaning he cannot travel with it since the wall is not being held by him. If the wall is made over head the wall will float over his head and disappear once he is out of range of it.

Name: Astral injection: Rabbit
Rank: D rank
Mana Cost: 25
Requirements: Astral magic
Type: Self-buff
Element: Arcane
Range: n/a
Cooldown: 1 posts
Duration: Sustain
Effect: Angelo creates a seal in front of him around 9 inches in diameter that he quickly jump through and is enveloped in a purple, almost transparent, aura that seem to have what look like bunny ears on his head. This aura helps his body to move faster by buffing his speed up to D-rank self-buff allowing him to run faster. This spell does have negative effects on the body as prolong expose could make Angelo sick to the point of throwing up.



Last edited by Angelo on Sun Jan 13, 2019 1:58 am; edited 6 times in total

#2Kon 

Angelo's Starting spells Empty Tue Jan 08, 2019 12:36 am

Kon

Phantom bullet: Remove the color mention on the seal, mention the damage dealt of D-Rank Magic Damage

Mystic Window: Denied as Teleportation is a restricted supplementary effect.

Astral Wall: Use the base mana cost and post cd of 25 and 1 post, state that the spell has C-Rank durability, use meters rather than imperial for the range.

Astral injection: Rabbit: State the stat being buffed remove the effect of "or lunge a greater distance." as this is not impacted by speed.

#3Angelo 

Angelo's Starting spells Empty Tue Jan 08, 2019 7:52 pm

Angelo
I edited the post

#4Kon 

Angelo's Starting spells Empty Tue Jan 08, 2019 8:33 pm

Kon

Phantom bullet: Mention the damage dealt of D-Rank Magic Damage.

Astral Vision: Elaborate on cast motion, Angelo touches his eyes with his fingers, etc.

Astral Wall: Elaborate on cast motion, Angelo touches x part of his body then points at a location to form the defensive spell.

Astral injection: Rabbit: Approved.

#5Angelo 

Angelo's Starting spells Empty Sun Jan 13, 2019 1:56 am

Angelo
I Edited again

#6Kon 

Angelo's Starting spells Empty Sun Jan 13, 2019 11:15 pm

Kon

These spells have been approved for use.

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