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Mini Annoyance [Open]

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#1Ri Brighte 

Mini Annoyance [Open] Empty Sat Nov 09, 2019 6:39 am

Ri Brighte





RI BRIGHTE


Reaching Era wasn’t the hard part for the electrical mage. Exploring it, on the other hand, posed a far greater obstacle than he had imagined. Ever since he arrived, from the entrance onwards, the streets would only get more and more convoluted, and even if to others they seemed to be easy to traverse, not seeing a city for more than two years can mess with someone’s perception of it.

Not to mention the fact that reading a map was completely out of the question. Only at the half-way mark, did Ri realize that he had forgotten his glasses back in the inn, and before he can find a new pair, he is effectively unable to read anything: including maps and books. That wasn’t to say he didn’t try, though. But as soon as he laid eyes on a piece of paper that had the writing smaller than his thumb, he was unable to discern anything from it. Maybe he should go see a medic of sorts. This can’t be healthy.

With that said, he continued to walk around the city, hands pocketed, and eyes always looking over the signs- while they were at a distance that is. He cursed his bad luck when one of the street signs was written in a smaller font, unable to be seen from a distance- and for him- unable to be seen closely as well.

Said streak of bad luck seemed to disappear when he stumbled into something. He looked down, and he saw that the “thing” he had stumbled into was actually a child, who looked towards him with big, cute and innocent eyes.

“May I help you, mister?” He asked, and Ri couldn’t help but blink. He quickly nodded a few times, motioning to his surroundings, afterwards, “Do you know where I can find an inn? Or a tavern?” As he spoke, he bent down slightly, a smile spread on his face, warm and welcoming. The child looked around, eyes narrowed, almost as if making sure no one would hear them. Then, he leaned towards Ri, and brought a hand to the side of his mouth, so as to whisper to the mage, “I’ll do it. For a few jewels.”

Clearly, the mage thought no bad can come out of that. Clearly, the mage was wrong. When he had nodded and accepted what seemed like a fair trade, and he took out his wallet, he quickly found it snatched from his hand, and present in the child’s. He blinked, and for the next couple of seconds they just stared at eachother, before the kid broke into a sprint, the opposite way.

“Oi! Oi!” Ri yelled, running after him, “Come back here! That’s my lunch money! Oi!”

And just like that, he found himself in an all out sprinting match with a kid half his size, through the streets of Era.

#2Kon 

Mini Annoyance [Open] Empty Sat Nov 09, 2019 7:56 am

Kon






Cloaked in anonymity, hidden by shadows, a tall figure waits in an alleyway of a busy street for his prey. Staring out into the crowded streets he glanced through countless individuals all negligible in strength, the occasional rune knight or mage being highlighted with a flare of energy otherwise nothing worth of his time. Soon it would be time for him to return with his mission soon to begin and yet here he remained in spite of the lingering drive to seek solitude, to protect his precious golden gauntlet. It was frightening to see how fluently the cursed relic was, poisoning his mind so easily, he needed help before the urges became too strong and he hurt an innocent bystander.

But who would help this crippled soldier whose hands has slain so many?, The question was almost ridiculous, He felt as if he were beyond redemption and this was his punishment for all that he had done. “No!” He shouted startling the stray cats around him. “I may have committed terrible acts but they have all been for good causes.” Recalling back to all those times he had tortured, murdered, even stole, they had all been as a result of either preventing heinous acts from continuing or even taking place.

At least that was until one memory entered the light with flashes of blood, carnage and screams of an innocent child, all of which he had been responsible for. “Stop...stop!” He plead to himself placing his left and only hand upon his forehead relieving a growing headache. Tilting onto a wall of the alleyway, Kon rested his head upon its cool stone, slightly moist from the constant shadow which the alleyway resided under. A raised voice could be heard above the mutterings of the citizens, taking interest he tilted his head taking a glance as he spotted firstly a child running down the street with a young man roughly the same age as himself following after him.

Curious to where the two were going namely lead by the child, Kon tapped his forehead and unleashed his Nephilim abilities immediately placing him 5 meters up into the air and roughly 10 meters from where they were likely heading, before promptly turning himself invisible with another quick tap on the forehead. His sudden unusual presence would end just as quickly as it started to the lay-man and even be considered a trick of the light or some such. Hovering in the sky, he lazily followed the boy who weaved in and out of the crowd thanks to his short stature something the man would likely not succeed in. He meanwhile watched onward with curiosity, wondering if and when a Rune Knight would come and assist the man. Should someone not come to his aid, Kon would simply pop in front of the child to say hello.


Mana and Stats


  • Mana: 6,497/7050
  • Stength: 22 (1 + 2 (Neph Buff) + 20 (Coat))
  • Speed: 153 (61 +12 ((Neph Buff) + 20 (Coat) + 60 (Earrings))
  • Endurance: 60 (50 + 10 (Neph Buff))
  • Constitution: 49 (41 + 8 (Neph Buff))
  • Intelligence: 601 (501 + 100 (Neph Buff))


Spells


  • Name: Short Teleportation
    Rank: B
    Mana Cost: 100
    Requirements: Heavenly Body Magic
    Type: Supplementary
    Element: Light
    Range: 20 Meters
    Cooldown: 3 Posts
    Duration: Instant
    Effect: The user places their index and middle fingers on their forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.
  • Name: Blur
    Rank: S
    Mana Cost: 400
    Requirements: Heavenly Body Magic
    Type: Supplementary
    Element: Light
    Range: ~
    Cooldown: 5 Posts
    Duration: Sustain
    Effect: The user places their index and middle fingers on the forehead. They then turn completely invisible to the naked eye along with any object they possess. While this spell is being cast a magic seal will appear underneath the user before immediately thereafter disappearing. The user is coated in a shimmering light that bends like light making it impossible for others to see them without modifiers.
  • Name: Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 100 RP Posts as Nephilim; At Least C-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 5 meters above ground. All the Attributes of the user are increased by 20% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.


Equipment

Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.
Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.




Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.


#3Ri Brighte 

Mini Annoyance [Open] Empty Sun Nov 10, 2019 12:23 am

Ri Brighte





RI BRIGHTE


You’d think that because of Ri’s considerably larger height that catching a small child would be a piece of cake. You’d be wrong. Unlike Ri, who was struggling to push his way through the crowd, apologizing to every person he pushed out of the way, the kid had no trouble ducking under legs and sliding between people. At one point, he had his arm reach out for the child, only for it grasp the bag of a random lady, who then quickly gave him two slaps upside the head. She would have assaulted him more, would she have caught him in his mad sprint for the kid.

“Come back here!” He suddenly yelled, done with the whole chase- And because he was starting to become more and more tired. Seems the kid had more experience in stealing than he did. Who would’ve thought? In their mad run, the both of them had passed a darker alley, which Ri spared a glance to. Seeing nothing, he quickly returned his attention to the matter at hand, ever approaching, but never reaching.

At this point, it actually surprised him that no one reacted, but it might just be that either they didn’t hear it, or they didn’t care. Might be a bit of both actually.

Just when he was so close to giving up hope and letting the kid get away with his money- Not because he was giving up, but more-so because his side began to hurt from the strain- The kid slid to a halt, hitting the legs of a man much larger than him. That was a rare sight. Usually, he was the tallest of the group, but today it seemed he met his match. The moment the child stopped, Ri seized this opportunity and quickly reached for the scruff of his neck, lifting him up by his clothes.

“Aha! You- You thought you’d escape, huh?” He tried to appear intimidating, he really did. But through the huffs and puffs that escaped him, only desparation could be seen. With a final huff, he reached for the kid’s hands and snatched back his wallet, before placing him down.

“You have anything to say for yourself?” He asked, arms crossed and eyes set on him. Before he could answer though, he lifted his gaze to the cloaked figure and gave him a small wave of his hand and a large, friendly smile, “Hey, thanks for the help.”

#4Kon 

Mini Annoyance [Open] Empty Thu Nov 14, 2019 6:55 am

Kon






Clear that no-one was willing to help the Blonde in his attempts to recover his stolen property, Kon teleported once more just ahead of the child before releasing his invisibility spell. The man took his sudden appearance in his stride nabbing the child ignoring him entirely to berate the boy. Finally, he was greeted and thanked, to which Kon nodded and spoke with his thick accent. “Not at all, you needed the help and I just happened to be, let’s say, in the area?” Ending with a question more to himself. Scanning the man up and down, he commented further. “You seem new here let me give you a piece of advice, there are thieves, pickpockets and all sorts of scum here despite the Rune Knight presence, keep your valuables close to you.” With slight difficulty, Kon unbuttoned the top of his jacket revealing his undershirt, the bandages around his upper body but most importantly what he wanted to illustrate the inner hidden pocket of his jacket. “I personally keep a few jewels for every day stuff in here, meanwhile my truly valuable goods are either carried with me elsewhere.” Pointing at his golden eye and revealing his golden gauntlet by slipping down the sleeve of his jacket past the glove.

In all honesty, it was more his unique appearance that seemed to detract thieves that knew about anyone important. He had done a lot in the last 5 years, only a fool would try to steal from him at this point. Buttoning up his unseasonable jacket layered with lycan fur, Kon spoke once more. “I’d like to shake your hand but alas I would set you to gold…” Pausing for a moment, he shook his head. “Nevermind that, I’m Konstantin, Konstantin Sokolov, though most people call me Kon.” Names held a lot of wealth whether it’s a person’s name or the name of the group you were with, his carried a lot of weight in some communities others not so much. Based on the man’s reaction to him however, he seemed unaware of who he was.


Mana and Stats


  • Mana: 6,065/7050
  • Stength: 22 (1 + 2 (Neph Buff) + 20 (Coat))
  • Speed: 153 (61 +12 ((Neph Buff) + 20 (Coat) + 60 (Earrings))
  • Endurance: 60 (50 + 10 (Neph Buff))
  • Constitution: 49 (41 + 8 (Neph Buff))
  • Intelligence: 601 (501 + 100 (Neph Buff))


Spells


  • Name: Long Teleportation
    Rank: A
    Mana Cost: 200
    Requirements: Heavenly Body Magic
    Type: Supplementary
    Element: Light
    Range: 30 Meters
    Cooldown: 5 Posts
    Duration: Instant
    Effect: The user places their index and middle fingers on the forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.
  • Name: Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 100 RP Posts as Nephilim; At Least C-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 5 meters above ground. All the Attributes of the user are increased by 20% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.


Equipment

Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.
Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.




Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.


#5Ri Brighte 

Mini Annoyance [Open] Empty Sat Nov 16, 2019 8:54 am

Ri Brighte





RI BRIGHTE


Ri watched the child quickly scurry away the moment he was let go of, probably off to nick some other people's wallets. Damn luck.

This is the last time he trusts little kids in big cities. Fool him once, shame on you, fool him twice, shame on you, fool him thrice...

Either way. He sighed, as he thought over his next course of action, but was interrupted by the mysterious man's words. He turned to him, smile present on his face and listened to him speak, only giving a sheepish nod in return. "Yeah, I'm kind of new around Era. I've been here before about...One time. In the past years, that is. Don't really remember the city layout is all." He shrugged. The fact that the Rune Knights- Quite literally the ones who were meant to protect this city- were not doing their job kind of saddened the mage, but he already knew that life wasn't fair and you can't get everything you want in it. Including a fair justice system. Then again, the system isn't fair for all, but that's a topic he'll have to get into on another day, because now he's talking to someone who's starting to-

Wait, why is he unbuttoning his shirt? Is this one of those weird guys he keeps hearing about?

Oh. Alright. He's not taking his clothes off. Alright! Cool! Thank the heavens he avoided that situation.

He watched as the man described the way he kept himself safe, and his eyes set on his gauntlet, watching it with great curiosity. "Looks expensive." He commented, before hearing what else he had to say. Alright, he'll take the turning into gold into consideration. Hopefully that won't turn out to be a threat.

Once he had introduced himself, Ri gave a grin, and a nod, "I'm Ri Brighte. Pleasure meeting you. And- Yeah. Thanks again for the help. You didn't really have to, but I'm glad you were here. Those were my last jewels." He paused for a few seconds, and looked around, before continuing.

"So, uh, do you live here, or are just passing like me?"

#6Kon 

Mini Annoyance [Open] Empty Tue Nov 19, 2019 9:25 am

Kon






A chatty fellow it seemed, His name was Ri, a newcomer to the Homeland of the Rune Knights. Why he was there, Kon didn’t know nor had the time to glean that information from the young man. He, himself was rather busy attending to affairs against the scourge of the Holy Knights. Kon admittedly had only stopped to help him as he saw a younger version of him, naive and hopeful in his eye. “How long would that last?” His jaded mind posed. Ri was far more sociable revealing he was fairly broke before asking in turn whether he was a resident of the town. Shaking his head, the grizzled former knight responded. “It was at one point, no longer, I had a home in Orchidia Town for many years, but alas I am without a home.” Wanting to part just as quickly as he had appeared, Kon began to turn away and going into the crowd before turning his head and left a parting comment. “It was nice meeting you, Ri, perhaps our paths will cross in the future.” And with a cheeky smile he continued. “I expected good things from you, very good.”

And so turning into the chaotic streets, Kon parted ways with the blonde. Why he had helped the man, he didn’t know, maybe there was a shred of decentice in his body afterall. Only fate could tell whether he would be so courteous to his future opponents in the war to come. Weaving his way through the streets, he would begin his journey back into the heart of the town.

Exit


Mana and Stats


  • Mana: 6,065/7050
  • Stength: 22 (1 + 2 (Neph Buff) + 20 (Coat))
  • Speed: 153 (61 +12 ((Neph Buff) + 20 (Coat) + 60 (Earrings))
  • Endurance: 60 (50 + 10 (Neph Buff))
  • Constitution: 49 (41 + 8 (Neph Buff))
  • Intelligence: 601 (501 + 100 (Neph Buff))


Spells


  • Name: Long Teleportation
    Rank: A
    Mana Cost: 200
    Requirements: Heavenly Body Magic
    Type: Supplementary
    Element: Light
    Range: 30 Meters
    Cooldown: 5 Posts
    Duration: Instant
    Effect: The user places their index and middle fingers on the forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.
  • Name: Nephilim
    Mana Cost: 5% of Total Base Mana
    Requirements: 100 RP Posts as Nephilim; At Least C-Rank
    Type: Transformation
    Range: Self
    Cooldown: 3 Posts
    Duration: Sustain
    Effect: The user's eyes burn a bright white light and they materialise a pair of 2 meters long white wings that allow them to fly up to 5 meters above ground. All the Attributes of the user are increased by 20% of their base amount. This is a transformation and not a spell. Therefore, it cannot be cancelled by artefacts or magics that can cancel spells.


Equipment

Weapon


Name: Stormcaller
Type: Bow
Handling: Two-Handed
Class: Legendary
Element: Lightning
Durability: 2x S-Rank
Description: A bow that calls upon the power of thunder.
Details: The bow is 2 meters long.
Abilities


  • Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.


Spells

Spells:

  • Name: Arrow Shot
    Rank: D
    Mana Cost: 25
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 10 Meters
    Cooldown: 1 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: C
    Mana Cost: 50
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 15 Meters
    Cooldown: 2 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: B
    Mana Cost: 100
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 20 Meters
    Cooldown: 3 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: A
    Mana Cost: 200
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Arrow Shot
    Rank: S
    Mana Cost: 500
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: 30 Meters
    Cooldown: 5 Post
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.

  • Name: Shock Barrage
    Rank: A
    Mana Cost: 200
    Requirements: None
    Type: Offensive
    Element: Lightning
    Range: 25 Meters
    Cooldown: 4 Posts
    Duration: Instant
    Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.

  • Name: Wrath of the Storm
    Rank: S
    Mana Cost: 1000
    Requirements: Stormcaller Bow
    Type: Offensive
    Element: Lightning
    Range: ~
    Cooldown: Once Per Topic
    Duration: Sustain
    Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.




Body


Name: Great Hunter's Coat
Type: Coat
Class: Unique
Weight: Medium
Quantity: Unlimited
Element: None
Durability: 1x S-Rank

Bonus


  • Strength: +20
  • Speed: +20


Abilities

Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.

Earrings


Name: Asmaan Earrings

Type: Earrings
Class: Legendary
Quantity: Unlimited
Element: Arcane
Durability: Indestructible

Bonus

Speed: +60

Necklace


Name: Lazuli Amulet
Type: Necklace
Class: Rare
Quantity: Unlimited
Element: Arcane
Durability: 1x S-rank

Abilities

The user receives a cooldown reduction of 1 post on Supplementary-type spells.

Ring


Name: Tempo Ring
Type: Ring
Class: Unique
Quantity: Unlimited
Element: Arcane
Durability: 1x S-Rank

Abilities

The user receives 1-post cooldown reduction in all their spells.

Relic


Name: Millennium Eye
Type: Eye
Class: Legendary
Quantity: Limited
Element: Arcane
Durability: Indestructible

Abilities


  • Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
  • Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
  • Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.


#7Ri Brighte 

Mini Annoyance [Open] Empty Fri Nov 22, 2019 11:52 am

Ri Brighte





RI BRIGHTE


The mage watched the hooded man gaze upon him, possibly with some interest. He couldn't say he didn't feel awkward, standing in front of him, mute. Thankfully, he spoke in the end, and Ri couldn't be happier to keep his friendly attitude as he did. Unfortunately for him, the subject at hand wasn't as positive as expected, and in turn, his smile dropped for a neutral, maybe understanding expression. "Oh. I'm sorry to hear that." He spoke, with a light nod.

The moment the man turned, Ri blinked. He wasn't expecting his conversation with the man who had just saved his money to end so soon. Hell, he might have even taken him out for a drink to celebrate. But, he did suppose that suddenly going out with someone you just met might be a bit weird, so he does understand his wish to leave.

He returned the goodbye, with a smile, "Yeah, it was nice. I hope we meet again as well."

His other comment gave him pause. Did this man know him, already? Have they met before and Ri just didn't remember? Or, maybe...He was a stalker. That would explain some things, but he wouldn't think that a stalker would just come out of their hidey-hole to speak with him. Even so, Ri kept his hope in the world, and that he wouldn't have any secret admirers that would kill for him.

As the man disappeared in the crowd, Ri cursed his luck for not grabbing his attention sooner. With a sigh, he looked towards his wallet and shook his head. This day was getting weirder and weirder.

That said, he still has to find his way around the city.

Damn it.

-Exit-

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