LIFE MAGIC Magic Element: Nature Magic Description: "Life" magic is nature magic that utilizes the energy from the world around the user to create and manipulate plants and other single-celled organisms; like bacteria for a variety of effects. "Life Control" magic has the ability to heal the user and/or others, weaken enemies, strengthen allies, and has other supplementary uses. After years of mediation, the user can even use nature or the pure magical energy of nature. |
Name: Slight Recovery
Rank: D
Mana Cost: 25
Requirements: Life Magic
Type: Healing
Element: Nature
Range: -
Cooldown: 1 post
Duration: Instant
Effect: The user places their palm outward, creating a magic circle on their hand that then causes green energy to coat said hand. By touching, the user can heal 1 D rank worth of damage.
Name: Slight Yarrow Healing
Rank: D
Mana Cost: 25 (+25 per person affected)
Requirements: Life Magic
Type: Healing
Element: Nature
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: The user points their finger, creating a green magic circle directly above the tip as another magic circle with a diameter of 1 meter will be created anywhere within 5 meters. Yarrow buds will shoot in the direction that the magic circle is facing, healing anything within the area. However, the yarrow buds cannot go further than 5 meters away from the user. This spell will affect both friend and foe alike.
Name: Lilipads
Rank: D
Mana Cost: 25
Requirements: Life Magic
Type: Supplementary
Element: Nature
Range: -
Cooldown: 1 Post
Duration: Sustain
Effect: The user begins by stepping, creating a magic circle directly under thier feet. The user can then wak on any surface, creating a lilipad with every step they take. The user can use this spell to step on lilipads even in the air to change trajectory/direction of movement by using the lilipads as a stepping stone.
Name: Root Wall
Rank: D
Mana Cost: 25
Requirements: Nature
Type: Defensive
Element: Nature
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Effect: The user swings their finger up before a magic circle appears while also creating a magic circle anywhere within five meters. Out of the magic circle a thick 1x1 diameter root wall will erupt, protecting anything behind it until it is destroyed by 1 C rank worth of damage.
Last edited by Cecil Aijima on Wed Jan 29, 2020 5:48 pm; edited 1 time in total