Getting used to Magnolia fast is a good thing for Vice. Homesickness or a feeling that he has to leave a place doesn't creep in. There's a peak of variety in Magnolia, and all it's missing is nature. The sights of nature tend not to change in a meaningful way to Vice. Magnolia has many pretty different shops, and unlike traders, they don't need to defend them theoretically. No monsters will come threaten shops at Magnolia. The history of some of these shops can have their own deep, interesting storylines. Maybe some of these shops are built off the corpses of many monsters. Romanticizing the buildings, Vice wanders around inquiring simplistically. Wanderers note down the tourist aura Vice has, but he doesn't mind.
Useless oddities are abundant, but there's also death-defying goodies in Vice's taste, here at the shopping districts. A lot more shops than one would think have evil items. Evil and good are subjective, but illegal isn't. Vice personally doesn't mind defending and helping illegal shops. The present direction for Vice is to defend whatever he can, to benefit himself. Illegal items can suddenly become not so when a country needs defending too. With such a precious face and body, Vice is a country that needs defending! Helping to get into the good graces of some hidden treasure of a shop is a good idea. Thanks to the grey area, the local guilds aren't pressuring the infinitely mixed shops too much. Keeping the local guild's eyes away is really just important so they don't hog everything!
Isn't Fairy Tail poor enough as is? Vice is carefully eyeing the shops, to make sure that these shops suck Fairy Tail dry even more, so Blue Pegasus reigns supreme. The mage is looking forward to a fairly unique quest compared to the past, where Vice had needed to cater to small requesters. Now that Vice can actually fight decently, he doesn't mind offending people.