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Wild Hunt starter spells

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#1Oda 

Wild Hunt starter spells Empty Fri Nov 13, 2020 3:28 am

Oda



Name: Summon: Daystra
Rank: D
Mana Cost: 25
Requirements: Wild Hunt
Type: Supplementary
Element: Nature
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Height: 3'0" (0.91 Meters)
Strength: 25
Speed: 5
Effect: The user holds out their hand while shouting "Daystra!" and a forest spirit in the form of a small, cloaked girl will appear.

Physiology: Daystra is a girl who is abnormally strong and decently fast for someone of her apparent age. Being a spirit of the forest and the daughter of a high-ranking Wild Hunt member, her abilities surpass that of a human child of her supposed age. Despite being weak overall, she is determined to one day become a fierce warrior and experienced wizard.


SPELLS:

Name: Ray of Life
Rank: D
Mana Cost: 25
Requirements: Wild Hunt
Type: Offensive
Element: Nature
Range: 5 Meters
Cooldown: 1 Post
Duration: Instant
Effect: Daystra holds out both hands in front of her and fires out a green beam of condensed natural energy. The beam is 0.25 meters in diameter and deals D-rank damage on hit.





Name: Summon: Mr. Madds
Rank: D
Mana Cost: 25
Requirements: Wild Hunt
Type: Supplementary
Element: Nature
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Height:  3'1" (0.96 meters)
Strength: 1
Speed: 29
Effect: The user raises a hand forward and shouts, "Mr. Madds!", calling upon Mr. Madds, a yellow catlike creature with emotionless and unblinking eyes.

Physiology: A forest creature whispered of in legends and considered by many to be a destroyer of worlds... that is, in his prime. Ever since getting married to Mrs. Madds it's all gone downhill for him. Formerly a powerful and feared warrior of the Wild Hunt, he's let himself go over the decades, battling alcohol addiction and a crumbling marriage at risk of divorce. As he is now, even the weakest of opponents could crush him. Despite this, he is still somewhat fast on his feet and cunning when he needs to be.



Name: Protection Charm
Rank: D
Mana Cost: 25
Requirements: Wild Hunt
Type: Defensive
Element: Nature
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustain
Effect: The user holds out their hand towards a location within 5 meters of them, and a wreath made of magical roots and leaves is conjured from thin air to block up to 1x C-rank damage. The wreath is 0.25 meters in diameter.

#2Ryuko 

Wild Hunt starter spells Empty Fri Nov 13, 2020 8:55 pm

Ryuko

So far those spells are all approved for training~

#3Steel 

Wild Hunt starter spells Empty Sat Nov 14, 2020 7:49 am

Steel

These spells have been approved for use.



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