MAGIC
Name: Enhanced Heavenly Body Magic
Elements: Light, Water
Enhancement: Double Element - Water
Description: Heavenly Body Magic is a powerful form of Light Magic which enables the user to wield the properties of many astronomical objects, focused heavily within offensive, supplementary, and buffing capabilities. Utilizing astronomical objects such as meteors or the generation and manipulation of the energy of stars, the user can create powerful light blasts or beams of highly destructive power. Utilizing this power, reminiscent of starlight, the user is able to shroud themselves in magic, thereby enabling them to increase their speed significantly. Sofia enhancing it further, she has combined the style with her innate water element, giving her both the power of the heavens and the oceans to create a powerful combo.
D-rank Spells:
Name: Astris Rank: D Mana Cost: 25 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 10 meters Cooldown: 1 Post Duration: Instant Effect: Kicking her foot backward, Sofia generates a white magic circle that creates a shower of light from it ,which propels her rapidly in a direction of her choosing. She can dash up to 10 meters.
Name: Libra Rank: D Mana Cost: 25 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 10 meters Cooldown: 1 Post Duration: Instant Effect: Thrusting her heel, Sofia creates a white magic circle which propels her in a different direction, redirecting her momentum.
Name: Polaris Rank: D Mana Cost: 25 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 10 meters Cooldown: 1 Post Duration: Sustain Effect: Jumping on the spot, Sofia creates a pair of white magical circles beneath her feet that allow her to tread safely on any surface such as water or something dangerous like lava, or up walls if she needs to.
Name: Mermaid’s Kiss Rank: D Mana Cost: 25 Requirements: Heavenly Body Magic Type: Supplementary Element: Water Range: 10 meters Cooldown: 1 Posts Duration: Sustain Effect: Lifting her hand to her face and kissing finger tips, Sofia creates a 25cm ‘bubble’ around her head which allows the recipient to breathe while submerged like a fish or creature of the sea.
C-rank Spells:
Name: Hydra Mana Cost: 50 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 20 Meters Cooldown: 2 Posts Duration: Sustain Effect: Swiping with her arm, Sofia creates a magic circle which births a tendril of white light up to 0.5m wide that she can use to grab onto things within a 20 meters range. The tendril can contract or extend at spell speed and has C Rank Durability.
Name: Solar Wind Rank: C Mana Cost: 50 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 20 Meters Cooldown: 2 Posts Duration: Instant Effect: Raising her hand, Sofia generates a magic circle which expels a column of white light 0.5m wide, pushing anything in its path to maximum range like a geyser.
Name: Scutum Mana Cost: 50 Requirements: Heavenly Body Magic Type: Defensive (AOE) Element: Light Range: 10 Meters Cooldown: 2 Posts Duration: Sustain Effect: Holding her flat palm out, Sofia erects a dazzling wall of light measuring roughly 2 meters square and made from hard light, which protects her from damage up to B-Rank.
Name: Asteria Rank: C Mana Cost: 50 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 20 Meters Cooldown: 2 Posts Duration: Instant Effect: Snapping her arm or leg back, Sofia generates a shower of light like a thruster which pushes her rapidly in a direction of her choosing, allowing her to dash for up to 20 meters at spell speed.
B-rank Spells:
Name: Electryone Rank: B Mana Cost: 100 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 30 Meters Cooldown: 3 Posts Duration: Instant Effect: Kicking her foot in a particular direction, Sofia generated a powerful shower of light that pushes her at dash speed for up to 30 meters.
Name: Meteora Rank: B Mana Cost: 100 Requirements: Heavenly Body Magic Type: Offensive Element: Light Range: 15 Meters Cooldown: 3 Posts Duration: Instant Effect: Thrusting her clawed hand, Sofia creates a magic circle which births a 1 Meter Wide wake of light, which causes B Rank Damage and pushes people and objects caught up in it to spell range. Sofia can also ‘bend’ the trajectory of her ‘stream’ by guiding it with her hand, but doing so doubles her mana cost.
Name: Caprico Rank: B Mana Cost: 100 Requirements: Heavenly Body Magic Type: Defensive (AOE) Element: Light Range: 15 Meters Cooldown: 3 Posts Duration: Sustain Effect: Thrusting her palm, Sofia erects a shell-like wall measuring roughly 4 Meters across from hard light, which protects from damage up to A-Rank.
Name: Short Teleportation Rank: B Mana Cost: 100 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 40 Meters Cooldown: 3 Posts Duration: Instant Effect: The user places their index and middle fingers on their forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harm’s way as quickly as possible.
Name: Undine’s Teardrop Rank: B Mana Cost: 100 Requirements: Heavenly Body Magic Type: Offensive (AOE) Element: Water Range: 15 Meters Cooldown: 3 Posts Duration: Instant Effect: Drawing her finger across her eye as if she is wiping something from it, a magic circle appears which generates a ball of glistening water about 50cm wide, which she can then cast toward a target anywhere within spell range to deal B Rank AOE Damage as it expands to cover a 4 meter area on detonation.
Name: Adamant Shell Rank: B Mana Cost: 100 Requirements: Heavenly Body Magic Type: Defensive (AOE) Element: Water Range: 15 Meters Cooldown: 3 Posts Duration: Sustain Effect: Pushing her hand up, Sofia erects a shell-like wall measuring roughly 4 Meters across from hard water, which protects from damage up to A-Rank.
A-rank Spells:
Name: Long Teleportation Rank: A Mana Cost: 200 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 60 Meters Cooldown: 4 Posts Duration: Instant Effect: The user places their index and middle fingers on the forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harm’s way as quickly as possible.
Name: Black Hole Rank: A Mana Cost: 200 Requirements: Heavenly Body Magic Type: Defensive Element: Light Range: 5 Meters Cooldown: 4 Posts Duration: Instant Effect: The user places their hand in front of them and creates a Black Hole with a diameter of 5 meters. This Black Hole absorbs incoming spells after which it closes. Either the user can close it instantly after absorbing spells in the same post, or the spell is forcefully shut down after it has absorbed its maximum defensive power. Because it is a Light-type spell, Nature-type spells will of course cause it to shutdown quicker due to their overpowering nature.
Name: White Hole Rank: A Mana Cost: 200 Requirements: Heavenly Body Magic Type: Offensive Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: The user places their hand in front of them and creates a White Hole with a diameter of 5 meters. This White Hole shoots out the spells which had been absorbed by the Black Hole at the target. While it is a Light-type A-rank spell, the damage sent out by this spell can be varied based on what had been absorbed by the Black Hole; i.e., even multiple types of elements is possible. Also, since the Black Hole is a Defensive-type spell, it could absorb more than just A-rank, increasing the White Hole's damage potential to beyond A-rank.
Name: Nova Rank: A Mana Cost: 200 Requirements: Heavenly Body Magic Type: Offensive (AOE) Element: Light Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: Whirling her hand around in a circular motion, Sofia generates a magic circle which creates a whirling ball of light, which she can hurl anywhere within spell range and ‘detonate’, creating an 8 Meter wide vortex of swirling and cascading energy that does A Rank Damage to anyone or anything caught within it.
Name: Aquila Rank: A Mana Cost: 200 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 40 Meters Cooldown: 4 Posts Duration: Sustain Effect: Swiping across her face, Sofia creates a magic circle around herself with suffuses her body with glowing light energy which enables her to fly up to 10 Meters high, leaving a twin tailed wake of light behind her that vaguely resembles the wings of an eagle.
Name: Seething Scylla Rank: A Mana Cost: 200 Requirements: Heavenly Body Magic Type: Offensive Element: Water Range: 20 Meters Cooldown: 4 Posts Duration: Sustain Effect: Swiping with her hand, Sofia creates a magic circle with births the head and neck of a 2 meter wide draconic sea monster effigy comprised of powerfully swirling water currents, which rushes forward in the direction she casts it, dealing A Rank Damage to anything in its path. Sofia can also ‘bend’ the trajectory of her ‘monster’ by guiding it with her hand, but doing so doubles her mana cost.
S-rank Spells:
Name: Instant Transmission Rank: S Mana Cost: 500 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 600 Word Travel Topic Cooldown: 2 Weeks Duration: Instant Effect: The user places their index and middle fingers on the forehead. They then teleport to a location which they can access and is not further away than 600 words of traveling from their current location. When using Instant Transmission the reductions for traveling are not applied to the 600 words. The user must use this spell in a topic. At the cost of 600 more mana, they may bring one extra person with them if they touch them with their other hand for at least 5 seconds. If the user or the other person still has ongoing topics in the other location (socials, quests), they may still roleplay in them to conclude them but they may no longer create new topics in the previous location since from this moment on they're considered to be in the new location they've teleported to. The user and the other person may start traveling and even create new topics to roleplay in at the new location as long as it doesn't exceed their maximum topic limit.
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