Several years had passed since his last adventure to Baska, the humble town was now a bustling city. He could still remember the humble beginnings of his own journey, back when he still had all of his limbs… Reaching there would be done through what had become his new normal, the skeleton key. And so with a firm grasp on the enhanced key being rammed into the nearest keyhole, Kon was sent instantly from the Batra's Inn in Crocus to Boar Hat Pub’s front door alarming all those that were around him as he materialized in front of them. Wanting to reduce their concern, Kon swiftly withdrew his Rune Knight pendant, revealing his affiliation causing some to give a sigh of relief while others spat on the ground before cursing at him.
- Spells:
- Name: Tal-Rasha's Traversal
Rank: S
Mana Cost: 500
Requirements: Tal-Rasha's Palace Key
Type: Supplementary
Element: Arcane
Range: -
Cooldown: -
Duration: -
Effect: Tal-Rasha, a powerful mage from Desierto, spent most of his life researching magic. Distractions were a curse to him, but many would travel from far and wide to seek Tal-Rasha's wisdom and expertise. Necessity being the mother of invention resulted into Tal-Rasha designing a highly complex spell to traverse anywhere he had been before. Thus, whenever Tal-Rasha would twist his key into the keyhole of any door, the door would open and create a portal elsewhere. This allowed Tal-Rasha to easily access his hidden libraries across Earthland to continue his research without delay. It is said that whoever possesses Tal-Rasha's Skeleton Key will be able to open doors elsewhere on Earthland, should they have been there before.