Rank: A
Mana Cost: 200
Requirements: Takeover: Lucifer
Type: AoE Debuff
Element: Fire
Range: Self
Cooldown: 4 Posts
Duration: Sustain
Effect: Jove taps his foot upon the ground, via either the motion of one tapping their feet or through a stomp. This create a magic circle below his feet that is pitch black, about eight meters in diameter. Once done, a plasma like fire erupts from his core. This plasma extends in all directions, offering a moderate heat that can be described as uncomfortable at best. The plasma is of a transparent burnt orange color. The heat seeps into the body of anyone within range. The individuals within an four meter range of Jove suffer A rank debuff to their strength while the spell is sustained. The AoE itself does not move after used, but the debuff stays in effect on the users so long as they are within effective range of Jove. This includes Jove. Individuals who are under the effect of this spell who exceed 20 meters from Jove are no longer under the effect, and would have to re-enter the 4m range of the spell in order to fall under its effects once more.
Name: Hellfire Rail Gun
Rank: A
Mana Cost: 200
Requirements: Takeover: Lucifer
Type: Offensive
Element: Fire
Range: Self
Cooldown: 4 Posts
Duration: Sustain
Effect: Jove clenches his hand, which ignites a red flame around his hand, and creates a two meter magic circle above the back of his fist which is black. He then opens his fist, his hand now glowing with this red fire. Upon his next impact with an opponent, the red fire spikes forward.
Name: Sinful Breath
Rank: A
Mana Cost: 200
Requirements: Takeover: Lucifer
Type: Offense
Element: Fire
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: Jove opens his mouth wide, revealing a small red orb at the center of his open mouth. This is also highlighted by the black magic circle which appears directly in front of his mouth, which is clearly visible yet transparent enough to still see through and into his mouth. The magic circle is around three centimeters in front of his mouth, and 2 meters in diameter. Instantly, the orb rockets out away from Jove's mouth, traveling in its condensed form at the enemy. The orb forms outside of Jove's face, ensuring no damage happens to him, utilizing the magic circle as its starting point.
Name: Hell's Toil
Rank: B
Mana Cost: 100
Requirements: Takeover: Lucifer
Type: Debuff
Element: Fire
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: Jove activates this spell with a kick, a black magic circle forming behind his leg when he does so. This magic circle has a diameter of one meter. The spell travels outwards from Jove in an arc which is half a meter in diameter, and half a meter long. The spell, on impact, debuffs the users constitution. If it lands, Jove can sustain the spell so long as the enemy remains within range of him. Hells Toil originates from Jove's foot and travels out to its maximum possible range, or until it collides with an individual.
Last edited by Jove Augustus on Sun Aug 22, 2021 2:25 pm; edited 5 times in total