The Nephilim didn’t understand the meaning behind that, but he figured that Kaito could possibly be the answer to that. He just wanted his arm to become silent and hopefully have it evolved into something greater. It was something that had been bothering him for quite some time. He invited Kaito to come to the dome that belonged to the guild. It wasn’t empty as it was filled with much different equipment throughout the dome.
Renji was on the side as he was going to be spectating their fight and see how things would progress between the two of them. He also wondered if he would see Revy here as well.
Yuurei had his equipment on him as he didn’t have Renji use his bag to put it on him. Instead, his helmet was on his head, his armor under his outerwear her was wearing. His gauntlets were on his hands, and everything else would be normal. His school bag would be hidden beneath the cape that was on Yuurei’s back. He would be stretching waiting for his friend to make an appearance.
295
- Stats:
- Strength: 827 (751*.1+130) on left hand 957 (503*.1+104+50) on right hand 981 (Kami no Chikara, Midas Gauntlet, No Contract Nephilim)
Speed: 968 (752*.1+50+50+40) Kami No Chikara, Midas Gauntlet, Hashashin's Creed, No Contract Nephilim
Constitution: 847 (770*.1) No Contract Nephilim
Endurance: 315 (286*.1+50) on right hand 365 (No Contract Nephilim)
Intelligence: 602 (501*.1+50) No Contract Nephilim
Mana: 15,935/15,935 (13,935+2000) Sea Dragon King's Earrings
50% Spell reduction on magic due to Intelligence
3xS-Rank Damage
Lunge Distance & Speed 27.5 m/s (Kami no Chikara)
Run Speed 50 m/s (Uriel's Ring)
7xS-Rank Hit Points
11 Run Duration Posts (Kami no Chikara)
Lunge Frequency six times per Post
3xS-Rank Pain Tolerance
- Equipment:
- Kami No Chikara
+40 Speed
+104 Damage (80*30%) Grand Master Fist
4x S rank Durability Grand Master Fist
Divine Calves: Kami no Chikara grants the user more power to their calves. This grant the user the ability to improve their jump and lunge by 5 meters.
Seraphim’s Retribution Kami no Chikara has a unique effect. While the user is wearing this item, they are able to ignore armor and deal damage straight to their target's constitution. The user is allowed to do this with anything physical that they attack with.
Monstrous Constitution Kami no Chikara grants the user the ability to last longer in doing things in combat. While they have this on them, this allows them to run for 1 post longer than usual.
Midas' Gauntlet
+130 Damage (100*30%) Grand Master Fist
+50 Speed
+5x S-Rank Durability
Midas' Touch: Should a limb become hindered as a result of being damaged by the Midas' Gauntlet, the limb will turn into gold for the remainder of the topic. The affected limb cannot be healed anymore.
Midas' Greed: The user receives an additional 20% jewels based on the Fight Regulations when defeating an opponent.
Monarch's Golden Guise
3x S-Rank
Cooldown Reduction: The user receives a cooldown reduction of 2 posts on their spells.
Increased Range: The receives has an increased range of 10 meters on their spells.
AoE Boost: The user receives an increased AoE size of 10 meters on their spells.
Elemental Resistance: The user receives a Moderate Resistance to the elements that they possess with their magic.
Purchase Discount: The user receives a discount of 50% on purchasing spells instead of training them.
Aura Reading: The user can sense the aura of other people and determine if they are aligned with good, evil, or none based on the composition of their reputation.
Hashashin's Creed
3x S rank Durability
+50 Speed
Art of Assassination #12: The user is completely soundless when they move around.
Art of Assassination #34: The user cannot be detected by any sensory spells.
Art of Assassination #57: The user becomes unnaturally nimble, allowing them to jump up 5 meters high effortlessly and land gracefully from extreme heights without hurting themselves.
Arachnida
+2x S-Rank Durability
Spider-Sense: Spider-Sense presents a psychological awareness of the user's surroundings. The power itself originates as a tingling feeling in the back of the skull. The enhanced perception allows the user to foretell danger before it happens and warns the user of it in no time. The greater the danger or how close the danger increases the tingling sensation. The user is able to feel impending danger happening to them within 20 meters while they are conscious which allows them to pinpoint the source of the danger. Additionally, spider-sense gives them the ability to feel vibrations in the air up to 10 meters around them.
Sea Dragon King's Earrings
+3x S-Rank Durability
+2000 Mana
Uriel's Ring
+2 S-Rank
Uriel’s Speed: Uriel blesses those who wear this ring with a better acceleration than before. They can move at full speed within 2 seconds instead of the normal 4 seconds.
Uriel’s Rush: Uriel blesses the equipment of those who wear this ring. This allows the user to run 5 m/s faster than they normally can when wearing the ring.
Wyrd's Weaver Cape
2x S-Rank
Weaver: The cape can move on its own accord, is highly aware of its surroundings, and will always try to protect its wearer from incoming damage while worn. When its wearer is being attacked and is unable to defend themselves or is unaware of the attack, the cape can automatically move in such a way to block the incoming attack by taking the damage itself. This is not a mandatory action for the cape to perform though.
School Bag
2x S-Rank
Bound Items: If the School Bag is destroyed all items that were summoned through the bag of holding spell are also destroyed.
ELEMENTAL SYNERGY
If the element of the user and their item match, the spells of that item receive a cooldown reduction of 1 post and a mana cost decrease of 20%. The same applies to companions.
- Hassan's Cursed Arm:
- Cursed Strength: The arm has an increased Strength of 50.
Cursed Endurance: The arm has an increased Endurance of 50.
Cursed Hand: The user can extend their cursed arm up to 2 meters at spell speed. The user may keep their arm at this length or retract it whenever they wish at spell speed.
- Shinigami's Red Eye:
- When the user looks at an opponent, that target and their equipment are treated as having a minor weakness to the user's attacks. This can only affect one opponent at a time, and only to the user of the eyes can benefit from it, as only they can make sense of what they see.