Kazimir's Husbandry
Mon Oct 24, 2022 6:54 pm
General Name: Ventus Slot: Companion Race: Spirit Class: Legendary( 48) Quantity: Custom Element: Wind Mana: 1500 Statistics:
Details Height: 2m Weight: 50kg Appearance: a wispy humankind figure made of wind. Description: The celestial spirit that guards the wind clan, sent this servant of the wind to assist the clan. It guides one person at a time and stays with them until dismissed. The spirit is spry and agile, moving effortlessly across the ground. Ventus was sent to search for Kazimir after he went missing. He found the wind mage held prisoner beneath the church and helped to set him free. The spirit's power is a tiny fragment of the celestial spirits and may grow with time. The companion was sent to Kaz because of his hunt for knowledge of the world. Personality: Uncaring and bored unless there is new information to be gained. The spirit doesn't care much for the toils of day-to-day life and can be aloof emotionally. Although it is very loyal to its cause, the mission it was sent on by the celestial spirit, and its owner. The spirit loves history but not talking about it. Extra Requirements: Bond with the Celestial Spirit Abilities Skills:
Companion Perks:
Partner Perks:
Spells
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Points Breakdown Please list Companion Points gained and lost for a faster approval process.
Total points Acquired: 48 Total Points Spent: 48 |
Last edited by Kazimir Seiryu on Wed Oct 26, 2022 6:15 pm; edited 1 time in total
Wed Oct 26, 2022 12:12 pm
Name: Whisper in the Wind
Rank: -
Mana Cost: 1,000
Requirements: Ventus
Type: Supplementary
Element: Wind
Range: Topic Wide
Cooldown: once per topic
Duration: Instant
Effect: The companion heads the call of the user and can teleport itself, the user, and all the user's allies in the topic to a different location in the topic. This can only be used for defense. As such no one that is teleported this way may attack or perform an offensive move after being teleported. This allows for escaping a topic.
- This spell is a little too overpowered and needs a limit to how many people you can teleport. At most it can be 3, including yourself.
- There needs to be a range of how far someone must be from you to teleport them
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