Rank: S
Mana Cost: 500
Requirements: Blue Slime Queen Magic
Type: Healing
Element: Water
Range: 25 meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user brings one hand to their chest and extends it outward creating a 16-meter diameter AoE of healing light to erupt at the destination they point their hand at. A 16-meter diameter magic circle appears at the target location. A 16-meter diameter magic circle appears at the caster when their hand touches their chest. It applies S-rank healing to everyone caught within the AoE.
Name: White Wind
Rank: A
Mana Cost: 200
Requirements: Blue Slime Queen Magic
Type: Healing
Element: Water
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user rears back their hand to their hip. An 8-meter diameter magic circle appears around the caster. The user thrusts their hand forward and a 2-meter diameter beam of wispy healing light shoots forward up to 20 meters and an 8 meter-diameter magic circle appears at the target location. The spell erupts in an 8-meter diameter AoE explosion and applies A-rank healing to anyone in the area of the explosion.
Name: Lianara's Armor
Rank: S
Mana Cost: 500
Requirements:Blue Slime Queen Magic
Type: Defense
Element: Water
Range: Self
Cooldown: 5 Posts
Duration: Sustained
Effect: Name: Body Defensive Spell
Rank: S
Mana Cost: 500
Requirements: Arcane Magic
Type: Defensive
Element: Arcane
Range: 25 Meters
Cooldown: 5 Posts
Duration: Sustain
Effect: The user thrusts down their arm activating the spell creating a magic circle beneath them, they can then apply the spell by touching a target covering them in a defensive spell with 2x S-Rank durability. The cover can be applied to both the user and to others and may be manipulated by the caster for what it covers when first casting the spell. I.e whether it covers certain body parts or certain pieces of equipment. The cover itself is transparent, creating no glare in the sunlight nor capable of impairing the vision of the recipient. The user must continue to sustain this spell for the effect to be maintained, paying for each person impacted by this spell.
Name: Slime Scatter and Reform
Rank: S
Mana Cost: 1000
Requirements: Osbornes, the Blue Slime Queen
Type: Supplementary
Element: Water
Range: 25 Meters
Cooldown: Once per topic
Duration: Sustain, 3 Posts
Effect: This move may be used when the user is knocked out and has sufficient mana left at their disposal. The user blasts into four smaller slimes that are shot in four opposing directions. The slimes are the size of a basketball and land 15 meters away from where the user was knocked out. The slimes are all controlled by the mind of the user since they are all part of the user. The attributes of the slimes are 0% of the base Strength of the user, 100% of the base Speed of the user, 50% of the base Constitution of the user, 0% of the base Endurance of the user, and 0% of the base Intelligence. The slimes can only move around in this form and do nothing else. The equipment of the user is considered gone in this form. In order to truly knock out the user if this move is used, the opponent must destroy all the remaining slimes. Otherwise, after 3 turns of sustaining this move, the user is regenerated from one of the leftover slimes with 20% of their base Strength, 20% of their base Speed, 20% of their base Constitution, 20% of their base Endurance, and 20% of their base Intelligence. Each remaining slime that survives the 3 posts add an additional 10% to the percentages mentioned above. It is also possible for the user to merge all four of the slimes together if they get the chance to do so, and reform before the 3 turns are actually over. Upon reforming, the equipment returns along with the durability and cooldowns that it had before the user used this move. This cannot be nullified and can only be used once per topic. Resistances and weaknesses still apply to the slimes.
Purchasing the spells listed above
Name: Band aids and Splints
Rank: A
Mana Cost: 200
Requirements: Blue Slime Queen Magic
Type: Healing
Element: Water
Range: 20 meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user points a finger gun at a target and fires. A 2-meter diameter magic circle appears at the caster. and the target. A 2-meter wide cone shoots from the caster's finger, towards the target. It heals A-rank endurance or constitution damage.
Name: Jin's Super Tonic
Rank: B
Mana Cost: 100
Requirements: Blue Slime Queen Magic
Type: Healing
Element: Water
Range: Self
Cooldown: 3 Posts
Duration: Instant
Effect: The user extends their arm outward creating an AoE of healing light to erupt outward around them. A 4-meter diameter magic circle appears at the caster when their hands clap together. The caster is at the center of the 4-meter diameter AoE. It applies healing magic to everyone caught within the AoE for B-rank damage.
Name: Heal Grenade
Rank: B
Mana Cost: 100
Requirements: Blue Slime Queen Magic
Type: Healing
Element: water
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user rears back their hand like throwing a baseball. A 4-meter diameter magic circle appears around the caster and at the target location. The user thrusts their hand forward and 4-meter AoE healing ball of light erupts at the target location healing B-rank dmg to anyone in the area.
Name: Healing Radiance
Rank: C
Mana Cost: 50
Requirements: Blue Slime Queen Magic
Type: Healing
Element: Water
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The user faces one of his hands at a target and grabs his own wrist with his other hand. A magic circle appears in front of the caster. A thin beam of light shoots out .25 meters in diameter. When the beam hits a target, they are healed for C-rank dmg.
Name: Healing Dome
Rank: C
Mana Cost: 50
Requirements:Blue Slime Queen Magic
Type: Healing
Element: Water
Range: Self
Cooldown: 2 Posts
Duration: Instant
Effect: The user extends their arm outward creating an AoE of healing light to erupt outward around them. A 2-meter diameter magic circle appears at the caster when their hands clap together. The caster is at the center of the 2 meter diameter AoE. It applies healing magic to everyone caught within the AoE for C-rank damage
Name: Potion Bomb
Rank: C
Mana Cost: 50
Requirements:Blue Slime Queen Magic
Type: Healing
Element: Water
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The user rears back their hand like throwing a baseball. A 2-meter diameter magic circle appears around the caster and at the target location. The user thrusts their hand forward and 2-meter AoE healing ball of light erupts at the target location healing C-rank dmg to anyone in the area.
Name: Light Guard
Rank: C
Mana Cost: 60
Requirements:Blue Slime Queen Magic
Type: Healing
Element: Water
Range: 10 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user holds their arm up like they are blocking with a shield and clinches their fist. A magic circle appears around at the casters feet. A shield made of light materializes around the users arm. The shield is .5 meters in diameter and can move along with the users arm and block up to B-rank damage.
3x S rank= 750,000 jewels (Scatter and reform, Lianara's Armor, Mega-Elixer)
1x A rank= 200,000 jewels (White Wind)
Total cost: 950,000 jewels
Training the Rest