Territory
Element: Arcane
Category: Single
Quantity: Limited
Description: The user is able to conjure a kind of wave-like matter that resembles a tomoe, which allows them to manipulate the space around any object or substance of their choice, allowing for great versatility. One can manipulate space as means of defense, offense, by means of forming heat and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. The limits to the magic include being unable to warp to distances out the user's "space". However, the greatest potential that this Magic offers lies in its trapping and damaging capacities; the caster has the option to imprison any living being of their choice inside their "space", and if the caster desires so can sap their Magic Power away.
Extra
Requirements:
- The user must be of a class capable of performing Supplementary-type spells.
Drawbacks:
- The user can either purchase or train the spells mentioned above when they have unlocked their respective slots to acquire them.
Restrictions
- The magic takes up one enhancement slot. The user does not need to have the enhancement slots available at purchase. Should the user ever unlock their first enhancement slot, it will immediately be filled by this magic.
Effects
- Spells that target an area and do not originate from the user can be activated without any delay. They still require an activation gesture and must originate from a single focal point.
Spells
- Name: Hammerspace
Rank: D Mana Cost: 25 Requirements: Territory Type: Supplementary Element: Arcane Range: Self Cooldown: 1 Posts Duration: Instant Effect: By moving their hand in front of them in a circular shape, the user opens a dark portal to a separate dimension where they can store or retrieve their equipment. The user can have their equipment stored inside their Personal Domain before entering a topic. When needed, the user can summon and equip their items immediately using this spell.
- Name: Portal
Rank: A Mana Cost: 200 Requirements: Territory Type: Supplementary Element: Arcane Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: By moving both hands in front of them in a circular motion, the user creates a dark portal that connected to a point of their choosing within 20 meters. Enemies that are within 5 meters of the user can be knocked back up to 20 meters. The user will not be able to attack after using teleportation in the same post.
- Name: Personal Space
Rank: A Mana Cost: 200 Requirements: Territory Type: Supplementary Element: Arcane Range: 20 Meters Cooldown: 4 Posts Duration: Sustain Effect: The user waves their hand in front of them to activate the spell. The user can move into a small dimensional pocket-space. The internal design depends on the personality of the user. The user can also invite another person in here. In order to enter the realm, the user opens a Pathway. Each additional person entering the Pathway with the permission of the user will cost the user additional mana. This is similar to the Spatial Rend spell, except it can only be used to travel do their own dimension.
- Name: Spatial Snare
Rank: A Mana Cost: 200 Requirements: Territory Type: Supplementary Element: Arcane Range: 20 Meters Cooldown: 4 Posts Duration: Sustain Effect: The user waves their hand towards a target and distorts the space around it turning it into a bubble of spatial magic, collapsing anything within into a dimensional void. Once trapped, the target can be instantly teleported to their Personal Domain. The target can be an individual, spell, or equipment. Even the general environment within the 8-meter AoE is acceptable. The warping is limited to a spell in A-rank damage or a single piece of equipment up to Unique rarity if the target is a non-mage and Legendary if the target is a mage. The target can, however, break out if they pay the mana cost of the spell, and will emerge in the same place where they were imprisoned. Should the item of a target be in the Personal Domain, they can pay double the mana cost of the spell to force their item to return.
- Name: Displacement
Rank: A Mana Cost: 200 Requirements: Territory Type: Supplementary Element: Arcane Range: 20 Meters Cooldown: 4 Posts Duration: Instant Effect: The user waves their hand towards a target and distorts the space around it, instantly swapping the user's own position with that of their target. Any actions and momentum from either of the characters swapped continue as normal, their positions are simply exchanged. The user will also not be able to attack anymore after using teleportation in the same post. Items and spells attached to both users will remain in their posession, but any projectiles fired will not be moved.
- Name: Spatial Prison
Rank: S Mana Cost: 500 Requirements: Territory Type: Supplementary Element: Arcane Range: 25 Meters Cooldown: 5 Posts Duration: Sustain Effect: The user waves their hand towards a target and distorts the space around it turning it into a bubble of spatial magic, collapsing anything within into a dimensional void. Once trapped, the target can be instantly teleported to their Personal Domain. The target can be an individual, spell, or equipment. Even the general environment within the 16-meter AoE is acceptable. The warping is limited to a spell in S-rank damage or a single piece of equipment up to Legendary rarity if the target is a non-mage and Mythic if the target is a mage. The target can, however, break out if they pay the mana cost of the spell, and will emerge in the same place where they were imprisoned. Should the item of a target be in the Personal Domain, they can pay double the mana cost of the spell to force their item to return.
- Name: Spatial Rend
Rank: S Mana Cost: 500 Requirements: Territory Type: Supplementary Element: Arcane Range: - Cooldown: Once per topic Duration: Instant Effect: By moving both hands in front of them in a circular motion, the user creates a dark portal that expands to a big enough size that can be walked through. The pathway can lead to a different location on Earthland, which has already been visited before by the user or their own dimension. It is also possible for the user to bring along another user with them, however, it costs an additional 1000 mana. The pathways created using this spell are quite stable and allow the user to simply walk into the corridor created. The pathway neatly closes around the user before opening at the destination.
- Name: Territory Exchange
Rank: S Mana Cost: 500 Requirements: Territory Type: Supplementary Element: Arcane Range: 25 Meters Cooldown: 5 Posts Duration: Once Per Topic Effect: The user locks onto an enemy and replaces their current position with that target's. Any actions and momentum from either of the characters swapped continue as normal, after their positions are simply exchanged. The user will also not be able to attack anymore after using teleportation in the same post. Items and spells attached to both users will remain in their posession, but any projectiles fired will not be moved. However, any binding effects and other physical restraints will not be moved from their position, and will be immediately applied to the character who flickers to that position.
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