Spells
- Name: Finger Bullet Assassination
Rank: S
Mana Cost: 1000
Requirements: Osbornes, the Blue Slime Queen
Type: Offensive
Element: Water
Range: 25 Meters
Cooldown: 5 Posts
Duration: Instant
Effect: The user holds their arm out straight, makes a finger gun with their hand, and, through the liquid from their body, compresses a drop of water in their index finger, firing it with tremendous force and speed similar to a gunshot — enough to easily pierce through armor. The bullet is quite small and is a perfect sphere with a diameter of 2 centimeters. Finger Bullet Assassination does not create a magic circle since it is not an actual spell, moves at double the regular spell speed, and inflicts full damage to both the target and their equipment. Though, in return, Finger Bullet Assassination cannot be affected by magic enhancements and mana reduction. This cannot be nullified.
Slime. | Reform. |
- Name: Slime Scatter and Reform
Rank: S
Mana Cost: 1000
Requirements: Osbornes, the Blue Slime Queen
Type: Supplementary
Element: Water
Range: 25 Meters
Cooldown: Once per topic
Duration: Sustain, 3 Posts
Effect: This move may be used when the user is knocked out and has sufficient mana left at their disposal. The user blasts into four smaller slimes that are shot in four opposing directions. The slimes are the size of a basketball and land 15 meters away from where the user was knocked out. The slimes are all controlled by the mind of the user since they are all part of the user. The attributes of the slimes are 0% of the base Strength of the user, 100% of the base Speed of the user, 50% of the base Constitution of the user, 0% of the base Endurance of the user, and 0% of the base Intelligence. The slimes can only move around in this form and do nothing else. The equipment of the user is considered gone in this form. In order to truly knock out the user if this move is used, the opponent must destroy all the remaining slimes. Otherwise, after 3 turns of sustaining this move, the user is regenerated from one of the leftover slimes with 20% of their base Strength, 20% of their base Speed, 20% of their base Constitution, 20% of their base Endurance, and 20% of their base Intelligence. Each remaining slime that survives the 3 posts add an additional 10% to the percentages mentioned above. It is also possible for the user to merge all four of the slimes together if they get the chance to do so, and reform before the 3 turns are actually over. Upon reforming, the equipment returns along with the durability and cooldowns that it had before the user used this move. This cannot be nullified and can only be used once per topic. Resistances and weaknesses still apply to the slimes.
Buying both for 250k due to 50% off due to ext