Welcome to Fairy Tail RPG, where your visions come true through your words. You control the destiny of your character. Do you have what it takes to bring the world to order or chaos?

You are not connected. Please login or register

Prestige Race - Celestus

View previous topic View next topic Go down  Message [Page 1 of 1]

#1Gamemaster 

Prestige Race - Celestus Empty Mon Jun 10, 2024 8:18 pm

Gamemaster

Celestus


Celestus (New Character): Celestus were once humans who have balanced upon the delicate balance between life and death countless times, so much so that the various Gods of Death no longer desire their spirit while Gods of Life reject them for their own abnormal existence. Hated amongst all spectrums of living, Celestus find themselves in an awkward position and are commonly ostracized by commoners due to their unusual appearance of paler skin, while both hair and eye colour turn deathly white. Looking to fit in, many Celestus will wear make-up, dye their hair and even magically change their eye colour. Due to their near-immortality, they are able to resurrect and return as a more youthful version of themselves, living amongst mortals becomes an impossibility as they will outlive any friend or family they might have. Offspring of Celestus do not receive any of their benefits or longevity as a result few will have children due to the horror of outliving their grandchildren.

Celestus (New Character Details): The user must expand upon a history of living between life and death before being rejected from the afterlife.

Celestus (Burn): It is also possible for someone to ascend to the status of a Demigod by repeatedly dying and being revived to the point in which they can drink from the Death's Chalice, a feat that is more commonly done by accident then intentional and most seen during mass plagues where people are on the cusp of death.

Celestus (Burn Details): The user uses the burn method to burn away a portion of their experience and statistics to successfully drink from the Death's Chalice.

Perks


  • In the Final Moments: Slow to rise, powerful once awoken, Celestus's relationship with magic encourages careful forethought as they gain 1 Post Cool-down reduction every two turns in combat, up to a 5 Post Cool-down reduction after 10 turns, this counter continues even after the user has been knocked out and unconscious or dead in the topic.

  • Power Upon Death: Celestus become increasingly more powerful every time they are defeated in battle as a result, when a Celestus is knocked out and revived in the same topic their physical attributes will be increased by 20% while mana cost for all spells is decreased by 15%, this effect lasts until the end of the topic and stacks every time they are revived in the same topic, up to a 100% increase to all physical attributes and 75% Mana Cost Reduction.

  • Eternal Youth: Upon being knocked out, Celestus may revive themselves with their base durability being restored to 2x S-Rank while retaining any limb-based damage they might have received, once per topic. In this state, they can not be healed, however, any debuff or active negative effects will apply to the user's targets as long as they are within spell range for them to apply. Doing so will also restore their appearance to a younger version of themselves which can have risky consequences as this can lead to them turning into teenagers or even children.

  • The People's Champion: Upon an ally or companion being knocked out, Celestus may give up some of their own life force by dealing 2x S-Ranks worth of damage to themselves and reviving them with their base durability being restored to 2x S-Rank while retaining any limb-based damage they have received. In this state, their revived ally or companion can not be healed, however any debuff or active negative effects will still apply to them. This effect is only possible if a Celestus is within 5 meters of the ally or companion that has been knocked out and within two turns of them being knocked out. Damage dealt to the Celestus as a result of this effect can not be healed and is not impacted by resistances or weaknesses.

Spell




  • Name: Death's Inferno
    Rank: S
    Mana Cost: 500
    Requirements: Celestus, The user must have been knocked out and revived for this spell to be used.
    Type: Offensive
    Element: Arcane
    Range: 32 meters
    Cooldown: None
    Duration: Instant
    Effect: Upon being knocked out and revived the user may call upon the Death's Inferno which will create a devastating storm of green flames around them in a 32-meter diameter, the user will be unaffected by the fire being at the eye of the storm with a 1-meter area within its centre. Those impacted by the flames will receive 1x S-Ranks worth of damage and receive a lingering effect causing damage over time equivalent to one rank lower than the spell and diminishing by one rank each turn.


#2Gamemaster 

Prestige Race - Celestus Empty Mon Jun 10, 2024 8:18 pm

Gamemaster
@Ittindi may claim this Commission using a Prestige Race Commission ticket.

#3Ittindi 
Online

Prestige Race - Celestus Empty Mon Jun 10, 2024 8:59 pm

Ittindi
Would like to claim with ticket.

#4Tae 
Online

Prestige Race - Celestus Empty Tue Jun 11, 2024 6:29 am

Tae
 @Ittindi has claimed this newly created amazing race. Congrats!




Prestige Race - Celestus GPIjkMz

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum