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Zenith Starter Spells

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#1Zenith 

Zenith Starter Spells Empty Sun Aug 18, 2024 1:23 pm

Zenith
Name: Heavenly Body Magic: Gleam
Rank: D
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Self-Buff
Element: Light
Range: Self
Cooldown: 1 Posts
Duration: Sustain
Effect: Instant
Effect: Zenith opens the palm of his hand and a magical gold circle of a size of .25-meter diameter appears. Light magic in the form of a tiny star appears and enters his body. The user feels a surge of power dwelling within increases their speed by D Rank.

Name: Heavenly Body Magic: Glint Beam
Rank: D
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Offensive
Element: Light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Instant
Effect: Zenith stretches out his hand in front of him and a magical gold circle of a size of .25-meter diameter will appear. Light magic will shoot a beam of light that is .25-meter in diameter towards the direction of where his hand is aiming towards and dealing D Rank damage.

Name: Heavenly Body Magic: Glint Burst
Rank: D
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Offensive
Element: Light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Instant
Effect: Zenith stretches out his hand in front of him and a magical gold circle of a size of .25-meter diameter will appear. Light magic will shoot a beam of light that is .25-meter in diameter towards the direction of where his hand is aiming towards and dealing D Rank damage.

Name: Heavenly Body Magic: Gleam Step
Rank: D
Mana Cost: 25
Requirements: Heavenly Body Magic
Type: Supplementary
Element: Light
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Instant
Effect: Zenith moves one of his hands in front of him and crosses two of his fingers together. This brings out a magic circle of a size .25-meter diameter that will appear in front of him, which will allow the him to go through it and dash in one direction he chooses up to 5 meters. This is to dodge incoming attacks or possibly go from point A to point B faster than normal.

Name: Grace Manifestation
Mana Cost: 2% of Total Base Mana
Requirements: None
Type: Transformation
Range: Self
Cooldown: 3 Posts
Duration: Sustain
Effect: The user starts to manifest their Grace causing their eyes to turn into a bright golden color. The attributes of the user are increased by 10% of their base amount. In addition, Nephilims reduce the attributes of those that are ranked equal or one rank lower by 10%. Though, anyone that is two ranks lower or more than the Nephilim will suffer a reduction of 20%. This only affects those within 25 meters of the Nephilim. This is a transformation and not a spell. Therefore, it cannot be canceled by artifacts or magics that can cancel spells.



Last edited by ZenithSage on Sun Aug 18, 2024 3:44 pm; edited 1 time in total



Zenith Sage, the First of His Name, Eater of Kupo Nuts, King of Mooglekind, King of Ivalice, Spira, and the Crystallis Realms, Chieftain of the Eternal Plains, Liberator of the Lost, and Father of Espers.
#2Lumikki 

Zenith Starter Spells Empty Sun Aug 18, 2024 3:41 pm

Lumikki


Not bad for your first batch of spells. Just add for your Gleam Step that the dash is 5 meters and I can go ahead and approve them after that.
Also note that you don’t have to include your race spells into your batch of spells, they have their own conditions of unlocking- usually with post count.



Zenith Starter Spells Img_0811

┌──❀*̥˚──◌──◌──❀*̥˚─┐
Pokedex Entry
└◌───❀*̥˚───◌───❀*̥˚┘
#3Lumikki 

Zenith Starter Spells Empty Sun Aug 18, 2024 3:50 pm

Lumikki


Thank you for the swift changes. The spells are now approved for use. Have fun <3



Zenith Starter Spells Img_0811

┌──❀*̥˚──◌──◌──❀*̥˚─┐
Pokedex Entry
└◌───❀*̥˚───◌───❀*̥˚┘

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