Name: Kusarigama IV
Rank: A
Mana Cost: 200
Requirements: Arcane Magic
Type: Offensive
Element: Arcane
Range: 20 Meters
Cooldown: 4 Posts
Duration: Instant
Effect: The user clenches their hand before releasing it creating a chain made of magic with a Kama at the end with a roughly 20 centimeters in length curved blade as well as a magic circle on the spot of the body where the chain will appear from. This chain will move at a target at spell speed. Upon hitting the target they will be damaged for 1x A-Rank damage, while the chain and Kama will melt and disappear.
Name: Kusarigama III
Rank: B
Mana Cost: 100
Requirements: Arcane Magic
Type: Offensive
Element: Arcane
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user clenches their hand before releasing it creating a chain made of magic with a Kama at the end with a roughly 20 centimeters in length curved blade as well as a magic circle on the spot of the body where the chain will appear from. This chain will move at a target at spell speed. Upon hitting the target they will be damaged for 1x B-Rank damage, while the chain and Kama will melt and disappear.
Name: Multi-Kusarigama I
Rank: B
Mana Cost: 100
Requirements: Arcane Magic
Type: Offensive
Element: Arcane
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: The user clenches their hand before releasing it creating 4 chain made of magic with a Kama at the end with a roughly 20 centimeters in length curved blade as well as a magic circle on the spot of the body where the chain will appear from. This chain will move at a target at spell speed. Upon hitting the target they will be damaged for 1x D-Rank damage per chain, while the chain and Kama will melt and disappear.
Name: Kusarigama II
Rank: C
Mana Cost: 50
Requirements: Arcane Magic
Type: Offensive
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: The user clenches their hand before releasing it creating a chain made of magic with a Kama at the end with a roughly 20 centimeters in length curved blade as well as a magic circle on the spot of the body where the chain will appear from. This chain will move at a target at spell speed. Upon hitting the target they will be damaged for 1x C-Rank damage, while the chain and Kama will melt and disappear.
Name: Kusarigama I
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Offensive
Element: Arcane
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user clenches their hand before releasing it creating a chain made of magic with a Kama at the end with a roughly 20 centimeters in length curved blade as well as a magic circle on the spot of the body where the chain will appear from. This chain will move at a target at spell speed. Upon hitting the target they will be damaged for 1x D-Rank damage, while the chain and Kama will melt and disappear.
Name: Miasma Stream III
Rank: B
Mana Cost: 100
Requirements: Arcane Magic
Type: Debuff
Element: Arcane
Range: 15 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: The user cheeks puff up visibly before spewing a grey stream of miasma creating roughly 1 meter in diameter as well as a magic circle. This stream moves at a target at spell speed. Upon hitting the target, they will be receive an B-Rank Speed debuff, while the miasma will melt and disappear. The user must continue to sustain this spell for the effect to be maintained.
Name: Miasma Stream II
Rank: C
Mana Cost: 50
Requirements: Arcane Magic
Type: Debuff
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustain
Effect: The user cheeks puff up visibly before spewing a grey stream of miasma creating roughly .5 meter in diameter as well as a magic circle. This stream moves at a target at spell speed. Upon hitting the target, they will be receive an C-Rank Speed debuff, while the miasma will melt and disappear. The user must continue to sustain this spell for the effect to be maintained.
Name: Miasma Stream I
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Debuff
Element: Arcane
Range: 5 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user cheeks puff up visibly before spewing a grey stream of miasma creating roughly .25 meter in diameter as well as a magic circle. This stream moves at a target at spell speed. Upon hitting the target, they will be receive an D-Rank Speed debuff, while the miasma will melt and disappear. The user must continue to sustain this spell for the effect to be maintained.
Name: Shield Mask II
Rank: B
Mana Cost: 100
Requirements: Arcane Magic
Type: Defensive
Element: Arcane
Range: 20 Meters
Cooldown: 3 Posts
Duration: Sustain
Effect: Ittindi puts one arm across his chest diagonally and a grey magic seal appears in front of his chest. An Oni Masks appears to form a 1 x 1 meter shield on that arm.
Name: Shield Mask I
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Defensive
Element: Arcane
Range: 20 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: Ittindi puts one arm across his chest diagonally and a grey magic seal appears in front of his chest. An Oni Masks appears to form a 1 x 1 meter shield on that arm.
Name: Full Second Evasion I
Rank: D
Mana Cost: 25
Requirements: Arcane Magic
Type: Supplementary
Element: Arcane
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Instant
Effect: The user stamps down causing a magic circle to appear directly under them, a burst of light will propel them, which allows them to dash in any direction up to 5 meters away at the users own lunge/dash speed.
Name: Full Second Evasion II
Rank: C
Mana Cost: 50
Requirements: Arcane Magic
Type: Supplementary
Element: Arcane
Range: 10 Meters
Cooldown: 2 Posts
Duration: Instant
Effect: Instant
Effect: The user stamps down causing a magic circle to appear directly under them, a burst of light will propel them, which allows them to dash in any direction up to 10 meters away at the users own lunge/dash speed.
Name: Full Second Evasion III
Rank: B
Mana Cost: 100
Requirements: Arcane Magic
Type: Supplementary
Element: Arcane
Range: 15 Meters
Cooldown: 3 Posts
Duration: Instant
Effect: Instant
Effect: The user stamps down causing a magic circle to appear directly under them, a burst of light will propel them, which allows them to dash in any direction up to 15 meters away at the users own lunge/dash speed.