MAGIC Magic Name: Gravity Magic Element: Arcane Category: Single Quantity: Limited Description: Gravity Magic is a magic that involves the manipulation of gravity. Utilizing this magic, the user can control and manipulate gravity. This can be achieved via various gestures and movements of the hand, such as simply spreading both arms with the index and middle fingers of both hands splayed, or by thrusting one hand towards the target, palm facing forward. Extra Requirements: None. Drawbacks:
Effects
- Offensive-type spells apply a Debuff (Speed) to the target equal to the rank of the spell. The target is affected by the Debuff (Speed) for 3 posts. The effect does not stack, however, it does reset the duration back to 3 posts if the target is hit again while the effect is applied to them.
- Debuff-type spells are doubled in range.
- Debuff-type (AoE) spells are doubled in size.
- Normally, the Speed attribute cannot be decreased below 1, however, Offensive-type (and its additional Debuff through this magic) or Debuff-type itself via Gravity Magic is capable of doing this. Should a target be lowered in their Speed below 1, they will suffer a percentage reduction. At its most powerful stage, the target can no longer move.
Speed | Lunge Distance & Speed | Run Speed | 0 to -50 | 2.5 m/s | 5 m/s | -51 to -100 | 1 m/s | 2 m/s | -101 and lower | 0 m/s | 0 m/s |
Spells - • Class • Spell:
- Name: Telekinesis
Rank: S Mana Cost: 500 Requirements: Gravity Magic Type: Offensive Element: Arcane Range: 16 m Cooldown: None Duration: Sustain Effect: The user may manipulate up to six objects around them, All of them must within a meter of the user initially. These can be manipulated freely to block, stab, etc., within the given range without any motions. Each object must be at most 4m2 and deal B-rank damage, have 1x B-Rank durability, and travel at spell speed. Telekinesis can be re-cast only if all the manipulated objects are destroyed or if the user deliberately cancels the spell. Spell modifiers do not apply to Telekinesis.
| D-RANK - • D • Nautical pressure:
- [ • D • ] - Nautical pressure
Name : Nautical pressure Rank : D Mana Cost : 25 Requirements : Gravity Magic Type : Offensive Element : Wind Range : Up to five meter(s) Cooldown : 1 post Duration : Instant Effect : The user casts a spell capable of putting intense pressure on an area. It's an area of effect type of offensive spell--it's area of effect is roughly 1 meter in diameter. This spell is designed to later in rank to increase in range while sacrificing it's offensive power. Albeit it currently inflicts D-ranked damage upon the users targets. It is activated by the user who has to clap twice in fast succession(akin to operating a modern light). During the activation sequence, a magic circle appears where the spell is targeted.
- • D • Telekinesis:
- [ • D • ] - Telekinesis
Name : Telekinesis Rank : D Mana Cost : 25 Requirements : Gravity Magic Type : Supplementary Element : Wind Range : Up to five meter(s) Cooldown : 1 Post Duration : Sustain Effect : Gravity magic can be used to lift objects, even gigantic ones, and people alike, and to move them around in the air. The user of this magic can only raise an object if it's immovable (for ex: by bringing their stats to 0 strength and 0 speed), except for the user himself and items in the possession of other characters. At this rank the user has to use an imaginary fishing rod and 'reel' his target in on his imaginary fishing rod in order to use this spell. User cannot move man made buildings at this ranking and, anything over 1 ton in weight. The spell itself deals no damage. The target as fast as the standard spell speed (20m/s) when cast under telekinesis. During the activation sequence, a magical circle appears under the target of the telekinesis. Ownership : Link
- • D • Floortilting:
- [ • D • ] - Floortilting
Name : Floortilting Rank : D Mana Cost : 25 Requirements : Gravity Magic Type : Supplementary Element : Wind Range : Self Cooldown : 1 post Duration : Sustain Effect : The user can negate the effects of gravity under his feet and create a new gravitational force on another surface, such as the surface of a ceiling, meaning that they can walk on them with ease and no adverse effects. In order to use this, the user has to direct his magic at his feet. To activate, the user has to audibly clap his hands once. During the activation sequence, a magic circle appears under the user. Ownership : Link
- • D • Self exertion:
- [ • D • ] - Self exertion
Name : Self exertion Rank : D Mana Cost: 25 Requirements : Gravity Magic Type : Supplementary Element : Wind Range : Self Cooldown : 1 post Duration : Instant Effect : The user can exert a force on oneself instead of pushing off another surface. By Newton's Third Law, it would be impossible to exert a force on oneself just to move around. To move, one would need to touch another object and push or pull on it in order to cause movement. User does not have to worry about that, they can knock themselves down by slapping their head, lift themselves up by pulling their hair, dodge by pushing their hip, move by extending and moving one's arm in a direction, etc. This may extend to other objects the user is holding onto, for example a weapon and, a shield. Gravity is this users domain of magic, being able to manipulate the forces of physics allows the user to perform actions that otherwise would go against the nature of this world. By modifying the gravitational properties around himself he is able to move in such manner. At the current rank, the user may only raise himself off of the ground and onto his feet using this spell. In order to activate this spell, the user has to snap his fingers with either hand, creating an audible pop to be heard. Ownership : Link
C-RANK B-RANK - • B • Smokescreen:
- [ • B • ] - Smokescreen
Name : Smokescreen Rank : B Mana Cost : 100 Requirements : Gravity Magic Type : Offensive Element : Wind Range : 15 meters Cooldown : 3 posts Duration : Sustain Effect : The user will release a concentrated beam of gravity at their intended target, dealing C ranked damage upon impact. To activate the spell, the user must punch the air with either one arm. This spell is an area of effect spell, covering everything 8-meters outwards of the user into the direction the users punch was aimed at. The user may freely choose the place from where the spell starts, as long as it's within fifteen meters of the user. A large magic circle covers the area that's targeted by the spell. Ownership : Link
A-RANK - • A • Kamehameha:
- [ • A • ] - Kamehameha
Name : Kamehameha Rank : A Mana Cost : 200 Requirements : Gravity Magic Type : Offensive Element : Wind Range : 20 meters Cooldown : 4 posts Duration : Instant Effect : The user will release a concentrated beam of gravity at their intended target, dealing A ranked damage upon impact. To activate the spell, the user must charge their limb at their intended target. So, if he the user desired to fire a beam from their arm, they'd have to mimic throwing a left or right hook. Leg beams require kick wind-ups. A magic seal will hover over their limb and release a singular beam which instantly explodes on impact creating a 8 meter in diameter blast. Ownership : Link
- • A • Wingardium Leviosa:
- [ • A • ] - Wingardium Leviosa
Name : Wingardium Leviosa Rank : A Mana Cost : 200 Requirements : Gravity Magic Type : Offensive Element : Wind Range : 20 meters Cooldown : 4 posts Duration : Sustain Effect : One of the grandest of telekinetic abilities, the user levitates many objects around himself that he may control at the direction of either one hand. These objects must remain within twenty meters of the user, and will deal damage upon impact upon another player. A white glow surrounds these objects, indicating that they have been enchanted. The amount of different objects that the user may levitate depends on the limitation of the rank. So that means that if the user levitates 2 objects they'd deal B ranked damage upon impact, 4 objects dealing C ranked damage and 8 objects dealing D ranked damage. If the user simply choses to empower one object, that object will deal A ranked damage upon impact. This spell is activated by the user raising both hands into the air with his palm facing upwards. The objects are moved by either one of the users hands giving figurative directions. This spell can output a maximum of A ranked damage each post it is sustained, the levitating effect doesn't stop after this threshold has been hit, the user can still direct the movements of the enchanted objects. Ownership : Link
- • A • Fight or Flight:
- [ • A • ] - Fight or Flight
Name : Fight or Flight Rank : A Mana Cost : 200 Requirements : Gravity Magic Type : Supplementary Element : Wind Range : Self Cooldown : 4 posts Duration : Sustain Effect : The user manipulates gravitational forces around himself, in order to levitate and fly if desired. The user of this spell has to use his right fist to point at the direction he intends to fly towards. Lowering his fist after activation causes the user to levitate given that the height the user at is at supported by the spell rank. User flies the same speed as their running speed, and moves at lunging speed from the ground. At its current rank, this spell allows the user to be 10 meters off the ground. Ownership : Link
- • A • Sensus:
- [ • A • ] - Sensus
Name : Sensus Rank : A Mana Cost: 250 Requirements : Gravity Magic Type : Supplementary Element : Wind Range : 20 meters Cooldown : 4 posts Duration : Sustain Effect : The users eyes glow for a moment as they tap one of their feet to activate this spell. Upon activation, every movement made within a ten meter radius of the user becomes instantaneously known to the user for as long as the spell is sustained. Allowing the user of this spell to instantaneously react to anything moving around him and remain aware of every change in movement, utilizing vibration sense to do so. A magic circle appears under the feet of the user during its activation. Ownership : Link
S-RANK - • S • Halt Hammerzeit!:
- [ • S • ] - Halt Hammerzeit!
Name : Halt Hammerzeit! Rank : S Mana Cost: 500 Requirements : Gravity Magic Type : Offensive Element : Wind Range : 25 meters Cooldown : 5 posts Duration : Instant Effect : Halt is an area of effect spell that deals A ranked wind damage to anyone caught up in the spell. It has an effective range of 32 meters in diameter. Due to gravitational properties, all character(s) hit by the offensive spell will be debuffed--effectively losing 40 speed and strength to their base stats, the user of the spell suffers half this debuff. Opponents whose speed and strength have been brought to 0 cannot move until they have 1 or more in those stats. To activate this spell, the user must loudly clap his hands--which makes a white colored magical circle appear. The circle is the same size of the area of effect spell. After the loud clap has been completed by the user, everything up to four meters above the ground will be targeted by the spell. A white shroud envelops the area at standard spell speeds(20m/s), starting from the ground up to four meters into the air where it reaches its apex and will start to dissipate shortly after. Ownership : Link
- • S • Black hole:
- [ • S • ] - Black Hole
Name : Black Hole Rank : S Mana Cost: 500 Requirements : Gravity Magic Type : Offensive Element : Wind Range : 25 meters Cooldown : 5 posts Duration : Instant Effect : The user points their arm to towards their intended target to activate this spell. After activation a 1 diameter black orb appears within the range of the spell, along with a magic circle under said orb. After the orb is created, an inverse blast follows causing everything within a 16-meter diameter of the orb to receive S rank damage. Ownership : Link
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