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Atlas's Vibration magic starters

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#1Atlas Prime 

Atlas's Vibration magic starters Empty Sun Nov 27, 2016 1:57 pm

Atlas Prime
Name: Balance Breaker
Rank: D
Mana Cost: 25 (25 to sustain)
Requirements: Vibration Magic
Type: Supplementry
Element: None
Range: User
Cooldown: 1 Posts
Duration: Sustain
Effect: The user clickers there heels together, causing vibrations on there feet to allow the atoms to match up to a surface, allowing them to walk on it. This only works for liquids or even a soild like ice. This will allow them to basically walk on water or other liquids or not slip on ice.

Name: Defensive Barrier
Rank: D
Mana Cost: 25 (25 to sustain)
Requirements: Vibration Magic
Type: Defensive
Element: None
Range: 1 Meters
Cooldown: 1 Posts
Duration: Sustain
Effect: The user raises there hands in front of them then pushes them forward to energize the air in front of them. This makes a a white wall of energy in front of them that can block up to 1 D-rank of damage. The wall is 5mx5m.

Name: Charged Ball
Rank: D
Mana Cost: 25
Requirements: Vibration Magic
Type: Offensive
Element: None
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user positions a hand in a cup like formation while the other is held above that to form an invisable ball in the middle. They then channel magic into the middle to make a ball that is .5m round. They can then throw it at an object  to deal D-rank damage.

Name: Atomic Shock
Rank: D
Mana Cost: 25
Requirements: Vibration Magic
Type: Offensive
Element: None
Range: 3 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: The user smacks their foot down on the ground to send out a shock of energy at those that are around them. This deals D-rank damage to anyone within a 1m radius of them.

Name: Energy Shield
Rank: D
Mana Cost: 25 (25 to sustain)
Requirements: Vibration Magic
Type: Defensive
Element: None
Range: Self
Cooldown: 1 Posts
Duration: Sustain
Effect: The user puts there hand up in the form of blocking an attack with a shield. With this action the user uses magic to construct the atoms in the air to a more solid form to form a 1m in diameter shield that can block up to D-rank damage



Last edited by Atlas Prime on Fri Dec 02, 2016 7:36 pm; edited 2 times in total

#2Tenshi † 

Atlas's Vibration magic starters Empty Mon Nov 28, 2016 8:42 pm

Tenshi †
Balance Breaker - Add the sustain cost to the spell please

Defensive Barrier - D rank defensive spell blocks D rank damage, please add sustain cost

Charged Ball- Please state the speed in which this ball moves (should be equal to D rank speed)

Atomic Shock- D rank spells have a max AoE range of 1 meter cubed, not 3. Please fix this.

Energy Armor- I don't believe armors can currently be made at D rank. The defenses for this rank are considered basic, such as walls or pillars. Not armors. I will find out for sure and let you know when I can. In the mean time, however, feel free to make edits on the other 4.



Atlas's Vibration magic starters D09aavQ
#3Tenshi † 

Atlas's Vibration magic starters Empty Tue Nov 29, 2016 12:05 pm

Tenshi †
Quick note- I was correct. Armors are S rank defenses, not D.



Atlas's Vibration magic starters D09aavQ
#4Atlas Prime 

Atlas's Vibration magic starters Empty Tue Nov 29, 2016 1:57 pm

Atlas Prime
I changed them. In the regulations it just says that there is a universal speed but I'm not sure what that is.

#5Atlas Prime 

Atlas's Vibration magic starters Empty Thu Dec 01, 2016 11:58 am

Atlas Prime
A couple day bump

#6Tenshi † 

Atlas's Vibration magic starters Empty Fri Dec 02, 2016 8:27 am

Tenshi †
Defensive Barrier- Add sustain cost

Energy Shield- Add sustain cost



Atlas's Vibration magic starters D09aavQ
#7Atlas Prime 

Atlas's Vibration magic starters Empty Fri Dec 02, 2016 7:36 pm

Atlas Prime
bump, the deed is done

#8Tenshi † 

Atlas's Vibration magic starters Empty Fri Dec 02, 2016 8:01 pm

Tenshi †
Congratulations, these spells have been approved.



Atlas's Vibration magic starters D09aavQ

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