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Era

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#1Naga 

Era Empty Fri Dec 30, 2016 4:42 pm

Naga

Era


Description: For decades, Era has represented and housed the Magic Council, functioning as its base of operations since its foundation. It is a large city, built around a high, rocky mountain. The mountain nested the headquarters of the highest authority in the world of Magic, the Magic Council. The rocky mountain is located in the heart of the city, and it features a jagged pathway that encircles the circumference of the mountain as an entrance into the Council headquarters.

Localization: The city is surrounded by forestry and snow-peaked mountains, which can be seen from the Magic Council headquarters meeting room.

Politics: Era comes directly under the control of the Magic Council and their military division. This turns into a city with almost no crime and is therefore considered to be one of the safest cities in Fiore. It's ruled, maintained, and regulated by the Council and is well-funded and backed by other services, such as civil and military ones. The Rune Knights form the the military or police section of the city, catching and prosecuting troublemakers. The Council is intolerant of any outlaws and common thieves. If there is a hell for the dark mages, it very well is Era. The Council employs people to do the paperwork and handle accounts and finance, forming the civil section of the city. The auditor constantly inspects the work going on in the services of the city, looking for any mistakes.

Economy: Era does enough trade with the whole of Fiore and foreign to maintain its reserves successfully, everyone do jobs here that contribute to the betterment of the community. There is enough produce of agriculture in the fields and farms located in the northern part, which also contributes to the economy of the city. Wood, wheat, fruits, and vegetables are a large part of the trade. Era also has the highest literacy rate in Fiore, which is a big ace and contributor to the economy. There are also a lot of companies, or merchant hubs located in Era and the tax contributes to the economy. Most adults of the city are educated and able to support their family through jobs in the civil service or setting up shops.

Culture: Era has quite a large civil section due to the Magic Council employing a lot of citizens. In time this has resulted in generations of educated citizens that often passed on the tradition of being a civil servant to their children. Many citizens that can't use magic and are not up for the risk of losing their lives in battle, settle down in the civil section. It is a respectable duty which is recognized all throughout Era since these citizens help the Council out to progress with the development of Fiore by becoming a part of the wheels of the machine. Those that do not come from a family that has served as civil servants can still become one if they are educated enough and screened properly.

Guilds: The headquarters of the Rune Knights is stationed in Era. As it is essentially the government of the Magic world, the Council has an array of armed forces at its disposal, which it uses to maintain peace and make sure that none breaks the established laws. Their job is to enforce the Council's ideals of justice and to investigate crimes related to the Magic world. They are also responsible for dealing with issues such as detaining criminals and passing judgment on to them. They patrol over a large span of land all across the country. They are known to possess several garrisons scattered throughout Fiore, with their numbers being consistent, and have battleships at their disposal for sea transportation.

Locations



Magic Council Headquarters:
The headquarters is located on top of the mountain in the heart of the city, and it features a jagged pathway that encircles the circumference of the mountain as an entrance into the headquarters. The city is surrounded by forestry and snow-peaked mountains, which can be seen from the meeting room.

NPCs



Lionel Luxar: Lionel is a Captain in the Rune Knights and is of the noble Luxar house. He acts in a proper fashion, always having an air of nobility and conviction. He shows a strict side, giving out accurate assessments of others whether they're good or bad, which is a result to his upbringing as an elite, and in actuality he believes that he and others can do better than they currently are.

Gaud Teller: Gaud is a traveling merchant. He is a large brunette man with a bushy mustache and beard. Though he gives off a jovial manner, a calculating glint can be seen in his eyes. He is capable of getting his hands on all sorts of Rare and Unique items. Dark mages are the bane of his life, but for anyone else, he'll greet them with a warm smile and a firm handshake.

Marin Awedin: Marin is a somewhat older Rune Knight that has been around in Era for a while. He has achieved the position of Lieutenant which indicates that he is quite capable. He mainly cares about directing the next generation into a good and just path, ensuring peace and prosperity in Fiore.

Daragast: Daragast is a dragon-like creature who has been around for a long time. He serves the Magic Council and contracts anyone that is capable of taking care of issues that need to be taken care of according to him. When his trust has been gained after completing a few of his requests, he is willing to share monstrously difficult tasks.

Joachim Messer: Joachim is a young Seated Rune Knight and often spends his time scouting through Era looking for anyone that needs some help. He has a good heart but takes the regulations of the Rune Knights pretty seriously, which sometimes clashes with his moral compass in certain difficult situations. Despite that, his blind obedience is his strength and flaw.

Augustus Tavalar: Augustus is a merchant who travels around constantly. He is quite good at what he does and therefore has a company of mercenaries that travel around with him to protect the goods. These mercenaries battle till death since their families get compensated if they lose their lives while protecting the goods.

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