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Ray's Starter Spells {Done}

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#1Ray Ignazia 

Ray's Starter Spells {Done} Empty Tue Jan 17, 2017 12:02 pm

Ray Ignazia
Name: Bolt
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Offensive
Element: Lightning
Range: 5 Meters
Cooldown: 1 Posts
Duration: Instant
Effect: Ray concentrates his magic into the palm of his hand, creating a meter long bolt of lightning that can then be physically hurled in a straight line for 5 meters, wherein it will do D ranked damage to whatever it touches. Ray must actually throw the bolt as if it is a javelin.


Name: Jolt
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Offensive
Element: Lightning
Range: Touch/Close
Cooldown: 1 Post
Duration: Sustain
Effect: Ray concentrates his magical energy into any of his limbs, causing said limb to pulsate with electrical energy. Ray attacks with said limb, adding D rank damage to his strike due to the energy.

Name: Flash
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Self Buff Speed
Element: Lightning
Range: Self
Cooldown: 1 Post
Duration: Sustain
Effect: Ray concentrates his magical energy throughout his body as he starts doing the bounce-step, causing his body's functions to become faster, therefore adding a D ranked buff to his speed.


Name: Polaris
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Supplementary
Element: Lightning
Range:  Close
Cooldown: 1 Post
Duration: Sustain
Effect: Ray concentrates his magical energy into his hands or feet, allowing him to create a electrostatic field that allows him to stick to any surface through the attraction law of the electrostatic force.


Name: Polaris Reverse
Rank: D
Mana Cost: 25
Requirements: Lightning Magic
Type: Offensive
Element: Lightning
Range: Close/Touch
Cooldown: 1 Post
Duration: Instant
Effect: Ray concentrates his magical energy into his hand, causing it to pulsate with electricity. He then uses this hand to touch the target, releasing his energy that creates a high electrostatic force of the same charge, knocking the target back for 5 meters.



Last edited by Ray Ignazia on Thu Jan 19, 2017 5:27 am; edited 1 time in total



Ray's Starter Spells {Done} Mikoto-suoh-k-project
#2Rowan Vincent 

Ray's Starter Spells {Done} Empty Wed Jan 18, 2017 5:01 pm

Rowan Vincent
Hey, it's Rowan here to grade your spells.

You'll need is a specific motion or effect denoting the activation of your Flash spell. Also, your Jolt spell wouldn't add to your strength stat, it would only deal D rank damage on its own.



Ray's Starter Spells {Done} KvtGhgg
#3Ray Ignazia 

Ray's Starter Spells {Done} Empty Thu Jan 19, 2017 5:27 am

Ray Ignazia
Edited, hope it's good now.



Ray's Starter Spells {Done} Mikoto-suoh-k-project
#4Rowan Vincent 

Ray's Starter Spells {Done} Empty Fri Jan 20, 2017 10:23 am

Rowan Vincent
Congratulations, these spells have been approved.



Ray's Starter Spells {Done} KvtGhgg

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