Welcome to Fairy Tail RPG, where your visions come true through your words. You control the destiny of your character. Do you have what it takes to bring the world to order or chaos?

You are not connected. Please login or register

Creepy buggers [Starter Spells]

View previous topic View next topic Go down  Message [Page 1 of 1]

#1Tsukiko 

Creepy buggers [Starter Spells] Empty Tue May 15, 2018 12:23 pm

Tsukiko
Name: Symbiotic Armor
Rank: C
Mana Cost: 50
Requirements: Dark Shadow Parasite
Type: Defensive
Element: Darkness
Range: 10 Meters
Cooldown: 2 Posts
Duration: Sustain
Effect:
A trademark ability of Tsukiko when it comes to combat. Requiring a simple tap on her chest with either of her hands the parasite inside her will activate its defensive properties.

Once active black ribbons will be conjured around her body, actively moving around her body as if they are sentient and intercept any damage up to B-tier as long as Tsukiko continues to feed 50 mana a round to the parasite.

This can be used on someone else but requires her to transfer a parasite the size of a bullet to the target of her choice. The parasite travels at spell speed and can be destroyed by B-tier damage, and should at any moment the parasite's host travel beyond ten meters from Tsukiko it will wither and die.

Name: Shadow Disguise
Rank: D
Mana Cost: 25
Requirements: Dark Shadow Parasite
Type: Supplementary
Element: Darkness
Range: Personal
Cooldown: 1 Post
Duration: Sustain
Effect:
A somewhat disturbing ability of her parasite, with a light upward wave of her hand Tsukiko is able to cause a torrent of shadows to erupt beneath her upon which the shadows will wrap around her body to make her physically appear like a featureless humanoid figure. While one will become unable to see if she is wearing armor, weapon types can be identified while this is in use.

An excellent disguise for when she doesn't want to be recognized. Is often used alongside Shadow Double

Name: Shadow Double
Rank: D
Mana Cost: 25
Requirements: Dark Shadow Parasite
Type: Supplementary
Element: Darkness
Range: 5 meter
Cooldown: 1 Post
Duration: Sustain
Effect:
A decoy technique: by raising a hand before her a bullet-sized insect leaves from the sleeve of her robe and travels at spell speed up to five meters away from her, upon which the parasite will erupt into a shadowy mass that resembles a shadowy copy of Tsukiko's Shadow Disguise spell. While looking identical to the Shadow Disguise and capable of mimicking stationary motions, it can not deal any damage and will dissolve into shadows upon being hit by any form of damage. The double can't move from the spot it is conjured at.

#2Nastasya 

Creepy buggers [Starter Spells] Empty Tue May 15, 2018 12:34 pm

Nastasya
These spells have been approved. The C-rank is approved for training.



#8e1ed ~ Nastasya

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum