Welcome to Fairy Tail RPG, where your visions come true through your words. You control the destiny of your character. Do you have what it takes to bring the world to order or chaos?

You are not connected. Please login or register

I. Demon Slayer Magic: Holy Flames | Starters

View previous topic View next topic Go down  Message [Page 1 of 1]

#1Kyam 

I. Demon Slayer Magic: Holy Flames | Starters Empty Tue Jan 01, 2019 12:08 am

Kyam

Name: Demon Slayer Magic: Fire

Elements: Fire+Light

Category: Combination

Quantity: Limited

Description: Fire Demon Slayer is a powerful magic learned from ancient tomes and scrolls which combines the elemental trees of Fire-type and Light-type magic. It does not allow the users to use these trees separately. Fire Demon Slayer is immune against Fire, but not against Light. The magic they cast is always colored white.

Advantages:

  • Fire Demon Slayer Magic spells are a combination of both Fire and Light.
  • The user is immune to Fire.

Requirements:

  • The user must possess a Fire-type magic.




Name: Hells Flame: Speed
Rank: D
Mana Cost: 25
Requirements: Fire Demon Slayer
Type: Debuff
Element: Fire/light
Range: 5 Meters
Cooldown: 1 Post
Duration: Sustained
Effect: The user begins by pointing their pointer finger upwards conjuring two magic circles (one red and one gold) on their finger tip. Up to 5 meters away a second stack of two white & gold magic circles will appear on a surface. As the second set of magic seals appears, harmless white flames will spurt out, engulfing the opponents entire body to apply a D rank speed debuff

Name: Quick Parry | Lvl 1
Rank: D
Mana Cost: 25
Requirements: Fire Demon Slayer
Type: Offensive
Element: Fire/light
Range: 0
Cooldown: 1
Duration: SustainĀ 
Effect: This spell is begins with the user crossing one of their arms in which magic circles will appear around it, summoning a coating of white flames around the arm. The white flames act as a sort of fiery gauntlet that can deal D rank damage, burning the whatever they touch. Once damage is dealt with this spell it goes into cooldown.

Name: Fire's Vision
Rank: D
Mana Cost: 25
Requirements: Fire Demon Slayer
Type: Supplementary
Element: Fire/light
Range: 5 Meter radius
Cooldown: 1 Post
Duration: Sustained
Effect: The user nods their head causing magic seals to appear on their forehead. The user's eyes glow a vibrant white color as the seals appear giving them D rank thermal vision, allowing them to see the body heat of anything within 5 meters.

Name: Seal of the Holy Flames: Speed
Rank: D
Mana Cost: 25
Requirements: Fire Demon Slayer
Type: Debuff
Element: Fire/light
Range: 5 meters
Cooldown: 1 Post
Duration: Sustain
Effect: The user touches a target creating a small magic seals applying a D rank speed debuff. The white flaming seal is just a symbol of the working debuff but in no way causes damage.



Last edited by Kyam on Sat Jan 05, 2019 3:27 pm; edited 3 times in total

#2Akira Shimada 

I. Demon Slayer Magic: Holy Flames | Starters Empty Thu Jan 03, 2019 2:41 pm

Akira Shimada
Hello, I'll be reviewing your spells.
Your magic seals will not be just white, instead it will be a stack of two magic seals of red and gold. Also, just 25 is fine for the mana cost, for the sustained spells.


  • Resurrection Flame: Supplementary spells may be used for mobility. But it is restricted to lunges, jumps etc. This spell is very similar to teleportation and that is a gimmick of certain shop items/magic.
  • Purification Flame lvl 1: Supplementary spells are not allowed to dispel other spells. Dispelling etc are gimmicks of certain shop items/magics.
  • Fire's Vision: Your spell may offer you the thermal vision, but it will not offer 360 degree vision, as your eyes suggest, they may be present for aesthetic purposes, please clarify accordingly.
  • Seal of the Holy Flames: Speed: This spell is almost approval ready, I just need you to edit the '5 points' and change it to 'by D rank'


Bump when edited.



I. Demon Slayer Magic: Holy Flames | Starters Signature6
#3Kyam 

I. Demon Slayer Magic: Holy Flames | Starters Empty Thu Jan 03, 2019 8:36 pm

Kyam
done.

#4Akira Shimada 

I. Demon Slayer Magic: Holy Flames | Starters Empty Sat Jan 05, 2019 11:19 am

Akira Shimada
Hey, almost there.

  • Hells Flame: Strength - Need to edit D rank buff to D rank debuff in the description
  • Quick Parry | Lvl 1 - Please add that upon dealing the D rank damage the spell goes into cooldown.
  • Fire's Vision: Edit the mana field to just 25
  • Seal of the Holy Flames: Speed - Fix the colour and the number of the seals and once again edit the mana field to just 25


Bump when edited!



I. Demon Slayer Magic: Holy Flames | Starters Signature6
#5Kyam 

I. Demon Slayer Magic: Holy Flames | Starters Empty Sat Jan 05, 2019 3:28 pm

Kyam
Bump

#6Akira Shimada 

I. Demon Slayer Magic: Holy Flames | Starters Empty Sat Jan 05, 2019 5:43 pm

Akira Shimada
These spells have been approved for use.



I. Demon Slayer Magic: Holy Flames | Starters Signature6

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum