It was that time of the year once more festivities even in the chaotic climate of Demon Incursions and Holy Knight take-overs, people were still celebrating Halloween. This left Kon feeling humbled seeing how humanity even in all the conflict was still able to thrive. Not one to be left out of enjoying himself, even with his gauntlet bidding him to stay away from the public, He donned a makeshift costume, a blanket sheet straight from his bed throwing it over himself. Checking the mirror there was something missing, he truly must look foolish, thinking to himself, rubbing his chin with his cold metal hand. Nodding to himself, he remedied the situation with ease tapping his head, removing his presence leaving only a following sheet. A smile with a twinge of sadness as though he was missing something or someone. Pushing aside the memories of those forgotten, Kon left his rented out room having quickly taken a bucket from his bathroom.
Leaving the room with another tap of his forehead, doing so to avoid touching as much as possible. It was a hard life, being unable to touch anything without it turning into gold save for very specific items. Walking around Kon could see dozens of people all dressed up, even one he recognised even through the silly disguise. “You’re trick or treating as well I see?” He remarked to the Lich who stood in front of a door next to a daring young lady. “I hope you don’t mind if I join in the fun?”
- Mana and Stats
- Mana: ~/7050
- Stength: 168 (6 + 2 (Neph Buff) + 20 (Coat) +40 (Coat ability) + 100 (Midas' Gauntlet))
- Speed: 198 (66 +12 ((Neph Buff) + 20 (Coat) +40 (Coat ability) + 60 (Earrings))
- Endurance: 66 (55 + 11 (Neph Buff))
- Constitution: 55.2 (46 + 8 (Neph Buff))
- Intelligence: 607 (506 + 101 (Neph Buff))
- Spells
- Name: Blur
Rank: S Mana Cost: 400 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: ~ Cooldown: 5 Posts Duration: Sustain Effect: The user places their index and middle fingers on the forehead. They then turn completely invisible to the naked eye along with any object they possess. While this spell is being cast a magic seal will appear underneath the user before immediately thereafter disappearing. The user is coated in a shimmering light that bends like light making it impossible for others to see them without modifiers.
- Name: Long Teleportation
Rank: A Mana Cost: 200 Requirements: Heavenly Body Magic Type: Supplementary Element: Light Range: 30 Meters Cooldown: 5 Posts Duration: Instant Effect: The user places their index and middle fingers on the forehead. They then teleport up to the maximum range of the spell. The user will be unable to attack immediately after teleportation in the same post. This move is purely designed to get out of harms way as quickly as possible.
- Equipment
- Weapon
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Name: Stormcaller Type: Bow Handling: Two-Handed Class: Legendary Element: Lightning Durability: 2x S-Rank Description: A bow that calls upon the power of thunder. Details: The bow is 2 meters long.
- Abilities
- Thunderclap: When an arrow hits a target, it produces a loud sound like thunder. This sound is powerful enough to deafen the target for their next two posts. The wielder of the weapon is not affected.
- Spells
Spells:
- Name: Arrow Shot
Rank: D Mana Cost: 25 Requirements: Stormcaller Bow Type: Offensive Element: Lightning Range: 10 Meters Cooldown: 1 Post Duration: Instant Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.
- Name: Arrow Shot
Rank: C Mana Cost: 50 Requirements: Stormcaller Bow Type: Offensive Element: Lightning Range: 15 Meters Cooldown: 2 Posts Duration: Instant Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.
- Name: Arrow Shot
Rank: B Mana Cost: 100 Requirements: Stormcaller Bow Type: Offensive Element: Lightning Range: 20 Meters Cooldown: 3 Post Duration: Instant Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.
- Name: Arrow Shot
Rank: A Mana Cost: 200 Requirements: Stormcaller Bow Type: Offensive Element: Lightning Range: 25 Meters Cooldown: 4 Post Duration: Instant Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.
- Name: Arrow Shot
Rank: S Mana Cost: 500 Requirements: Stormcaller Bow Type: Offensive Element: Lightning Range: 30 Meters Cooldown: 5 Post Duration: Instant Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand. As the string is being pulled back, a 30 centimeter arrow of mana begins to materialize. The user then releases the string and shoots the magic arrow at the aimed target.
- Name: Shock Barrage
Rank: A Mana Cost: 200 Requirements: None Type: Offensive Element: Lightning Range: 25 Meters Cooldown: 4 Posts Duration: Instant Effect: The user holds the bow steady with one hand and begins to pulls the string with their other hand while aiming it at the sky. The arrow is then shot upwards. The second magic circle will appear somewhere on the ground with a diameter of 5 meters. The arrow will land in the middle of that circle and damage everyone within the AoE.
- Name: Wrath of the Storm
Rank: S Mana Cost: 1000 Requirements: Stormcaller Bow Type: Offensive Element: Lightning Range: ~ Cooldown: Once Per Topic Duration: Sustain Effect: The user holds the bow steady with one hand and begins to pull the string with their other hand while aiming it at the sky. An arrow is then shot upwards. Suddenly, thunderclouds will form and a storm will begin. This storm will rage throughout the topic until the user runs out of mana or decides to cancel it. As the storm is ongoing, every player in the topic—excluding the user—will be assigned a number. This is done by dividing 100 by the number of people in the topic excluding the user. The user must state these numbers and the names they're attached to the moment they use this spell. Starting from the moment the spell is cast, the user may roll a dice (including the first time this spell is cast). They may not edit the number ranges after the rolling begins. Based on whose name it rolled on, thunder will strike down from the skies randomly and hit that person, dealing S-Rank lightning magical damage. This is instantaneous and cannot be dodged. However, it does not go through armour or shields.
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- Off-Hand
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Name: Midas' Gauntlet
Slot: Weapon
Type: Hand
Class: Mythic
Quantity: Limited
Element: Light
Damage: +200
Durability: Indestructible
Description: A large gauntlet that was made from the purest gold in all the land and heavens. Said to be by the Gods themselves. This gauntlet was forged and blessed with the power to turn objects and spells into gold. It is seen as a gift to its owner blessing them with great wealth and prosperity, but it is a great curse.
History: The Gauntlet of Midas, forged from the finest and purest gold in all the land and heavens. It was said the gauntlet was forged by the Gods themselves and blessed to grant whoever wore it with great wealth and prosperity. The gauntlet was handed down to Midas of Bosco.
The gauntlet was a gift to help his homeland prosper during the great Seraphim Demon threat. Its ability to turn all objects and spells into gold made Midas a powerful warrior in his own right. But power and wealth corrupts. The power of the gauntlet corrupted Midas, manifesting into violent paranoia that everyone was out to steal it from him.
Midas wanted to keep the power of the gauntlet to himself so he turned on his own allies and sided with Illumin. Vengeful from Midas' betrayal the gods bound Midas' soul into the gauntlet so he could never enter Illumin's Grace
- Requirements
- The user does not have to be of a class that can wield off-hand weapons but can be used in the off-hand slot.
- Users that have collected a relic may ignore any pre-existing requirement for any of the nine. They also receive a 50% discount as the finder of the relic weapon while receiving a 25% discount for all other relic weapons, no other discount apply when purchasing a relic weapon.
- Drawbacks
- Paranoia: The Spirit of Midas inside the Gauntlet carries on his strong desire to keep the Gauntlet to himself, this spreads to the current bearer. Midas' corrupted will affects the user with a strong desire to protect and keep the gauntlet from others, eventually turning into paranoia.
- Fused: The Midas' Gauntlet is permanently fixed to the user's hand until their death or the loss of the hand.
- Abilities
- Golden Touch: Anything struck by the Midas' Gauntlet will immediately turn to gold and become immobile if the target's overall or limb durability reaches its limits the effect will apply across the limb or the entire rest of the targets body. Note: This effect does not apply to the user or their equipment.
- Midas' Nullification: Midas' Gauntlet can turn spells into gold upon hitting it. The wielder must pay the same amount of mana as the spell they are hitting to transmute it.
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- Body
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Name: Great Hunter's Coat Type: Coat Class: Unique Weight: Medium Quantity: Unlimited Element: None Durability: 1x S-Rank
- Bonus
- Abilities
Nightstalker: When fighting against a Daemon, Demon, Lycan, Vampyre, or Lich, the user gains an additional +40 in Strength and Speed.
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- Earrings
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Name: Asmaan Earrings
Type: Earrings Class: Legendary Quantity: Unlimited Element: Arcane Durability: Indestructible
- Bonus
Speed: +60
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- Necklace
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Name: Lazuli Amulet Type: Necklace Class: Rare Quantity: Unlimited Element: Arcane Durability: 1x S-rank
- Abilities
The user receives a cooldown reduction of 1 post on Supplementary-type spells.
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- Ring
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Name: Tempo Ring Type: Ring Class: Unique Quantity: Unlimited Element: Arcane Durability: 1x S-Rank
- Abilities
The user receives 1-post cooldown reduction in all their spells.
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- Relic
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Name: Millennium Eye Type: Eye Class: Legendary Quantity: Limited Element: Arcane Durability: Indestructible
- Abilities
- Power Scouter: When looking at a target, the user can see the amount of mana they posses and their exact distribution of attribute points. They cannot mention the number to others since it would make no sense to them, but the user can make perfect sense of the value they see.
- Type Scouter: The user can see the type (Offensive, Defensive, Supplementary etc.) of a spell when looking at one, and also the elemental-type to which that spell belongs. The user can also see which type of mana a target possesses when looking at them (Fire, Water, Earth etc.).
- Mana Seeker: The user can see mana with the Millennium Eye. Therefore, even if their vision is completely blurred or the target is invisible, they can still see the silhouettes of whoever that possesses mana. Depending on how much mana they possess, the silhouette appears brighter or dimmer.
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